aboutsummaryrefslogtreecommitdiff
path: root/glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml
diff options
context:
space:
mode:
Diffstat (limited to 'glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml')
-rw-r--r--glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml181
1 files changed, 181 insertions, 0 deletions
diff --git a/glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml b/glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml
new file mode 100644
index 0000000..70d05c7
--- /dev/null
+++ b/glew/auto/EGL-Registry/sdk/docs/man/docbook4/eglBindTexImage.xml
@@ -0,0 +1,181 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry xml:base="" id="eglBindTexImage">
+ <refentryinfo>
+ <copyright>
+ <year>2003-2014</year>
+ <holder>The Khronos Group Inc.</holder>
+ </copyright>
+ </refentryinfo>
+ <refmeta>
+ <refentrytitle>eglBindTexImage</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>eglBindTexImage</refname>
+ <refpurpose>
+ Defines a two-dimensional texture image
+ </refpurpose>
+ </refnamediv>
+ <refsynopsisdiv>
+ <title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>EGLBoolean <function>eglBindTexImage</function></funcdef>
+ <paramdef>EGLDisplay <parameter>display</parameter></paramdef>
+ <paramdef>EGLSurface <parameter>surface</parameter></paramdef>
+ <paramdef>EGLint <parameter>buffer</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>display</parameter></term>
+ <listitem><para>Specifies the EGL display connection.</para></listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>surface</parameter></term>
+ <listitem>
+ <para>
+ Specifies the EGL surface.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>buffer</parameter></term>
+ <listitem><para>Specifies the texture image data.</para></listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ The texture image consists of the image data in <parameter>buffer</parameter> for the specified surface, and need not be copied.
+ </para>
+ <para>
+ The texture target, the texture format and the size of the texture components are derived from
+ attributes of the specified surface, which must be a pbuffer supporting one of the
+ <constant>EGL_BIND_TO_TEXTURE_RGB</constant> or <constant>EGL_BIND_TO_TEXTURE_RGBA</constant> attributes.
+ </para>
+ <para>
+ The pbuffer attribute <constant>EGL_TEXTURE_FORMAT</constant> determines the base internal format
+ of the texture.
+ </para>
+ <para>
+ The texture target is derived from the <constant>EGL_TEXTURE_TARGET</constant> attribute of surface.
+ If the attribute value is <constant>EGL_TEXTURE_2D</constant>, then <parameter>buffer</parameter> defines a texture for
+ the two-dimensional texture object which is bound to the current context (hereafter
+ referred to as the current texture object).
+ </para>
+ <para>
+ If <parameter>display</parameter> and <parameter>surface</parameter> are the display and surface for the calling thread's current
+ context, <function>eglBindTexImage</function> performs an implicit <citerefentry><refentrytitle>glFlush</refentrytitle></citerefentry>.
+ For other surfaces, <function>eglBindTexImage</function> waits for all effects from previously issued OpenGL ES commands
+ drawing to the surface to complete before defining the texture image, as
+ though <citerefentry><refentrytitle>glFinish</refentrytitle></citerefentry> were called on the last context to which that surface were bound.
+ </para>
+ <para>
+ After <function>eglBindTexImage</function> is called, the specified surface is no longer available
+ for reading or writing. Any read operation, such as <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> or
+ <citerefentry><refentrytitle>eglCopyBuffers</refentrytitle></citerefentry>, which reads values from any of the surface's color buffers or ancillary
+ buffers will produce indeterminate results. In addition, draw operations that are
+ done to the surface before its color buffer is released from the texture produce indeterminate
+ results. Specifically, if the surface is current to a context and thread
+ then rendering commands will be processed and the context state will be updated,
+ but the surface may or may not be written.
+ </para>
+ <para>
+ Texture mipmap levels are automatically generated when all of the following
+ conditions are met while calling <function>eglBindTexImage</function>:
+ </para>
+ <itemizedlist>
+ <listitem>
+ <para>
+ The <constant>EGL_MIPMAP_TEXTURE</constant> attribute of the pbuffer being bound is
+ <constant>EGL_TRUE</constant>.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The OpenGL ES texture parameter <constant>GL_GENERATE_MIPMAP</constant> is <constant>GL_TRUE</constant> for
+ the currently bound texture.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The value of the <constant>EGL_MIPMAP_LEVEL</constant> attribute of the pbuffer being bound is
+ equal to the value of the texture parameter <constant>GL_TEXTURE_BASE_LEVEL</constant>.
+ In this case, additional mipmap levels are generated as described in section 3.8
+ of the OpenGL ES 1.1 Specification.
+ </para>
+ </listitem>
+ </itemizedlist>
+ <para>
+ In this case, additional mipmap levels are generated as described in section 3.8
+ of the OpenGL ES 1.1 Specification.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <citerefentry><refentrytitle>eglSwapBuffers</refentrytitle></citerefentry> has no effect if it is
+ called on a bound surface.
+ </para>
+ <para>
+ Any existing images associated with the different mipmap levels of the texture object
+ are freed (it is as if <citerefentry><refentrytitle>glTexImage</refentrytitle></citerefentry>
+ was called with an image of zero width).
+ </para>
+ <para>
+ The color buffer is bound to a texture object. If the texture object is
+ shared between contexts, then the color buffer is also shared. If a texture object is
+ deleted before <citerefentry><refentrytitle>eglReleaseTexImage</refentrytitle></citerefentry> is called, then the color buffer is released and
+ the surface is made available for reading and writing.
+ </para>
+ <para>
+ It is not an error to call <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> or
+ <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry> to replace an
+ image of a texture object that has a color buffer bound to it. However, these calls
+ will cause the color buffer to be released back to the surface and new memory will
+ be allocated for the texture. Note that the color buffer is released even if the image
+ that is being defined is a mipmap level that was not defined by the color buffer.
+ </para>
+ <para>
+ <function>eglBindTexImage</function> is ignored if there is no current rendering context.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>EGL_BAD_ACCESS</constant> is generated if
+ <parameter>buffer</parameter> is already bound to a texture.
+ </para>
+ <para>
+ <constant>EGL_BAD_MATCH</constant> is generated if the
+ surface attribute <constant>EGL_TEXTURE_FORMAT</constant> is
+ set to <constant>EGL_NO_TEXTURE</constant>.
+ </para>
+ <para>
+ <constant>EGL_BAD_MATCH</constant> is generated if
+ <parameter>buffer</parameter> is not a valid buffer
+ (currently only <constant>EGL_BACK_BUFFER</constant> may be
+ specified).
+ </para>
+ <para>
+ <constant>EGL_BAD_SURFACE</constant> is generated if
+ <parameter>surface</parameter> is not an EGL surface, or is
+ not a pbuffer surface supporting texture binding.
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>eglReleaseTexImage</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect3 id="Copyright"><title></title>
+ <!-- Content included from copyright.inc.xsl -->
+ <imageobject>
+ <imagedata fileref="KhronosLogo.jpg" format="jpg" />
+ </imageobject>
+ <para />
+ </refsect3>
+</refentry>