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-rw-r--r--src/server/Session/session.ts592
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diff --git a/src/server/Session/session.ts b/src/server/Session/session.ts
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index 06a076ae4..000000000
--- a/src/server/Session/session.ts
+++ /dev/null
@@ -1,592 +0,0 @@
-import { red, cyan, green, yellow, magenta, blue, white } from "colors";
-import { on, fork, setupMaster, Worker, isMaster, isWorker } from "cluster";
-import { get } from "request-promise";
-import { Utils } from "../../Utils";
-import Repl, { ReplAction } from "../repl";
-import { readFileSync } from "fs";
-import { validate, ValidationError } from "jsonschema";
-import { configurationSchema } from "./session_config_schema";
-
-/**
- * This namespace relies on NodeJS's cluster module, which allows a parent (master) process to share
- * code with its children (workers). A simple `isMaster` flag indicates who is trying to access
- * the code, and thus determines the functionality that actually gets invoked (checked by the caller, not internally).
- *
- * Think of the master thread as a factory, and the workers as the helpers that actually run the server.
- *
- * So, when we run `npm start`, given the appropriate check, initializeMaster() is called in the parent process
- * This will spawn off its own child process (by default, mirrors the execution path of its parent),
- * in which initializeWorker() is invoked.
- */
-export namespace Session {
-
- export abstract class AppliedSessionAgent {
-
- // the following two methods allow the developer to create a custom
- // session and use the built in customization options for each thread
- protected abstract async launchMonitor(): Promise<Session.Monitor>;
- protected abstract async launchServerWorker(): Promise<Session.ServerWorker>;
-
- private launched = false;
-
- public killSession = (reason: string, graceful = true, errorCode = 0) => {
- const target = isMaster ? this.sessionMonitor : this.serverWorker;
- target.killSession(reason, graceful, errorCode);
- }
-
- private sessionMonitorRef: Session.Monitor | undefined;
- public get sessionMonitor(): Session.Monitor {
- if (!isMaster) {
- this.serverWorker.sendMonitorAction("kill", {
- graceful: false,
- reason: "Cannot access the session monitor directly from the server worker thread.",
- errorCode: 1
- });
- throw new Error();
- }
- return this.sessionMonitorRef!;
- }
-
- private serverWorkerRef: Session.ServerWorker | undefined;
- public get serverWorker(): Session.ServerWorker {
- if (isMaster) {
- throw new Error("Cannot access the server worker directly from the session monitor thread");
- }
- return this.serverWorkerRef!;
- }
-
- public async launch(): Promise<void> {
- if (!this.launched) {
- this.launched = true;
- if (isMaster) {
- this.sessionMonitorRef = await this.launchMonitor();
- } else {
- this.serverWorkerRef = await this.launchServerWorker();
- }
- } else {
- throw new Error("Cannot launch a session thread more than once per process.");
- }
- }
-
- }
-
- interface Configuration {
- showServerOutput: boolean;
- masterIdentifier: string;
- workerIdentifier: string;
- ports: { [description: string]: number };
- pollingRoute: string;
- pollingIntervalSeconds: number;
- pollingFailureTolerance: number;
- [key: string]: any;
- }
-
- const defaultConfiguration: Configuration = {
- showServerOutput: false,
- masterIdentifier: yellow("__monitor__:"),
- workerIdentifier: magenta("__server__:"),
- ports: { server: 3000 },
- pollingRoute: "/",
- pollingIntervalSeconds: 30,
- pollingFailureTolerance: 0
- };
-
- export type ExitHandler = (reason: Error | null) => void | Promise<void>;
-
- export namespace Monitor {
-
- export interface NotifierHooks {
- key?: (key: string) => (boolean | Promise<boolean>);
- crash?: (error: Error) => (boolean | Promise<boolean>);
- }
-
- export interface Action {
- message: string;
- args: any;
- }
-
- export type ServerMessageHandler = (action: Action) => void | Promise<void>;
-
- }
-
- /**
- * Validates and reads the configuration file, accordingly builds a child process factory
- * and spawns off an initial process that will respawn as predecessors die.
