import { ExitHandler } from "./applied_session_agent"; import { Configuration, configurationSchema, defaultConfig, Identifiers, colorMapping } from "../utilities/session_config"; import Repl, { ReplAction } from "../utilities/repl"; import { isWorker, setupMaster, on, Worker, fork } from "cluster"; import { IPC } from "../utilities/ipc"; import { red, cyan, white, yellow, blue, green } from "colors"; import { exec, ExecOptions } from "child_process"; import { Utils } from "../../../Utils"; import { validate, ValidationError } from "jsonschema"; import { Utilities } from "../utilities/utilities"; import { readFileSync } from "fs"; import { EventEmitter } from "events"; /** * Validates and reads the configuration file, accordingly builds a child process factory * and spawns off an initial process that will respawn as predecessors die. */ export class Monitor extends EventEmitter { private static count = 0; private finalized = false; private exitHandlers: ExitHandler[] = []; private readonly config: Configuration; private onMessage: { [message: string]: Monitor.ServerMessageHandler[] | undefined } = {}; private activeWorker: Worker | undefined; private key: string | undefined; private repl: Repl; public static Create() { if (isWorker) { IPC.dispatchMessage(process, { action: { message: "kill", args: { reason: "cannot create a monitor on the worker process.", graceful: false, errorCode: 1 } } }); process.exit(1); } else if (++Monitor.count > 1) { console.error(red("cannot create more than one monitor.")); process.exit(1); } else { return new Monitor(); } } /** * Kill this session and its active child * server process, either gracefully (may wait * indefinitely, but at least allows active networking * requests to complete) or immediately. */ public killSession = async (reason: string, graceful = true, errorCode = 0) => { this.mainLog(cyan(`exiting session ${graceful ? "clean" : "immediate"}ly`)); this.mainLog(`session exit reason: ${(red(reason))}`); await this.executeExitHandlers(true); this.killActiveWorker(graceful, true); process.exit(errorCode); } /** * Execute the list of functions registered to be called * whenever the process exits. */ public addExitHandler = (handler: ExitHandler) => this.exitHandlers.push(handler); /** * Extend the default repl by adding in custom commands * that can invoke application logic external to this module */ public addReplCommand = (basename: string, argPatterns: (RegExp | string)[], action: ReplAction) => { this.repl.registerCommand(basename, argPatterns, action); } public exec = (command: string, options?: ExecOptions) => { return new Promise(resolve => { exec(command, { ...options, encoding: "utf8" }, (error, stdout, stderr) => { if (error) { this.execLog(red(`unable to execute ${white(command)}`)); error.message.split("\n").forEach(line => line.length && this.execLog(red(`(error) ${line}`))); } else { let outLines: string[], errorLines: string[]; if ((outLines = stdout.split("\n").filter(line => line.length)).length) { outLines.forEach(line => line.length && this.execLog(cyan(`(stdout) ${line}`))); } if ((errorLines = stderr.split("\n").filter(line => line.length)).length) { errorLines.forEach(line => line.length && this.execLog(yellow(`(stderr) ${line}`))); } } resolve(); }); }); } /** * Add a listener at this message. When the monitor process * receives a message, it will invoke all registered functions. */ public addServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => { const handlers = this.onMessage[message]; if (handlers) { handlers.push(handler); } else { this.onMessage[message] = [handler]; } } /** * Unregister a given listener at this message. */ public removeServerMessageListener = (message: string, handler: Monitor.ServerMessageHandler) => { const handlers = this.onMessage[message]; if (handlers) { const index = handlers.indexOf(handler); if (index > -1) { handlers.splice(index, 1); } } } /** * Unregister all listeners at this message. */ public clearServerMessageListeners = (message: string) => this.onMessage[message] = undefined; private constructor() { super(); console.log(this.timestamp(), cyan("initializing session...")); this.config = this.loadAndValidateConfiguration(); // determines whether or not we see the compilation / initialization / runtime output of each child server process const output = this.config.showServerOutput ? "inherit" : "ignore"; setupMaster({ stdio: ["ignore", output, output, "ipc"] }); // handle exceptions in the master thread - there shouldn't be many of these // the IPC (inter process communication) channel closed exception can't seem // to be caught in a try catch, and is inconsequential, so it is ignored process.on("uncaughtException", ({ message, stack }): void => { if (message !== "Channel closed") { this.mainLog(red(message)); if (stack) { this.mainLog(`uncaught exception\n${red(stack)}`); } } }); // a helpful cluster event called on the master thread each time a child process exits on("exit", ({ process: { pid } }, code, signal) => { const prompt = `server worker with process id ${pid} has exited with code ${code}${signal === null ? "" : `, having encountered signal ${signal}`}.`; this.mainLog(cyan(prompt)); // to make this a robust, continuous session, every time a child process dies, we immediately spawn a new one this.spawn(); }); this.repl = this.initializeRepl(); } public finalize = (): void => { if (this.finalized) { throw new Error("Session monitor is already finalized"); } this.finalized = true; this.emit(Monitor.IntrinsicEvents.KeyGenerated, this.key = Utils.GenerateGuid()); this.spawn(); } /** * Generates a blue UTC string associated with the time * of invocation. */ private timestamp = () => blue(`[${new Date().toUTCString()}]`); /** * A formatted, identified and timestamped log in color */ public mainLog = (...optionalParams: any[]) => { console.log(this.timestamp(), this.config.identifiers.master.text, ...optionalParams); } /** * A formatted, identified and timestamped log in color for non- */ private execLog = (...optionalParams: