diff options
Diffstat (limited to 'src/server/session')
-rw-r--r-- | src/server/session/README.txt | 11 | ||||
-rw-r--r-- | src/server/session/agents/applied_session_agent.ts | 55 | ||||
-rw-r--r-- | src/server/session/agents/monitor.ts | 377 | ||||
-rw-r--r-- | src/server/session/agents/server_worker.ts | 161 | ||||
-rw-r--r-- | src/server/session/utilities/ipc.ts | 52 | ||||
-rw-r--r-- | src/server/session/utilities/session_config.ts | 129 | ||||
-rw-r--r-- | src/server/session/utilities/utilities.ts | 31 |
7 files changed, 816 insertions, 0 deletions
diff --git a/src/server/session/README.txt b/src/server/session/README.txt new file mode 100644 index 000000000..ac7d3d4e7 --- /dev/null +++ b/src/server/session/README.txt @@ -0,0 +1,11 @@ +/** + * These abstractions rely on NodeJS's cluster module, which allows a parent (master) process to share + * code with its children (workers). A simple `isMaster` flag indicates who is trying to access + * the code, and thus determines the functionality that actually gets invoked (checked by the caller, not internally). + * + * Think of the master thread as a factory, and the workers as the helpers that actually run the server. + * + * So, when we run `npm start`, given the appropriate check, initializeMaster() is called in the parent process + * This will spawn off its own child process (by default, mirrors the execution path of its parent), + * in which initializeWorker() is invoked. + */
\ No newline at end of file diff --git a/src/server/session/agents/applied_session_agent.ts b/src/server/session/agents/applied_session_agent.ts new file mode 100644 index 000000000..cb7f63c34 --- /dev/null +++ b/src/server/session/agents/applied_session_agent.ts @@ -0,0 +1,55 @@ +import { isMaster } from "cluster"; +import { Monitor } from "./monitor"; +import { ServerWorker } from "./server_worker"; + +export type ExitHandler = (reason: Error | boolean) => void | Promise<void>; + +export abstract class AppliedSessionAgent { + + // the following two methods allow the developer to create a custom + // session and use the built in customization options for each thread + protected abstract async launchMonitor(): Promise<Monitor>; + protected abstract async launchServerWorker(): Promise<ServerWorker>; + + private launched = false; + + public killSession = (reason: string, graceful = true, errorCode = 0) => { + const target = isMaster ? this.sessionMonitor : this.serverWorker; + target.killSession(reason, graceful, errorCode); + } + + private sessionMonitorRef: Monitor | undefined; + public get sessionMonitor(): Monitor { + if (!isMaster) { + this.serverWorker.sendMonitorAction("kill", { + graceful: false, + reason: "Cannot access the session monitor directly from the server worker thread.", + errorCode: 1 + }); + throw new Error(); + } + return this.sessionMonitorRef!; + } + + private serverWorkerRef: ServerWorker | undefined; + public get serverWorker(): ServerWorker { + if (isMaster) { + throw new Error("Cannot access the server worker directly from the session monitor thread"); + } + return this.serverWorkerRef!; + } + + public async launch(): Promise<void> { + if (!this.launched) { + this.launched = true; + if (isMaster) { + this.sessionMonitorRef = await this.launchMonitor(); + } else { + this.serverWorkerRef = await this.launchServerWorker(); + } + } else { + throw new Error("Cannot launch a session thread more than once per process."); + } + } + +}
\ No newline at end of file diff --git a/src/server/session/agents/monitor.ts b/src/server/session/agents/monitor.ts new file mode 100644 index 000000000..673be99be --- /dev/null +++ b/src/server/session/agents/monitor.ts @@ -0,0 +1,377 @@ +import { ExitHandler } from "./applied_session_agent"; +import { Configuration, configurationSchema, defaultConfig, Identifiers, colorMapping } from "../utilities/session_config"; +import Repl, { ReplAction } from "../../repl"; +import { isWorker, setupMaster, on, Worker, fork } from "cluster"; +import { IPC } from "../utilities/ipc"; +import { red, cyan, white, yellow, blue, green } from "colors"; +import { exec, ExecOptions } from "child_process"; +import { Utils } from "../../../Utils"; +import { validate, ValidationError } from "jsonschema"; +import { Utilities } from "../utilities/utilities"; +import { readFileSync } from "fs"; + +export namespace Monitor { + + export interface NotifierHooks { + key?: (key: string) => (boolean | Promise<boolean>); + crash?: (error: Error) => (boolean | Promise<boolean>); + } + + export interface Action { + message: string; + args: any; + } + + export type ServerMessageHandler = (action: Action) => void | Promise<void>; + +} + +/** + * Validates and reads the configuration file, accordingly builds a child process factory + * and spawns off an initial process that will respawn as predecessors die. + */ +export class Monitor { + + private static count = 0; + private exitHandlers: ExitHandler[] = []; + private readonly notifiers: Monitor.NotifierHooks | undefined; + private readonly config: Configuration; + private onMessage: { [message: string]: Monitor.ServerMessageHandler[] | undefined } = {}; + private activeWorker: Worker | undefined; + private key: string | undefined; + private repl: Repl; + + public static Create(notifiers?: Monitor.NotifierHooks) { + if (isWorker) { + IPC.dispatchMessage(process, { + action: { + message: "kill", + args: { + reason: "cannot create a monitor on the worker process.", + graceful: false, + errorCode: 1 + } + } + }); + process.exit(1); + } else if (++Monitor.count > 1) { + console.error(red("cannot create more than one monitor.")); + process.exit(1); + } else { + return new Monitor(notifiers); + } + } + + /** + * Kill this session and its active child + * server process, either gracefully (may wait + * indefinitely, but at least allows active networking + * requests to complete) or immediately. + */ + public killSession = async (reason: string, graceful = true, errorCode = 0) => { + this.mainLog(cyan(`exiting session ${graceful ? "clean" : "immediate"}ly`)); + this.mainLog(`session exit reason: ${(red(reason))}`); + await this.executeExitHandlers(true); + this.killActiveWorker(graceful, true); + process.exit(errorCode); + } + + /** + * Execute the list of functions registered to be called + * whenever the process exits. + */ + public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler); + + /** + * Extend the default repl by adding in custom commands + * that can invoke application logic external to this module + */ + public addReplCommand = (basename: string, argPatterns: (RegExp | string)[], action: ReplAction) => { + this.repl.registerCommand(basename, argPatterns, action); + } + + public exec = (command: string, options?: ExecOptions) => { + return new Promise<void>(resolve => { + exec(command, { ...options, encoding: "utf8" }, (error, stdout, stderr) => { + if (error) { + this.execLog(red(`unable to execute ${white(command)}`)); + error.message.split("\n").forEach(line => line.length && this.execLog(red(`(error) ${line}`))); + } else { + let outLines: string[], errorLines: string[]; + if ((outLines = stdout.split("\n").filter(line => line.length)).length) { + outLines.forEach(line => line.length && this.execLog(cyan(`(stdout) ${line}`))); + } + if ((errorLines = stderr.split("\n").filter(line => line.length)).length) { + errorLines.forEach(line => line.length && this.execLog(yellow(`(stderr) ${line}`))); + } + } + resolve(); + }); + }); + } + + /** + * Add a listener at this message. When the monitor process + * receives a message, it will invoke all registered functions. + */ + public addServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => { + const handlers = this.onMessage[message]; + if (handlers) { + handlers.push(handler); + } else { + this.onMessage[message] = [handler]; + } + } + + /** + * Unregister a given listener at this message. + */ + public removeServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => { + const handlers = this.onMessage[message]; + if (handlers) { + const index = handlers.indexOf(handler); + if (index > -1) { + handlers.splice(index, 1); + } + } + } + + /** + * Unregister all listeners at this message. + */ + public clearServerMessageListeners = (message: string) => this.onMessage[message] = undefined; + + private constructor(notifiers?: Monitor.NotifierHooks) { + this.notifiers = notifiers; + + console.log(this.timestamp(), cyan("initializing