- */
- export class Monitor {
-
- private static count = 0;
- private exitHandlers: ExitHandler[] = [];
- private readonly notifiers: Monitor.NotifierHooks | undefined;
- private readonly configuration: Configuration;
- private onMessage: { [message: string]: Monitor.ServerMessageHandler[] | undefined } = {};
- private activeWorker: Worker | undefined;
- private key: string | undefined;
- private repl: Repl;
-
- public static Create(notifiers?: Monitor.NotifierHooks) {
- if (isWorker) {
- process.send?.({
- action: {
- message: "kill",
- args: {
- reason: "cannot create a monitor on the worker process.",
- graceful: false,
- errorCode: 1
- }
- }
- });
- process.exit(1);
- } else if (++Monitor.count > 1) {
- console.error(red("cannot create more than one monitor."));
- process.exit(1);
- } else {
- return new Monitor(notifiers);
- }
- }
-
- /**
- * Kill this session and its active child
- * server process, either gracefully (may wait
- * indefinitely, but at least allows active networking
- * requests to complete) or immediately.
- */
- public killSession = async (reason: string, graceful = true, errorCode = 0) => {
- this.log(cyan(`exiting session ${graceful ? "clean" : "immediate"}ly`));
- this.log(`reason: ${(red(reason))}`);
- await this.executeExitHandlers(null);
- this.tryKillActiveWorker(graceful);
- process.exit(errorCode);
- }
-
- /**
- * Execute the list of functions registered to be called
- * whenever the process exits.
- */
- public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler);
-
- /**
- * Extend the default repl by adding in custom commands
- * that can invoke application logic external to this module
- */
- public addReplCommand = (basename: string, argPatterns: (RegExp | string)[], action: ReplAction) => {
- this.repl.registerCommand(basename, argPatterns, action);
- }
-
- /**
- * Add a listener at this message. When the monitor process
- * receives a message, it will invoke all registered functions.
- */
- public addServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => {
- const handlers = this.onMessage[message];
- if (handlers) {
- handlers.push(handler);
- } else {
- this.onMessage[message] = [handler];
- }
- }
-
- /**
- * Unregister a given listener at this message.
- */
- public removeServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => {
- const handlers = this.onMessage[message];
- if (handlers) {
- const index = handlers.indexOf(handler);
- if (index > -1) {
- handlers.splice(index, 1);
- }
- }
- }
-
- /**
- * Unregister all listeners at this message.
- */
- public clearServerMessageListeners = (message: string) => this.onMessage[message] = undefined;
-
- private constructor(notifiers?: Monitor.NotifierHooks) {
- this.notifiers = notifiers;
-
- console.log(this.timestamp(), cyan("initializing session..."));
-
- this.configuration = this.loadAndValidateConfiguration();
- this.initializeSessionKey();
- // determines whether or not we see the compilation / initialization / runtime output of each child server process
- setupMaster({ silent: !this.configuration.showServerOutput });
-
- // handle exceptions in the master thread - there shouldn't be many of these
- // the IPC (inter process communication) channel closed exception can't seem
- // to be caught in a try catch, and is inconsequential, so it is ignored
- process.on("uncaughtException", ({ message, stack }): void => {
- if (message !== "Channel closed") {
- this.log(red(message));
- if (stack) {
- this.log(`uncaught exception\n${red(stack)}`);
- }
- }
- });
-
- // a helpful cluster event called on the master thread each time a child process exits
- on("exit", ({ process: { pid } }, code, signal) => {
- const prompt = `server worker with process id ${pid} has exited with code ${code}${signal === null ? "" : `, having encountered signal ${signal}`}.`;
- this.log(cyan(prompt));
- // to make this a robust, continuous session, every time a child process dies, we immediately spawn a new one
- this.spawn();
- });
-
- this.repl = this.initializeRepl();
- this.spawn();
- }
-
-
- /**
- * Generates a blue UTC string associated with the time
- * of invocation.
