diff options
Diffstat (limited to 'src/server/index.ts')
-rw-r--r-- | src/server/index.ts | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/server/index.ts b/src/server/index.ts index 313a2f0e2..72ddb5bd7 100644 --- a/src/server/index.ts +++ b/src/server/index.ts @@ -86,12 +86,14 @@ function routeSetter({ isRelease, addSupervisedRoute, logRegistrationOutcome }: secureHandler: ({ res }) => res.redirect("/home") }); + addSupervisedRoute({ method: Method.GET, subscription: "/serverHeartbeat", secureHandler: ({ res }) => res.send(true) }); + const serve: PublicHandler = ({ req, res }) => { const detector = new mobileDetect(req.headers['user-agent'] || ""); const filename = detector.mobile() !== null ? 'mobile/image.html' : 'index.html'; @@ -119,6 +121,52 @@ function routeSetter({ isRelease, addSupervisedRoute, logRegistrationOutcome }: WebSocket.start(isRelease); } +// Utils.AddServerHandler(socket, MessageStore.NotifyRoommates, message => HandleRoommateNotification(socket, message)); +// // Utils.AddServerHandler(socket, MessageStore.HangUpCall, message => HandleHangUp(socket, message)); +// // Utils.AddRoomHandler(socket, "create or join", HandleCreateOrJoin); + +// function HandleRoommateNotification(socket: Socket, message: RoomMessage) { +// //socket.broadcast.emit('message', message); +// console.log("The room that sent this: ", message.room, " and message is : ", message.message); +// server.sockets.in(message.room).emit('message', message); + +// } + +// function HandleCreateOrJoin(socket: io.Socket, room: string) { +// console.log("Received request to create or join room " + room); + + +// let clientsInRoom = server.sockets.adapter.rooms[room]; +// let numClients = clientsInRoom ? Object.keys(clientsInRoom.sockets).length : 0; +// console.log('Room ' + room + ' now has ' + numClients + ' client(s)'); + + +// if (numClients === 0) { +// socket.join(room); +// console.log('Client ID ' + socket.id + ' created room ' + room); +// socket.emit('created', room, socket.id); + +// } else if (numClients === 1) { +// console.log('Client ID ' + socket.id + ' joined room ' + room); +// server.sockets.in(room).emit('join', room); +// socket.join(room); +// socket.emit('joined', room, socket.id); +// server.sockets.in(room).emit('ready'); + +// } else { +// socket.emit('full', room); +// } + + + + + +// } + +// function HandleHangUp(socket: io.Socket, message: string) { +// console.log("Receive bye from someone"); +// } + /** * This function can be used in two different ways. If not in release mode, * this is simply the logic that is invoked to start the server. In release mode, |