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-rw-r--r--src/server/session/agents/server_worker.ts161
1 files changed, 161 insertions, 0 deletions
diff --git a/src/server/session/agents/server_worker.ts b/src/server/session/agents/server_worker.ts
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+import { ExitHandler } from "./applied_session_agent";
+import { isMaster } from "cluster";
+import { IPC } from "../utilities/ipc";
+import { red, green, white, yellow } from "colors";
+import { get } from "request-promise";
+
+/**
+ * Effectively, each worker repairs the connection to the server by reintroducing a consistent state
+ * if its predecessor has died. It itself also polls the server heartbeat, and exits with a notification
+ * email if the server encounters an uncaught exception or if the server cannot be reached.
+ */
+export class ServerWorker {
+
+ private static count = 0;
+ private shouldServerBeResponsive = false;
+ private exitHandlers: ExitHandler[] = [];
+ private pollingFailureCount = 0;
+ private pollingIntervalSeconds: number;
+ private pollingFailureTolerance: number;
+ private pollTarget: string;
+ private serverPort: number;
+
+ public static Create(work: Function) {
+ if (isMaster) {
+ console.error(red("cannot create a worker on the monitor process."));
+ process.exit(1);
+ } else if (++ServerWorker.count > 1) {
+ IPC.dispatchMessage(process, {
+ action: {
+ message: "kill", args: {
+ reason: "cannot create more than one worker on a given worker process.",
+ graceful: false,
+ errorCode: 1
+ }
+ }
+ });
+ process.exit(1);
+ } else {
+ return new ServerWorker(work);
+ }
+ }
+
+ /**
+ * Allows developers to invoke application specific logic
+ * by hooking into the exiting of the server process.
+ */
+ public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler);
+
+ /**
+ * Kill the session monitor (parent process) from this
+ * server worker (child process). This will also kill
+ * this process (child process).
+ */
+ public killSession = (reason: string, graceful = true, errorCode = 0) => this.sendMonitorAction("kill", { reason, graceful, errorCode });
+
+ /**
+ * A convenience wrapper to tell the session monitor (parent process)
+ * to carry out the action with the specified message and arguments.
+ */
+ public sendMonitorAction = (message: string, args?: any, expectResponse = false) => IPC.dispatchMessage(process, { action: { message, args } }, expectResponse);
+
+ private constructor(work: Function) {
+ this.lifecycleNotification(green(`initializing process... ${white(`[${process.execPath} ${process.execArgv.join(" ")}]`)}`));
+
+ const { pollingRoute, serverPort, pollingIntervalSeconds, pollingFailureTolerance } = process.env;
+ this.serverPort = Number(serverPort);
+ this.pollingIntervalSeconds = Number(pollingIntervalSeconds);
+ this.pollingFailureTolerance = Number(pollingFailureTolerance);
+ this.pollTarget = `http://localhost:${serverPort}${pollingRoute}`;
+
+ this.configureProcess();
+ work();
+ this.pollServer();
+ }
+
+ /**
+ * Set up message and uncaught exception handlers for this
+ * server process.
+ */
+ private configureProcess = () => {
+ // updates the local values of variables to the those sent from master
+ IPC.addMessagesHandler(process, async ({ newPollingIntervalSeconds, manualExit }) => {
+ if (newPollingIntervalSeconds !== undefined) {
+ this.pollingIntervalSeconds = newPollingIntervalSeconds;
+ }
+ if (manualExit !== undefined) {
+ const { isSessionEnd } = manualExit;
+ await this.executeExitHandlers(isSessionEnd);
+ process.exit(0);
+ }
+ });
+
+ // one reason to exit, as the process might be in an inconsistent state after such an exception
+ process.on('uncaughtException', this.proactiveUnplannedExit);
+ process.on('unhandledRejection', reason => {
+ const appropriateError = reason instanceof Error ? reason : new Error(`unhandled rejection: ${reason}`);
+ this.proactiveUnplannedExit(appropriateError);
+ });
+ }
+
+ /**
+ * Execute the list of functions registered to be called
+ * whenever the process exits.
+ */
+ private executeExitHandlers = async (reason: Error | boolean) => Promise.all(this.exitHandlers.map(handler => handler(reason)));
+
+ /**
+ * Notify master thread (which will log update in the console) of initialization via IPC.
+ */
+ public lifecycleNotification = (event: string) => IPC.dispatchMessage(process, { lifecycle: event });
+
+ /**
+ * Called whenever the process has a reason to terminate, either through an uncaught exception
+ * in the process (potentially inconsistent state) or the server cannot be reached.
+ */
+ private proactiveUnplannedExit = async (error: Error): Promise<void> => {
+ this.shouldServerBeResponsive = false;
+ // communicates via IPC to the master thread that it should dispatch a crash notification email
+ this.sendMonitorAction("notify_crash", { error });
+ await this.executeExitHandlers(error);
+ // notify master thread (which will log update in the console) of crash event via IPC
+ this.lifecycleNotification(red(`crash event detected @ ${new Date().toUTCString()}`));
+ this.lifecycleNotification(red(error.message));
+ process.exit(1);
+ }
+
+ /**
+ * This monitors the health of the server by submitting a get request to whatever port / route specified
+ * by the configuration every n seconds, where n is also given by the configuration.
+ */
+ private pollServer = async (): Promise<void> => {
+ await new Promise<void>(resolve => {
+ setTimeout(async () => {
+ try {
+ await get(this.pollTarget);
+ if (!this.shouldServerBeResponsive) {
+ // notify monitor thread that the server is up and running
+ this.lifecycleNotification(green(`listening on ${this.serverPort}...`));
+ }
+ this.shouldServerBeResponsive = true;
+ } catch (error) {
+ // if we expect the server to be unavailable, i.e. during compilation,
+ // the listening variable is false, activeExit will return early and the child
+ // process will continue
+ if (this.shouldServerBeResponsive) {
+ if (++this.pollingFailureCount > this.pollingFailureTolerance) {
+ this.proactiveUnplannedExit(error);
+ } else {
+ this.lifecycleNotification(yellow(`the server has encountered ${this.pollingFailureCount} of ${this.pollingFailureTolerance} tolerable failures`));
+ }
+ }
+ } finally {
+ resolve();
+ }
+ }, 1000 * this.pollingIntervalSeconds);
+ });
+ // controlled, asynchronous infinite recursion achieves a persistent poll that does not submit a new request until the previous has completed
+ this.pollServer();
+ }
+
+} \ No newline at end of file