- */
- private timestamp = () => blue(`[${new Date().toUTCString()}]`);
-
- /**
- * A formatted, identified and timestamped log in color
- */
- public log = (...optionalParams: any[]) => {
- console.log(this.timestamp(), this.configuration.masterIdentifier, ...optionalParams);
- }
-
- /**
- * If the caller has indicated an interest
- * in being notified of this feature, creates
- * a GUID for this session that can, for example,
- * be used as authentication for killing the server
- * (checked externally).
- */
- private initializeSessionKey = async (): Promise<void> => {
- if (this.notifiers?.key) {
- this.key = Utils.GenerateGuid();
- const success = await this.notifiers.key(this.key);
- const statement = success ? green("distributed session key to recipients") : red("distribution of session key failed");
- this.log(statement);
- }
- }
-
- /**
- * Builds the repl that allows the following commands to be typed into stdin of the master thread.
- */
- private initializeRepl = (): Repl => {
- const repl = new Repl({ identifier: () => `${this.timestamp()} ${this.configuration.masterIdentifier}` });
- const boolean = /true|false/;
- const number = /\d+/;
- const letters = /[a-zA-Z]+/;
- repl.registerCommand("exit", [/clean|force/], args => this.killSession("manual exit requested by repl", args[0] === "clean", 0));
- repl.registerCommand("restart", [/clean|force/], args => this.tryKillActiveWorker(args[0] === "clean"));
- repl.registerCommand("set", [letters, "port", number, boolean], args => this.setPort(args[0], Number(args[2]), args[3] === "true"));
- repl.registerCommand("set", [/polling/, number, boolean], args => {
- const newPollingIntervalSeconds = Math.floor(Number(args[2]));
- if (newPollingIntervalSeconds < 0) {
- this.log(red("the polling interval must be a non-negative integer"));
- } else {
- if (newPollingIntervalSeconds !== this.configuration.pollingIntervalSeconds) {
- this.configuration.pollingIntervalSeconds = newPollingIntervalSeconds;
- if (args[3] === "true") {
- this.activeWorker?.send({ newPollingIntervalSeconds });
- }
- }
- }
- });
- return repl;
- }
-
- /**
- * Reads in configuration .json file only once, in the master thread
- * and pass down any variables the pertinent to the child processes as environment variables.
- */
- private loadAndValidateConfiguration = (): Configuration => {
- try {
- console.log(this.timestamp(), cyan("validating configuration..."));
- const configuration: Configuration = JSON.parse(readFileSync('./session.config.json', 'utf8'));
- const options = {
- throwError: true,
- allowUnknownAttributes: false
- };
- // ensure all necessary and no excess information is specified by the configuration file
- validate(configuration, configurationSchema, options);
- let formatMaster = true;
- let formatWorker = true;
- Object.keys(defaultConfiguration).forEach(property => {
- if (!configuration[property]) {
- if (property === "masterIdentifier") {
- formatMaster = false;
- } else if (property === "workerIdentifier") {
- formatWorker = false;
- }
- configuration[property] = defaultConfiguration[property];
- }
- });
- if (formatMaster) {
- configuration.masterIdentifier = yellow(configuration.masterIdentifier + ":");
- }
- if (formatWorker) {
- configuration.workerIdentifier = magenta(configuration.workerIdentifier + ":");
- }
- return configuration;
- } catch (error) {
- if (error instanceof ValidationError) {
- console.log(red("\nSession configuration failed."));
- console.log("The given session.config.json configuration file is invalid.");
- console.log(`${error.instance}: ${error.stack}`);
- process.exit(0);
- } else if (error.code === "ENOENT" && error.path === "./session.config.json") {
- console.log(cyan("Loading default session parameters..."));
- console.log("Consider including a session.config.json configuration file in your project root for customization.");
- return defaultConfiguration;
- } else {
- console.log(red("\nSession configuration failed."));
- console.log("The following unknown error occurred during configuration.");
- console.log(error.stack);
- process.exit(0);
- }
- }
- }
-
-
- private executeExitHandlers = async (reason: Error | null) => Promise.all(this.exitHandlers.map(handler => handler(reason)));
-
- /**
- * Attempts to kill the active worker gracefully, unless otherwise specified.
