From d4ca38801b19e38b49b087be3e510cc0fca33eb8 Mon Sep 17 00:00:00 2001
From: yunahi <60233430+yunahi@users.noreply.github.com>
Date: Mon, 10 Aug 2020 22:20:15 +0900
Subject: fixed line, able to add/delete control points
---
src/client/util/InteractionUtils.tsx | 60 ++++++++++++++++++++++++++++++++++--
1 file changed, 58 insertions(+), 2 deletions(-)
(limited to 'src/client/util/InteractionUtils.tsx')
diff --git a/src/client/util/InteractionUtils.tsx b/src/client/util/InteractionUtils.tsx
index 04a750f93..ae3b3e064 100644
--- a/src/client/util/InteractionUtils.tsx
+++ b/src/client/util/InteractionUtils.tsx
@@ -91,15 +91,61 @@ export namespace InteractionUtils {
return myTouches;
}
- export function CreatePolyline(points: { X: number, Y: number }[], left: number, top: number,
+ export function CreatePoints(points: { X: number, Y: number }[], left: number, top: number,
color: string, width: number, strokeWidth: number, bezier: string, fill: string, arrowStart: string, arrowEnd: string,
dash: string, scalex: number, scaley: number, shape: string, pevents: string, drawHalo: boolean, nodefs: boolean) {
+ let pts: { X: number; Y: number; }[] = [];
+ if (shape) { //if any of the shape are true
+ pts = makePolygon(shape, points);
+ }
+ else if ((points.length >= 5 && points[3].X === points[4].X) || (points.length === 4)) {
+ for (var i = 0; i < points.length - 3; i += 4) {
+ const array = [[points[i].X, points[i].Y], [points[i + 1].X, points[i + 1].Y], [points[i + 2].X, points[i + 2].Y], [points[i + 3].X, points[i + 3].Y]];
+ for (var t = 0; t < 1; t += 0.01) {
+ const point = beziercurve(t, array);
+ pts.push({ X: point[0], Y: point[1] });
+ }
+ }
+ }
+ else if (points.length > 1 && points[points.length - 1].X === points[0].X && points[points.length - 1].Y === points[0].Y) {
+ //pointer is up (first and last points are the same)
+ const newPoints = points.reduce((p, pts) => { p.push([pts.X, pts.Y]); return p; }, [] as number[][]);
+ newPoints.pop();
+ const bezierCurves = fitCurve(newPoints, parseInt(bezier));
+ for (const curve of bezierCurves) {
+ for (var t = 0; t < 1; t += 0.01) {
+ const point = beziercurve(t, curve);
+ pts.push({ X: point[0], Y: point[1] });
+ }
+ }
+ } else {
+ pts = points.slice();
+ // bcz: Ugh... this is ugly, but shapes apprently have an extra point added that is = (p[0].x,p[0].y+1) as some sort of flag. need to remove it here.
+ if (pts.length > 2 && pts[pts.length - 2].X === pts[0].X && pts[pts.length - 2].Y === pts[0].Y) {
+ pts.pop();
+ }
+ }
+ if (isNaN(scalex)) {
+ scalex = 1;
+ }
+ if (isNaN(scaley)) {
+ scaley = 1;
+ }
+ console.log(pts.length);
+ return pts;
+ }
+
+
+
+ export function CreatePolyline(points: { X: number, Y: number }[], left: number, top: number,
+ color: string, width: number, strokeWidth: number, bezier: string, fill: string, arrowStart: string, arrowEnd: string,
+ dash: string, scalex: number, scaley: number, shape: string, pevents: string, drawHalo: boolean, nodefs: boolean) {
let pts: { X: number; Y: number; }[] = [];
if (shape) { //if any of the shape are true
pts = makePolygon(shape, points);
}
- else if (points.length >= 5 && points[3].X === points[4].X) {
+ else if ((points.length >= 5 && points[3].X === points[4].X) || (points.length === 4)) {
for (var i = 0; i < points.length - 3; i += 4) {
const array = [[points[i].X, points[i].Y], [points[i + 1].X, points[i + 1].Y], [points[i + 2].X, points[i + 2].Y], [points[i + 3].X, points[i + 3].Y]];
for (var t = 0; t < 1; t += 0.01) {
@@ -139,6 +185,15 @@ export namespace InteractionUtils {
const dashArray = String(Number(width) * Number(dash));
const defGuid = Utils.GenerateGuid();
const arrowDim = Math.max(0.5, 8 / Math.log(Math.max(2, strokeWidth)));
+
+ const addables = pts.map((pts, i) =>
+ );
+
+
return ();
}
--
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