session...")); + + this.config = this.loadAndValidateConfiguration(); + + this.initializeSessionKey(); + // determines whether or not we see the compilation / initialization / runtime output of each child server process + const output = this.config.showServerOutput ? "inherit" : "ignore"; + setupMaster({ stdio: ["ignore", output, output, "ipc"] }); + + // handle exceptions in the master thread - there shouldn't be many of these + // the IPC (inter process communication) channel closed exception can't seem + // to be caught in a try catch, and is inconsequential, so it is ignored + process.on("uncaughtException", ({ message, stack }): void => { + if (message !== "Channel closed") { + this.mainLog(red(message)); + if (stack) { + this.mainLog(`uncaught exception\n${red(stack)}`); + } + } + }); + + // a helpful cluster event called on the master thread each time a child process exits + on("exit", ({ process: { pid } }, code, signal) => { + const prompt = `server worker with process id ${pid} has exited with code ${code}${signal === null ? "" : `, having encountered signal ${signal}`}.`; + this.mainLog(cyan(prompt)); + // to make this a robust, continuous session, every time a child process dies, we immediately spawn a new one + this.spawn(); + }); + + this.repl = this.initializeRepl(); + this.spawn(); + } + + /** + * Generates a blue UTC string associated with the time + * of invocation. + */ + private timestamp = () => blue(`[${new Date().toUTCString()}]`); + + /** + * A formatted, identified and timestamped log in color + */ + public mainLog = (...optionalParams: any[]) => { + console.log(this.timestamp(), this.config.identifiers.master.text, ...optionalParams); + } + + /** + * A formatted, identified and timestamped log in color for non- + */ + private execLog = (...optionalParams: any[]) => { + console.log(this.timestamp(), this.config.identifiers.exec.text, ...optionalParams); + } + + /** + * If the caller has indicated an interest + * in being notified of this feature, creates + * a GUID for this session that can, for example, + * be used as authentication for killing the server + * (checked externally). + */ + private initializeSessionKey = async (): Promise<void> => { + if (this.notifiers?.key) { + this.key = Utils.GenerateGuid(); + const success = await this.notifiers.key(this.key); + const statement = success ? green("distributed session key to recipients") : red("distribution of session key failed"); + this.mainLog(statement); + } + } + + /** + * Reads in configuration .json file only once, in the master thread + * and pass down any variables the pertinent to the child processes as environment variables. + */ + private loadAndValidateConfiguration = (): Configuration => { + let config: Configuration; + try { + console.log(this.timestamp(), cyan("validating configuration...")); + config = JSON.parse(readFileSync('./session.config.json', 'utf8')); + const options = { + throwError: true, + allowUnknownAttributes: false + }; + // ensure all necessary and no excess information is specified by the configuration file + validate(config, configurationSchema, options); + config = Utilities.preciseAssign({}, defaultConfig, config); + } catch (error) { + if (error instanceof ValidationError) { + console.log(red("\nSession configuration failed.")); + console.log("The given session.config.json configuration file is invalid."); + console.log(`${error.instance}: ${error.stack}`); + process.exit(0); + } else if (error.code === "ENOENT" && error.path === "./session.config.json") { + console.log(cyan("Loading default session parameters...")); + console.log("Consider including a session.config.json configuration file in your project root for customization."); + config = Utilities.preciseAssign({}, defaultConfig); + } else { + console.log(red("\nSession configuration failed.")); + console.log("The following unknown error occurred during configuration."); + console.log(error.stack); + process.exit(0); + } + } finally { + const { identifiers } = config!; + Object.keys(identifiers).forEach(key => { + const resolved = key as keyof Identifiers; + const { text, color } = identifiers[resolved]; + identifiers[resolved].text = (colorMapping.get(color) || white)(`${text}:`); + }); + return config!; + } + } + + /** + * Builds the repl that allows the following commands to be typed into stdin of the master thread. + */ + private initializeRepl = (): Repl => { + const repl = new Repl({ identifier: () => `${this.timestamp()} ${this.config.identifiers.master.text}` }); + const boolean = /true|false/; + const number = /\d+/; + const letters = /[a-zA-Z]+/; + repl.registerCommand("exit", [/clean|force/], args => this.killSession("manual exit requested by repl", args[0] === "clean", 0)); + repl.registerCommand("restart", [/clean|force/], args => this.killActiveWorker(args[0] === "clean")); + repl.registerCommand("set", [letters, "port", number, boolean], args => this.setPort(args[0], Number(args[2]), args[3] === "true")); + repl.registerCommand("set", [/polling/, number, boolean], async args => { + const newPollingIntervalSeconds = Math.floor(Number(args[1])); + if (newPollingIntervalSeconds < 0) { + this.mainLog(red("the polling interval must be a non-negative integer")); + } else { + if (newPollingIntervalSeconds !== this.config.polling.intervalSeconds) { + this.config.polling.intervalSeconds = newPollingIntervalSeconds; + if (args[2] === "true") { + return IPC.dispatchMessage(this.activeWorker!, { newPollingIntervalSeconds }, true); + } + } + } + }); + return repl; + } + + private executeExitHandlers = async (reason: Error | boolean) => Promise.all(this.exitHandlers.map(handler => handler(reason))); + + /** + * Attempts to kill the active worker gracefully, unless otherwise specified. + */ + private killActiveWorker = (graceful = true, isSessionEnd = false): void => { + if (this.activeWorker && !this.activeWorker.isDead()) { + if (graceful) { + IPC.dispatchMessage(this.activeWorker, { manualExit: { isSessionEnd } }); + } else { + this.activeWorker.process.kill(); + } + } + } + + /** + * Allows the caller to set the port at which the target (be it the server, + * the websocket, some other custom port) is listening. If an immediate restart + * is specified, this monitor will kill the active child and re-launch the server + * at the port. Otherwise, the updated port won't be used until / unless the child + * dies on its own and triggers a restart. + */ + private setPort = (port: "server" | "socket" | string, value: number, immediateRestart: boolean): void => { + if (value > 1023 && value < 65536) { + this.config.ports[port] = value; + if (immediateRestart) { + this.killActiveWorker(); + } + } else { + this.mainLog(red(`${port} is an invalid port number`)); + } + } + + /** + * Kills the current active worker and proceeds to spawn a new worker, + * feeding in configuration information as environment variables. + */ + private spawn = (): void => { + const { + polling: { + route, + failureTolerance, + intervalSeconds + }, + ports + } = this.config; + this.killActiveWorker(); + this.activeWorker = fork({ + pollingRoute: route, + pollingFailureTolerance: failureTolerance, + serverPort: ports.server, + socketPort: ports.socket, + pollingIntervalSeconds: intervalSeconds, + session_key: this.key, + ipc_suffix: IPC.suffix + }); + this.mainLog(cyan(`spawned new server worker with process id ${this.activeWorker?.process.pid}`)); + // an IPC message handler that executes actions on the master thread when prompted by the active worker + IPC.addMessagesHandler(this.activeWorker!, async ({ lifecycle, action }) => { + if (action) { + const { message, args } = action as Monitor.Action; + console.log(this.timestamp(), `${this.config.identifiers.worker.text} action requested (${cyan(message)})`); + switch (message) { + case "kill": + const { reason, graceful, errorCode } = args; + this.killSession(reason, graceful, errorCode); + break; + case "notify_crash": + if (this.notifiers?.crash) { + const { error } = args; + const success = await this.notifiers.crash(error); + const statement = success ? green("distributed crash notification to recipients") : red("distribution of crash notification failed"); + this.mainLog(statement); + } + break; + case "set_port": + const { port, value, immediateRestart } = args; + this.setPort(port, value, immediateRestart); + break; + } + const handlers = this.onMessage[message]; + if (handlers) { + handlers.forEach(handler => handler({ message, args })); + } + } + if (lifecycle) { + console.log(this.timestamp(), `${this.config.identifiers.worker.text} lifecycle phase (${lifecycle})`); + } + }); + } + +}