any[]) => { console.log(this.timestamp(), this.config.identifiers.exec.text, ...optionalParams); } /** * Reads in configuration .json file only once, in the master thread * and pass down any variables the pertinent to the child processes as environment variables. */ private loadAndValidateConfiguration = (): Configuration => { let config: Configuration; try { console.log(this.timestamp(), cyan("validating configuration...")); config = JSON.parse(readFileSync('./session.config.json', 'utf8')); const options = { throwError: true, allowUnknownAttributes: false }; // ensure all necessary and no excess information is specified by the configuration file validate(config, configurationSchema, options); config = Utilities.preciseAssign({}, defaultConfig, config); } catch (error) { if (error instanceof ValidationError) { console.log(red("\nSession configuration failed.")); console.log("The given session.config.json configuration file is invalid."); console.log(`${error.instance}: ${error.stack}`); process.exit(0); } else if (error.code === "ENOENT" && error.path === "./session.config.json") { console.log(cyan("Loading default session parameters...")); console.log("Consider including a session.config.json configuration file in your project root for customization."); config = Utilities.preciseAssign({}, defaultConfig); } else { console.log(red("\nSession configuration failed.")); console.log("The following unknown error occurred during configuration."); console.log(error.stack); process.exit(0); } } finally { const { identifiers } = config!; Object.keys(identifiers).forEach(key => { const resolved = key as keyof Identifiers; const { text, color } = identifiers[resolved]; identifiers[resolved].text = (colorMapping.get(color) || white)(`${text}:`); }); return config!; } } /** * Builds the repl that allows the following commands to be typed into stdin of the master thread. */ private initializeRepl = (): Repl => { const repl = new Repl({ identifier: () => `${this.timestamp()} ${this.config.identifiers.master.text}` }); const boolean = /true|false/; const number = /\d+/; const letters = /[a-zA-Z]+/; repl.registerCommand("exit", [/clean|force/], args => this.killSession("manual exit requested by repl", args[0] === "clean", 0)); repl.registerCommand("restart", [/clean|force/], args => this.killActiveWorker(args[0] === "clean")); repl.registerCommand("set", [letters, "port", number, boolean], args => this.setPort(args[0], Number(args[2]), args[3] === "true")); repl.registerCommand("set", [/polling/, number, boolean], async args => { const newPollingIntervalSeconds = Math.floor(Number(args[1])); if (newPollingIntervalSeconds < 0) { this.mainLog(red("the polling interval must be a non-negative integer")); } else { if (newPollingIntervalSeconds !== this.config.polling.intervalSeconds) { this.config.polling.intervalSeconds = newPollingIntervalSeconds; if (args[2] === "true") { return IPC.dispatchMessage(this.activeWorker!, { newPollingIntervalSeconds }, true); } } } }); return repl; } private executeExitHandlers = async (reason: Error | boolean) => Promise.all(this.exitHandlers.map(handler => handler(reason))); /** * Attempts to kill the active worker gracefully, unless otherwise specified. */ private killActiveWorker = (graceful = true, isSessionEnd = false): void => { if (this.activeWorker && !this.activeWorker.isDead()) { if (graceful) { IPC.dispatchMessage(this.activeWorker, { manualExit: { isSessionEnd } }); } else { this.activeWorker.process.kill(); } } } /** * Allows the caller to set the port at which the target (be it the server, * the websocket, some other custom port) is listening. If an immediate restart * is specified, this monitor will kill the active child and re-launch the server * at the port. Otherwise, the updated port won't be used until / unless the child * dies on its own and triggers a restart. */ private setPort = (port: "server" | "socket" | string, value: number, immediateRestart: boolean): void => { if (value > 1023 && value < 65536) { this.config.ports[port] = value; if (immediateRestart) { this.killActiveWorker(); } } else { this.mainLog(red(`${port} is an invalid port number`)); } } /** * Kills the current active worker and proceeds to spawn a new worker, * feeding in configuration information as environment variables. */ private spawn = (): void => { const { polling: { route, failureTolerance, intervalSeconds }, ports } = this.config; this.killActiveWorker(); this.activeWorker = fork({ pollingRoute: route, pollingFailureTolerance: failureTolerance, serverPort: ports.server, socketPort: ports.socket, pollingIntervalSeconds: intervalSeconds, session_key: this.key, ipc_suffix: IPC.suffix }); this.mainLog(cyan(`spawned new server worker with process id ${this.activeWorker?.process.pid}`)); // an IPC message handler that executes actions on the master thread when prompted by the active worker IPC.addMessagesHandler(this.activeWorker!, async ({ lifecycle, action }) => { if (action) { const { message, args } = action as Monitor.Action; console.log(this.timestamp(), `${this.config.identifiers.worker.text} action requested (${cyan(message)})`); switch (message) { case "kill": const { reason, graceful, errorCode } = args; this.killSession(reason, graceful, errorCode); break; case "notify_crash": this.emit(Monitor.IntrinsicEvents.CrashDetected, args.error); break; case Monitor.IntrinsicEvents.ServerRunning: this.emit(Monitor.IntrinsicEvents.ServerRunning, args.firstTime); break; case "set_port": const { port, value, immediateRestart } = args; this.setPort(port, value, immediateRestart); break; } const handlers = this.onMessage[message]; if (handlers) { handlers.forEach(handler => handler({ message, args })); } } if (lifecycle) { console.log(this.timestamp(), `${this.config.identifiers.worker.text} lifecycle phase (${lifecycle})`); } }); } } export namespace Monitor { export interface Action { message: string; args: any; } export type ServerMessageHandler = (action: Action) => void | Promise; export enum IntrinsicEvents { KeyGenerated = "key_generated", CrashDetected = "crash_detected", ServerRunning = "server_running" } }