- */
- private tryKillActiveWorker = (graceful = true): boolean => {
- if (!this.activeWorker?.isDead()) {
- if (graceful) {
- this.activeWorker?.send({ manualExit: true });
- } else {
- this.activeWorker?.process.kill();
- }
- return true;
- }
- return false;
- }
-
- /**
- * Allows the caller to set the port at which the target (be it the server,
- * the websocket, some other custom port) is listening. If an immediate restart
- * is specified, this monitor will kill the active child and re-launch the server
- * at the port. Otherwise, the updated port won't be used until / unless the child
- * dies on its own and triggers a restart.
- */
- private setPort = (port: "server" | "socket" | string, value: number, immediateRestart: boolean): void => {
- if (value > 1023 && value < 65536) {
- this.configuration.ports[port] = value;
- if (immediateRestart) {
- this.tryKillActiveWorker();
- }
- } else {
- this.log(red(`${port} is an invalid port number`));
- }
- }
-
- /**
- * Kills the current active worker and proceeds to spawn a new worker,
- * feeding in configuration information as environment variables.
- */
- private spawn = (): void => {
- const {
- pollingRoute,
- pollingFailureTolerance,
- pollingIntervalSeconds,
- ports
- } = this.configuration;
- this.tryKillActiveWorker();
- this.activeWorker = fork({
- pollingRoute,
- pollingFailureTolerance,
- serverPort: ports.server,
- socketPort: ports.socket,
- pollingIntervalSeconds,
- session_key: this.key
- });
- this.log(cyan(`spawned new server worker with process id ${this.activeWorker.process.pid}`));
- // an IPC message handler that executes actions on the master thread when prompted by the active worker
- this.activeWorker.on("message", async ({ lifecycle, action }) => {
- if (action) {
- const { message, args } = action as Monitor.Action;
- console.log(this.timestamp(), `${this.configuration.workerIdentifier} action requested (${cyan(message)})`);
- switch (message) {
- case "kill":
- const { reason, graceful, errorCode } = args;
- this.killSession(reason, graceful, errorCode);
- break;
- case "notify_crash":
- if (this.notifiers?.crash) {
- const { error } = args;
- const success = await this.notifiers.crash(error);
- const statement = success ? green("distributed crash notification to recipients") : red("distribution of crash notification failed");
- this.log(statement);
- }
- break;
- case "set_port":
- const { port, value, immediateRestart } = args;
- this.setPort(port, value, immediateRestart);
- break;
- }
- const handlers = this.onMessage[message];
- if (handlers) {
- handlers.forEach(handler => handler({ message, args }));
- }
- } else if (lifecycle) {
- console.log(this.timestamp(), `${this.configuration.workerIdentifier} lifecycle phase (${lifecycle})`);
- }
- });
- }
-
- }
-
- /**
- * Effectively, each worker repairs the connection to the server by reintroducing a consistent state
- * if its predecessor has died. It itself also polls the server heartbeat, and exits with a notification
- * email if the server encounters an uncaught exception or if the server cannot be reached.
- */
- export class ServerWorker {
-
- private static count = 0;
- private shouldServerBeResponsive = false;
- private exitHandlers: ExitHandler[] = [];
- private pollingFailureCount = 0;
- private pollingIntervalSeconds: number;
- private pollingFailureTolerance: number;
- private pollTarget: string;
- private serverPort: number;
-
- public static Create(work: Function) {
- if (isMaster) {
- console.error(red("cannot create a worker on the monitor process."));
- process.exit(1);
- } else if (++ServerWorker.count > 1) {
- process.send?.({
- action: {
- message: "kill", args: {
- reason: "cannot create more than one worker on a given worker process.",
- graceful: false,
- errorCode: 1
- }
- }
- });
- process.exit(1);
- } else {
- return new ServerWorker(work);
- }
- }
-
- /**
- * Allows developers to invoke application specific logic
- * by hooking into the exiting of the server process.
- */
- public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler);
-
- /**
- * Kill the session monitor (parent process) from this
- * server worker (child process). This will also kill
- * this process (child process).