\ No newline at end of file diff --git a/src/server/session/agents/server_worker.ts b/src/server/session/agents/server_worker.ts new file mode 100644 index 000000000..6ed385151 --- /dev/null +++ b/src/server/session/agents/server_worker.ts @@ -0,0 +1,161 @@ +import { ExitHandler } from "./applied_session_agent"; +import { isMaster } from "cluster"; +import { IPC } from "../utilities/ipc"; +import { red, green, white, yellow } from "colors"; +import { get } from "request-promise"; + +/** + * Effectively, each worker repairs the connection to the server by reintroducing a consistent state + * if its predecessor has died. It itself also polls the server heartbeat, and exits with a notification + * email if the server encounters an uncaught exception or if the server cannot be reached. + */ +export class ServerWorker { + + private static count = 0; + private shouldServerBeResponsive = false; + private exitHandlers: ExitHandler[] = []; + private pollingFailureCount = 0; + private pollingIntervalSeconds: number; + private pollingFailureTolerance: number; + private pollTarget: string; + private serverPort: number; + + public static Create(work: Function) { + if (isMaster) { + console.error(red("cannot create a worker on the monitor process.")); + process.exit(1); + } else if (++ServerWorker.count > 1) { + IPC.dispatchMessage(process, { + action: { + message: "kill", args: { + reason: "cannot create more than one worker on a given worker process.", + graceful: false, + errorCode: 1 + } + } + }); + process.exit(1); + } else { + return new ServerWorker(work); + } + } + + /** + * Allows developers to invoke application specific logic + * by hooking into the exiting of the server process. + */ + public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler); + + /** + * Kill the session monitor (parent process) from this + * server worker (child process). This will also kill + * this process (child process). + */ + public killSession = (reason: string, graceful = true, errorCode = 0) => this.sendMonitorAction("kill", { reason, graceful, errorCode }); + + /** + * A convenience wrapper to tell the session monitor (parent process) + * to carry out the action with the specified message and arguments. + */ + public sendMonitorAction = (message: string, args?: any, expectResponse = false) => IPC.dispatchMessage(process, { action: { message, args } }, expectResponse); + + private constructor(work: Function) { + this.lifecycleNotification(green(`initializing process... ${white(`[${process.execPath} ${process.execArgv.join(" ")}]`)}`)); + + const { pollingRoute, serverPort, pollingIntervalSeconds, pollingFailureTolerance } = process.env; + this.serverPort = Number(serverPort); + this.pollingIntervalSeconds = Number(pollingIntervalSeconds); + this.pollingFailureTolerance = Number(pollingFailureTolerance); + this.pollTarget = `http://localhost:${serverPort}${pollingRoute}`; + + this.configureProcess(); + work(); + this.pollServer(); + } + + /** + * Set up message and uncaught exception handlers for this + * server process. + */ + private configureProcess = () => { + // updates the local values of variables to the those sent from master + IPC.addMessagesHandler(process, async ({ newPollingIntervalSeconds, manualExit }) => { + if (newPollingIntervalSeconds !== undefined) { + this.pollingIntervalSeconds = newPollingIntervalSeconds; + } + if (manualExit !