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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <title xmlns:xlink="http://www.w3.org/1999/xlink">eglWaitSync - EGL Reference Pages</title>
+ <link rel="stylesheet" type="text/css" href="khronos-man.css"/>
+ <meta name="generator" content="DocBook XSL Stylesheets V1.79.1"/>
+ </head>
+ <body>
+ <header/>
+ <div class="refentry" id="eglWaitSync">
+ <div class="titlepage"/>
+ <div class="refnamediv">
+ <h2>Name</h2>
+ <p>eglWaitSync —
+ Wait in the server for a sync object to be signalled
+ </p>
+ </div>
+ <div class="refsynopsisdiv">
+ <h2>C Specification</h2>
+ <div class="funcsynopsis">
+ <table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
+ <tr>
+ <td>
+ <code class="funcdef">EGLBoolean <strong class="fsfunc">eglWaitSync</strong>(</code>
+ </td>
+ <td>(EGLDisplay <var class="pdparam">display</var>, </td>
+ </tr>
+ <tr>
+ <td> </td>
+ <td>EGLSync <var class="pdparam">sync</var>, </td>
+ </tr>
+ <tr>
+ <td> </td>
+ <td>EGLint <var class="pdparam">flags</var><code>)</code>;</td>
+ </tr>
+ </table>
+ <div class="funcprototype-spacer"> </div>
+ </div>
+ </div>
+ <div class="refsect1" id="parameters">
+ <h2>Parameters</h2>
+ <div class="variablelist">
+ <dl class="variablelist">
+ <dt>
+ <span class="term">
+ <em class="parameter">
+ <code>display</code>
+ </em>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ Specifies the <abbr class="acronym">EGL</abbr> display connection.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <em class="parameter">
+ <code>sync</code>
+ </em>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ Specifies the sync object to wait on.
+ </p>
+ </dd>
+ <dt>
+ <span class="term">
+ <em class="parameter">
+ <code>flags</code>
+ </em>
+ </span>
+ </dt>
+ <dd>
+ <p>
+ Specifies flags controlling wait behavior.
+ </p>
+ </dd>
+ </dl>
+ </div>
+ </div>
+ <div class="refsect1" id="description">
+ <h2>Description</h2>
+ <p>
+ <code class="function">eglWaitSync</code> is similar to
+ <code class="function">eglClientWaitSync</code>, but instead of blocking
+ and not returning to the application until
+ <em class="parameter"><code>sync</code></em> is signaled,
+ <code class="function">eglWaitSync</code> returns immediately. On
+ success, <code class="constant">EGL_TRUE</code> is returned, and the
+ server for the client API context will block until
+ <em class="parameter"><code>sync</code></em> is signaled.
+ </p>
+ <p>
+ Note: <code class="function">eglWaitSync</code> allows applications to
+ continue to queue commands from the application in anticipation
+ of the sync being signaled, potentially increasing parallelism
+ between application, client API server code, and the GPU. The
+ server only blocks execution of commands for the specific
+ context on which <code class="function">eglWaitSync</code> was issued;
+ other contexts implemented by the same server are not affected..
+ </p>
+ <p>
+ <em class="parameter"><code>sync</code></em> has the same meaning as for
+ <code class="function">eglClientWaitSync</code>.
+ </p>
+ <p>
+ <em class="parameter"><code>flags</code></em> must be 0.
+ </p>
+ <p>
+ <code class="function">eglWaitSync</code> requires support from the bound
+ client API, and will not succeed unless the same client API
+ properties described for creation of fence syncs in
+ <a class="citerefentry" href="eglCreateSync.xhtml"><span class="citerefentry"><span class="refentrytitle">eglCreateSync</span></span></a>
+ are satisfied.
+ </p>
+ </div>
+ <div class="refsect1" id="errors">
+ <h2>Errors</h2>
+ <p>
+ <code class="function">eglWaitSync</code> returns
+ <code class="constant">EGL_FALSE</code> on failure, and does not cause
+ the server for the client API context to block.
+ </p>
+ <p>
+ If the current context for the currently bound client API does
+ not support server waits, an <code class="constant">EGL_BAD_MATCH</code>
+ error is generated.
+ </p>
+ <p>
+ If no context is current for the currently bound client API
+ (i.e., <code class="function">eglGetCurrentContext</code> returns
+ <code class="constant">EGL_NO_CONTEXT</code>), an
+ <code class="constant">EGL_BAD_MATCH</code> error is generated.
+ </p>
+ <p>
+ If <em class="parameter"><code>display</code></em> does not match the
+ <span class="type">EGLDisplay</span> passed to
+ <code class="function">eglCreateSync</code> when
+ <em class="parameter"><code>sync</code></em> was created, the behavior is
+ undefined.
+ </p>
+ <p>
+ If <em class="parameter"><code>sync</code></em> is not a valid sync object for
+ <em class="parameter"><code>display</code></em>, an
+ <code class="constant">EGL_BAD_PARAMETER</code> error is generated.
+ </p>
+ <p>
+ If <em class="parameter"><code>flags</code></em> is not 0, an
+ <code class="constant">EGL_BAD_PARAMETER</code> error is generated.
+ </p>
+ </div>
+ <div class="refsect1" id="notes">
+ <h2>Notes</h2>
+ <p>
+ <code class="function">eglWaitSync</code> is available only if the EGL
+ version is 1.5 or greater.
+ </p>
+ </div>
+ <div class="refsect1" id="seealso">
+ <h2>See Also</h2>
+ <p>
+ <a class="citerefentry" href="eglClientWaitSync.xhtml"><span class="citerefentry"><span class="refentrytitle">eglClientWaitSync</span></span></a>,
+ <a class="citerefentry" href="eglCreateSync.xhtml"><span class="citerefentry"><span class="refentrytitle">eglCreateSync</span></span></a>,
+ <a class="citerefentry" href="eglGetCurrentContext.xhtml"><span class="citerefentry"><span class="refentrytitle">eglGetCurrentContext</span></span></a>
+ </p>
+ </div>
+ <p>
+ </p>
+ <div class="refsect3" id="copyright">
+ <img src="KhronosLogo.jpg"/>
+ <p>
+ Copyright © 2003-2014 The Khronos Group Inc.
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and/or associated documentation files (the
+ "Materials"), to deal in the Materials without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Materials, and to
+ permit persons to whom the Materials are furnished to do so, subject to
+ the condition that this copyright notice and permission notice shall be included
+ in all copies or substantial portions of the Materials.
+ </p>
+ </div>
+ <p>
+</p>
+ </div>
+ <footer/>
+ </body>
+</html>