- */
- public killSession = (reason: string, graceful = true, errorCode = 0) => this.sendMonitorAction("kill", { reason, graceful, errorCode });
-
- /**
- * A convenience wrapper to tell the session monitor (parent process)
- * to carry out the action with the specified message and arguments.
- */
- public sendMonitorAction = (message: string, args?: any) => process.send!({ action: { message, args } });
-
- private constructor(work: Function) {
- this.lifecycleNotification(green(`initializing process... (${white(`${process.execPath} ${process.execArgv.join(" ")}`)})`));
-
- const { pollingRoute, serverPort, pollingIntervalSeconds, pollingFailureTolerance } = process.env;
- this.serverPort = Number(serverPort);
- this.pollingIntervalSeconds = Number(pollingIntervalSeconds);
- this.pollingFailureTolerance = Number(pollingFailureTolerance);
- this.pollTarget = `http://localhost:${serverPort}${pollingRoute}`;
-
- this.configureProcess();
- work();
- this.pollServer();
- }
-
- /**
- * Set up message and uncaught exception handlers for this
- * server process.
- */
- private configureProcess = () => {
- // updates the local values of variables to the those sent from master
- process.on("message", async ({ newPollingIntervalSeconds, manualExit }) => {
- if (newPollingIntervalSeconds !== undefined) {
- this.pollingIntervalSeconds = newPollingIntervalSeconds;
- }
- if (manualExit !== undefined) {
- await this.executeExitHandlers(null);
- process.exit(0);
- }
- });
-
- // one reason to exit, as the process might be in an inconsistent state after such an exception
- process.on('uncaughtException', this.proactiveUnplannedExit);
- }
-
- /**
- * Execute the list of functions registered to be called
- * whenever the process exits.
- */
- private executeExitHandlers = async (reason: Error | null) => Promise.all(this.exitHandlers.map(handler => handler(reason)));
-
- /**
- * Notify master thread (which will log update in the console) of initialization via IPC.
- */
- public lifecycleNotification = (event: string) => process.send?.({ lifecycle: event });
-
- /**
- * Called whenever the process has a reason to terminate, either through an uncaught exception
- * in the process (potentially inconsistent state) or the server cannot be reached.
- */
- private proactiveUnplannedExit = async (error: Error): Promise<void> => {
- this.shouldServerBeResponsive = false;
- // communicates via IPC to the master thread that it should dispatch a crash notification email
- this.sendMonitorAction("notify_crash", { error });
- await this.executeExitHandlers(error);
- // notify master thread (which will log update in the console) of crash event via IPC
- this.lifecycleNotification(red(`crash event detected @ ${new Date().toUTCString()}`));
- this.lifecycleNotification(red(error.message));
- process.exit(1);
- }
-
- /**
- * This monitors the health of the server by submitting a get request to whatever port / route specified
- * by the configuration every n seconds, where n is also given by the configuration.
- */
- private pollServer = async (): Promise<void> => {
- await new Promise<void>(resolve => {
- setTimeout(async () => {
- try {
- await get(this.pollTarget);
- if (!this.shouldServerBeResponsive) {
- // notify monitor thread that the server is up and running
- this.lifecycleNotification(green(`listening on ${this.serverPort}...`));
- }
- this.shouldServerBeResponsive = true;
- resolve();
- } catch (error) {
- // if we expect the server to be unavailable, i.e. during compilation,
- // the listening variable is false, activeExit will return early and the child
- // process will continue
- if (this.shouldServerBeResponsive) {
- if (++this.pollingFailureCount > this.pollingFailureTolerance) {
- this.proactiveUnplannedExit(error);
- } else {
- this.lifecycleNotification(yellow(`the server has encountered ${this.pollingFailureCount} of ${this.pollingFailureTolerance} tolerable failures`));
- }
- }
- }
- }, 1000 * this.pollingIntervalSeconds);
- });
- // controlled, asynchronous infinite recursion achieves a persistent poll that does not submit a new request until the previous has completed
- this.pollServer();
- }
-
- }
-
-} \ No newline at end of file