== undefined) { + const { isSessionEnd } = manualExit; + await this.executeExitHandlers(isSessionEnd); + process.exit(0); + } + }); + + // one reason to exit, as the process might be in an inconsistent state after such an exception + process.on('uncaughtException', this.proactiveUnplannedExit); + process.on('unhandledRejection', reason => { + const appropriateError = reason instanceof Error ? reason : new Error(`unhandled rejection: ${reason}`); + this.proactiveUnplannedExit(appropriateError); + }); + } + + /** + * Execute the list of functions registered to be called + * whenever the process exits. + */ + private executeExitHandlers = async (reason: Error | boolean) => Promise.all(this.exitHandlers.map(handler => handler(reason))); + + /** + * Notify master thread (which will log update in the console) of initialization via IPC. + */ + public lifecycleNotification = (event: string) => IPC.dispatchMessage(process, { lifecycle: event }); + + /** + * Called whenever the process has a reason to terminate, either through an uncaught exception + * in the process (potentially inconsistent state) or the server cannot be reached. + */ + private proactiveUnplannedExit = async (error: Error): Promise<void> => { + this.shouldServerBeResponsive = false; + // communicates via IPC to the master thread that it should dispatch a crash notification email + this.sendMonitorAction("notify_crash", { error }); + await this.executeExitHandlers(error); + // notify master thread (which will log update in the console) of crash event via IPC + this.lifecycleNotification(red(`crash event detected @ ${new Date().toUTCString()}`)); + this.lifecycleNotification(red(error.message)); + process.exit(1); + } + + /** + * This monitors the health of the server by submitting a get request to whatever port / route specified + * by the configuration every n seconds, where n is also given by the configuration. + */ + private pollServer = async (): Promise<void> => { + await new Promise<void>(resolve => { + setTimeout(async () => { + try { + await get(this.pollTarget); + if (!this.shouldServerBeResponsive) { + // notify monitor thread that the server is up and running + this.lifecycleNotification(green(`listening on ${this.serverPort}...`)); + } + this.shouldServerBeResponsive = true; + } catch (error) { + // if we expect the server to be unavailable, i.e. during compilation, + // the listening variable is false, activeExit will return early and the child + // process will continue + if (this.shouldServerBeResponsive) { + if (++this.pollingFailureCount > this.pollingFailureTolerance) { + this.proactiveUnplannedExit(error); + } else { + this.lifecycleNotification(yellow(`the server has encountered ${this.pollingFailureCount} of ${this.pollingFailureTolerance} tolerable failures`)); + } + } + } finally { + resolve(); + } + }, 1000 * this.pollingIntervalSeconds); + }); + // controlled, asynchronous infinite recursion achieves a persistent poll that does not submit a new request until the previous has completed + this.pollServer(); + } + +}
\ No newline at end of file diff --git a/src/server/session/utilities/ipc.ts b/src/server/session/utilities/ipc.ts new file mode 100644 index 000000000..b20f3d337 --- /dev/null +++ b/src/server/session/utilities/ipc.ts @@ -0,0 +1,52 @@ +import { isMaster } from "cluster"; +import { Utils } from "../../../Utils"; + +export namespace IPC { + + export const suffix = isMaster ? Utils.GenerateGuid() : process.env.ipc_suffix; + const ipc_id = `ipc_id_${suffix}`; + const response_expected = `response_expected_${suffix}`; + const is_response = `is_response_${suffix}`; + + export async function dispatchMessage(target: NodeJS.EventEmitter & { send?: Function }, message: any, expectResponse = false): Promise<Error | undefined> { + if (!target.send) { + return new Error("Cannot dispatch when send is undefined."); + } + message[response_expected] = expectResponse; + if (expectResponse) { + return new Promise(resolve => { + const messageId = Utils.GenerateGuid(); + message[ipc_id] = messageId; + const responseHandler: (args: any) => void = response => { + const { error } = response; + if (response[is_response] && response[ipc_id] === messageId) { + target.removeListener("message", responseHandler); + resolve(error); + } + }; + target.addListener("message", responseHandler); + target.send!(message); + }); + } else { + target.send(message); + } + } + + export function addMessagesHandler(target: NodeJS.EventEmitter & { send?: Function }, handler: (message: any) => void | Promise<void>): void { + target.addListener("message", async incoming => { + let error: Error | undefined; + try { + await handler(incoming); + } catch (e) { + error = e; + } + if (incoming[response_expected] && target.send) { + const response: any = { error }; + response[ipc_id] = incoming[ipc_id]; + response[is_response] = true; + target.send(response); + } + }); + } + +}
