diff options
Diffstat (limited to 'src/client/views/nodes/DataVizBox/DrawHelper.ts')
-rw-r--r-- | src/client/views/nodes/DataVizBox/DrawHelper.ts | 247 |
1 files changed, 0 insertions, 247 deletions
diff --git a/src/client/views/nodes/DataVizBox/DrawHelper.ts b/src/client/views/nodes/DataVizBox/DrawHelper.ts deleted file mode 100644 index 595cecebf..000000000 --- a/src/client/views/nodes/DataVizBox/DrawHelper.ts +++ /dev/null @@ -1,247 +0,0 @@ -export class PIXIPoint { - public get x() { return this.coords[0]; } - public get y() { return this.coords[1]; } - public set x(value: number) { this.coords[0] = value; } - public set y(value: number) { this.coords[1] = value; } - public coords: number[] = [0, 0]; - constructor(x: number, y: number) { - this.coords[0] = x; - this.coords[1] = y; - } -} - -export class PIXIRectangle { - public x: number; - public y: number; - public width: number; - public height: number; - public get left() { return this.x; } - public get right() { return this.x + this.width; } - public get top() { return this.y; } - public get bottom() { return this.top + this.height; } - public static get EMPTY() { return new PIXIRectangle(0, 0, -1, -1); } - constructor(x: number, y: number, width: number, height: number) { - this.x = x; - this.y = y; - this.width = width; - this.height = height; - } -} - -export class MathUtil { - - public static EPSILON: number = 0.001; - - public static Sign(value: number): number { - return value >= 0 ? 1 : -1; - } - - public static AddPoint(p1: PIXIPoint, p2: PIXIPoint, inline: boolean = false): PIXIPoint { - if (inline) { - p1.x += p2.x; - p1.y += p2.y; - return p1; - } - else { - return new PIXIPoint(p1.x + p2.x, p1.y + p2.y); - } - } - - public static Perp(p1: PIXIPoint): PIXIPoint { - return new PIXIPoint(-p1.y, p1.x); - } - - public static DividePoint(p1: PIXIPoint, by: number, inline: boolean = false): PIXIPoint { - if (inline) { - p1.x /= by; - p1.y /= by; - return p1; - } - else { - return new PIXIPoint(p1.x / by, p1.y / by); - } - } - - public static MultiplyConstant(p1: PIXIPoint, by: number, inline: boolean = false) { - if (inline) { - p1.x *= by; - p1.y *= by; - return p1; - } - else { - return new PIXIPoint(p1.x * by, p1.y * by); - } - } - - public static SubtractPoint(p1: PIXIPoint, p2: PIXIPoint, inline: boolean = false): PIXIPoint { - if (inline) { - p1.x -= p2.x; - p1.y -= p2.y; - return p1; - } - else { - return new PIXIPoint(p1.x - p2.x, p1.y - p2.y); - } - } - - public static Area(rect: PIXIRectangle): number { - return rect.width * rect.height; - } - - public static DistToLineSegment(v: PIXIPoint, w: PIXIPoint, p: PIXIPoint) { - // Return minimum distance between line segment vw and point p - var l2 = MathUtil.DistSquared(v, w); // i.e. |w-v|^2 - avoid a sqrt - if (l2 === 0.0) return MathUtil.Dist(p, v); // v === w case - // Consider the line extending the segment, parameterized as v + t (w - v). - // We find projection of point p onto the line. - // It falls where t = [(p-v) . (w-v)] / |w-v|^2 - // We clamp t from [0,1] to handle points outside the segment vw. - var dot = MathUtil.Dot( - MathUtil.SubtractPoint(p, v), - MathUtil.SubtractPoint(w, v)) / l2; - var t = Math.max(0, Math.min(1, dot)); - // Projection falls on the segment - var projection = MathUtil.AddPoint(v, - MathUtil.MultiplyConstant( - MathUtil.SubtractPoint(w, v), t)); - return MathUtil.Dist(p, projection); - } - - public static LineSegmentIntersection(ps1: PIXIPoint, pe1: PIXIPoint, ps2: PIXIPoint, pe2: PIXIPoint): PIXIPoint | undefined { - var a1 = pe1.y - ps1.y; - var b1 = ps1.x - pe1.x; - - var a2 = pe2.y - ps2.y; - var b2 = ps2.x - pe2.x; - - var delta = a1 * b2 - a2 * b1; - if (delta === 0) { - return undefined; - } - var c2 = a2 * ps2.x + b2 * ps2.y; - var c1 = a1 * ps1.x + b1 * ps1.y; - var invdelta = 1 / delta; - return new PIXIPoint((b2 * c1 - b1 * c2) * invdelta, (a1 * c2 - a2 * c1) * invdelta); - } - - public static PointInPIXIRectangle(p: PIXIPoint, rect: PIXIRectangle): boolean { - if (p.x < rect.left - this.EPSILON) { - return false; - } - if (p.x > rect.right + this.EPSILON) { - return false; - } - if (p.y < rect.top - this.EPSILON) { - return false; - } - if (p.y > rect.bottom + this.EPSILON) { - return false; - } - - return true; - } - - public static LinePIXIRectangleIntersection(lineFrom: PIXIPoint, lineTo: PIXIPoint, rect: PIXIRectangle): Array<PIXIPoint> { - var r1 = new PIXIPoint(rect.left, rect.top); - var r2 = new PIXIPoint(rect.right, rect.top); - var r3 = new PIXIPoint(rect.right, rect.bottom); - var r4 = new PIXIPoint(rect.left, rect.bottom); - var ret = new Array<PIXIPoint>(); - var dist = this.Dist(lineFrom, lineTo); - var inter = this.LineSegmentIntersection(lineFrom, lineTo, r1, r2); - if (inter && this.PointInPIXIRectangle(inter, rect) && - this.Dist(inter, lineFrom) < dist && this.Dist(inter, lineTo) < dist) { - ret.push(inter); - } - inter = this.LineSegmentIntersection(lineFrom, lineTo, r2, r3); - if (inter && this.PointInPIXIRectangle(inter, rect) && - this.Dist(inter, lineFrom) < dist && this.Dist(inter, lineTo) < dist) { - ret.push(inter); - } - inter = this.LineSegmentIntersection(lineFrom, lineTo, r3, r4); - if (inter && this.PointInPIXIRectangle(inter, rect) && - this.Dist(inter, lineFrom) < dist && this.Dist(inter, lineTo) < dist) { - ret.push(inter); - } - inter = this.LineSegmentIntersection(lineFrom, lineTo, r4, r1); - if (inter && this.PointInPIXIRectangle(inter, rect) && - this.Dist(inter, lineFrom) < dist && this.Dist(inter, lineTo) < dist) { - ret.push(inter); - } - return ret; - } - - public static Intersection(rect1: PIXIRectangle, rect2: PIXIRectangle): PIXIRectangle { - const left = Math.max(rect1.x, rect2.x); - const right = Math.min(rect1.x + rect1.width, rect2.x + rect2.width); - const top = Math.max(rect1.y, rect2.y); - const bottom = Math.min(rect1.y + rect1.height, rect2.y + rect2.height); - return new PIXIRectangle(left, top, right - left, bottom - top); - } - - public static Dist(p1: PIXIPoint, p2: PIXIPoint): number { - return Math.sqrt(MathUtil.DistSquared(p1, p2)); - } - - public static Dot(p1: PIXIPoint, p2: PIXIPoint): number { - return p1.x * p2.x + p1.y * p2.y; - } - - public static Normalize(p1: PIXIPoint) { - var d = this.Length(p1); - return new PIXIPoint(p1.x / d, p1.y / d); - } - - public static Length(p1: PIXIPoint): number { - return Math.sqrt(p1.x * p1.x + p1.y * p1.y); - } - - public static DistSquared(p1: PIXIPoint, p2: PIXIPoint): number { - const a = p1.x - p2.x; - const b = p1.y - p2.y; - return (a * a + b * b); - } - - public static RectIntersectsRect(r1: PIXIRectangle, r2: PIXIRectangle): boolean { - return !(r2.x > r1.x + r1.width || - r2.x + r2.width < r1.x || - r2.y > r1.y + r1.height || - r2.y + r2.height < r1.y); - } - - public static ArgMin(temp: number[]): number { - let index = 0; - let value = temp[0]; - for (let i = 1; i < temp.length; i++) { - if (temp[i] < value) { - value = temp[i]; - index = i; - } - } - return index; - } - - public static ArgMax(temp: number[]): number { - let index = 0; - let value = temp[0]; - for (let i = 1; i < temp.length; i++) { - if (temp[i] > value) { - value = temp[i]; - index = i; - } - } - return index; - } - - public static Combinations<T>(chars: T[]) { - let result = new Array<T>(); - let f = (prefix: any, chars: any) => { - for (let i = 0; i < chars.length; i++) { - result.push(prefix.concat(chars[i])); - f(prefix.concat(chars[i]), chars.slice(i + 1)); - } - }; - f([], chars); - return result; - } -}
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