\ No newline at end of file diff --git a/src/server/session/utilities/session_config.ts b/src/server/session/utilities/session_config.ts new file mode 100644 index 000000000..b0e65dde4 --- /dev/null +++ b/src/server/session/utilities/session_config.ts @@ -0,0 +1,129 @@ +import { Schema } from "jsonschema"; +import { yellow, red, cyan, green, blue, magenta, Color, grey, gray, white, black } from "colors"; + +const colorPattern = /black|red|green|yellow|blue|magenta|cyan|white|gray|grey/; + +const identifierProperties: Schema = { + type: "object", + properties: { + text: { + type: "string", + minLength: 1 + }, + color: { + type: "string", + pattern: colorPattern + } + } +}; + +const portProperties: Schema = { + type: "number", + minimum: 1024, + maximum: 65535 +}; + +export const configurationSchema: Schema = { + id: "/configuration", + type: "object", + properties: { + showServerOutput: { type: "boolean" }, + ports: { + type: "object", + properties: { + server: portProperties, + socket: portProperties + }, + required: ["server"], + additionalProperties: true + }, + identifiers: { + type: "object", + properties: { + master: identifierProperties, + worker: identifierProperties, + exec: identifierProperties + } + }, + polling: { + type: "object", + additionalProperties: false, + properties: { + intervalSeconds: { + type: "number", + minimum: 1, + maximum: 86400 + }, + route: { + type: "string", + pattern: /\/[a-zA-Z]*/g + }, + failureTolerance: { + type: "number", + minimum: 0, + } + } + }, + } +}; + +type ColorLabel = "yellow" | "red" | "cyan" | "green" | "blue" | "magenta" | "grey" | "gray" | "white" | "black"; + +export const colorMapping: Map<ColorLabel, Color> = new Map([ + ["yellow", yellow], + ["red", red], + ["cyan", cyan], + ["green", green], + ["blue", blue], + ["magenta", magenta], + ["grey", grey], + ["gray", gray], + ["white", white], + ["black", black] +]); + +interface Identifier { + text: string; + color: ColorLabel; +} + +export interface Identifiers { + master: Identifier; + worker: Identifier; + exec: Identifier; +} + +export interface Configuration { + showServerOutput: boolean; + identifiers: Identifiers; + ports: { [description: string]: number }; + polling: { + route: string; + intervalSeconds: number; + failureTolerance: number; + }; +} + +export const defaultConfig: Configuration = { + showServerOutput: false, + identifiers: { + master: { + text: "__monitor__", + color: "yellow" + }, + worker: { + text: "__server__", + color: "magenta" + }, + exec: { + text: "__exec__", + color: "green" + } + }, + ports: { server: 3000 }, + polling: { + route: "/", + intervalSeconds: 30, + failureTolerance: 0 + } +};
\ No newline at end of file diff --git a/src/server/session/utilities/utilities.ts b/src/server/session/utilities/utilities.ts new file mode 100644 index 000000000..ac8a6590a --- /dev/null +++ b/src/server/session/utilities/utilities.ts @@ -0,0 +1,31 @@ +export namespace Utilities { + + /** + * At any arbitrary layer of nesting within the configuration objects, any single value that + * is not specified by the configuration is given the default counterpart. If, within an object, + * one peer is given by configuration and two are not, the one is preserved while the two are given + * the default value. + * @returns the composition of all of the assigned objects, much like Object.assign(), but with more + * granularity in the overwriting of nested objects + */ + export function preciseAssign(target: any, ...sources: any[]): any { + for (const source of sources) { + preciseAssignHelper(target, source); + } + return target; + } + + export function preciseAssignHelper(target: any, source: any) { + Array.from(new Set([...Object.keys(target), ...Object.keys(source)])).map(property => { + let targetValue: any, sourceValue: any; + if (sourceValue = source[property]) { + if (typeof sourceValue === "object" && typeof (targetValue = target[property]) === "object") { + preciseAssignHelper(targetValue, sourceValue); + } else { + target[property] = sourceValue; + } + } + }); + } + +}
\ No newline at end of file |