From 0f8d0e3cfdbd9b11b2357ed3e1a11375e7af8e80 Mon Sep 17 00:00:00 2001 From: "github-classroom[bot]" <66690702+github-classroom[bot]@users.noreply.github.com> Date: Tue, 19 Mar 2024 02:01:17 +0000 Subject: Initial commit --- .../docs/man/html/eglCreatePbufferSurface.xhtml | 435 +++++++++++++++++++++ 1 file changed, 435 insertions(+) create mode 100644 glew/auto/EGL-Registry/sdk/docs/man/html/eglCreatePbufferSurface.xhtml (limited to 'glew/auto/EGL-Registry/sdk/docs/man/html/eglCreatePbufferSurface.xhtml') diff --git a/glew/auto/EGL-Registry/sdk/docs/man/html/eglCreatePbufferSurface.xhtml b/glew/auto/EGL-Registry/sdk/docs/man/html/eglCreatePbufferSurface.xhtml new file mode 100644 index 0000000..a51f67e --- /dev/null +++ b/glew/auto/EGL-Registry/sdk/docs/man/html/eglCreatePbufferSurface.xhtml @@ -0,0 +1,435 @@ + + + + eglCreatePbufferSurface - EGL Reference Pages + + + + +
+
+
+
+

Name

+

eglCreatePbufferSurface — + create a new EGL pixel buffer surface +

+
+
+

C Specification

+
+ + + + + + + + + + + + + +
+ EGLSurface eglCreatePbufferSurface( + EGLDisplay display,
 EGLConfig config,
 EGLint const * attrib_list);
+
 
+
+
+
+

Parameters

+
+
+
+ + + display + + +
+
+

Specifies the EGL display connection.

+
+
+ + + config + + +
+
+

+ Specifies the EGL frame buffer configuration that defines the + frame buffer resource available to the surface. +

+
+
+ + + attrib_list + + +
+
+

+ Specifies pixel buffer surface attributes. + May be NULL or empty + (first attribute is EGL_NONE). +

+
+
+
+
+
+

Description

+

+ eglCreatePbufferSurface creates an + off-screen pixel buffer surface and returns its handle. If + eglCreatePbufferSurface fails to create + a pixel buffer surface, EGL_NO_SURFACE + is returned. +

+

+ Surface attributes are specified as a list of + attribute-value pairs, terminated with + EGL_NONE. Accepted attributes + are: +

+
+
+
+ + EGL_GL_COLORSPACE + +
+
+

+ Specifies the color space used by OpenGL and OpenGL ES + when rendering to the surface. If its value is + EGL_GL_COLORSPACE_SRGB, then a + non-linear, perceptually uniform color space is assumed, + with a corresponding + GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING + value of GL_SRGB. If its value is + EGL_GL_COLORSPACE_LINEAR, then a + linear color space is assumed, with a corresponding + GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING + value of GL_LINEAR. The default + value of EGL_GL_COLORSPACE is + EGL_GL_COLORSPACE_LINEAR. +

+

+ Note that the EGL_GL_COLORSPACE + attribute is used only by OpenGL and OpenGL ES contexts + supporting sRGB framebuffers. EGL itself does not + distinguish multiple colorspace models. Refer to the + ``sRGB Conversion'' sections of the OpenGL 4.6 and + OpenGL ES 3.2 Specifications for more information. +

+
+
+ + EGL_HEIGHT + +
+
+

+ Specifies the required height of the pixel buffer + surface. The default value is + 0. +

+
+
+ + EGL_LARGEST_PBUFFER + +
+
+

+ Requests the largest available pixel buffer surface + when the allocation would otherwise fail. Use + eglQuerySurface + to retrieve the dimensions of the allocated pixel + buffer. The default value is + EGL_FALSE. +

+
+
+ + EGL_MIPMAP_TEXTURE + +
+
+

+ Specifies whether storage for mipmaps should be + allocated. Space for mipmaps will be set aside if + the attribute value is EGL_TRUE + and EGL_TEXTURE_FORMAT is not + EGL_NO_TEXTURE. The default + value is EGL_FALSE. +

+
+
+ + EGL_TEXTURE_FORMAT + +
+
+

+ Specifies the format of the texture that will be + created when a pbuffer is bound to a texture map. + Possible values are + EGL_NO_TEXTURE, + EGL_TEXTURE_RGB, and + EGL_TEXTURE_RGBA. The default + value is EGL_NO_TEXTURE. +

+
+
+ + EGL_TEXTURE_TARGET + +
+
+

+ Specifies the target for the texture that will be + created when the pbuffer is created with a texture + format of EGL_TEXTURE_RGB or + EGL_TEXTURE_RGBA. Possible + values are EGL_NO_TEXTURE, or + EGL_TEXTURE_2D. The default + value is EGL_NO_TEXTURE. +

+
+
+ + EGL_VG_ALPHA_FORMAT + +
+
+

+ Specifies how alpha values are interpreted by OpenVG + when rendering to the surface. If its value is + EGL_VG_ALPHA_FORMAT_NONPRE, + then alpha values are not premultipled. If its value + is EGL_VG_ALPHA_FORMAT_PRE, + then alpha values are premultiplied. The default + value of EGL_VG_ALPHA_FORMAT is + EGL_VG_ALPHA_FORMAT_NONPRE. +

+
+
+ + EGL_VG_COLORSPACE + +
+
+

+ Specifies the color space used by OpenVG when + rendering to the surface. If its value is + EGL_VG_COLORSPACE_sRGB, then a + non-linear, perceptually uniform color space is + assumed, with a corresponding + VGImageFormat of form + VG_s*. If its value is + EGL_VG_COLORSPACE_LINEAR, then + a linear color space is assumed, with a + corresponding VGImageFormat of form + VG_l*. The default value of + EGL_VG_COLORSPACE is + EGL_VG_COLORSPACE_sRGB. +

+
+
+ + EGL_WIDTH + +
+
+

+ Specifies the required width of the pixel buffer + surface. The default value is + 0. +

+
+
+
+

+ Any EGL rendering context that was created with respect to + config can be used to render into the + surface. Use + eglMakeCurrent + to attach an EGL rendering context to the surface. +

+

+ Use + eglQuerySurface + to retrieve the dimensions of the allocated pixel buffer + surface or the ID of config. +

+

+ Use eglDestroySurface + to destroy the surface. +

+
+
+

Notes

+

+ Attribute EGL_GL_COLORSPACE, and the + EGL_OPENGL_ES3_BIT bit value for attribute + EGL_RENDERABLE_TYPE, are supported only if + the EGL version is 1.5 or greater. +

+

+ Attributes + EGL_RENDERABLE_TYPE, + EGL_VG_ALPHA_FORMAT, and + EGL_VG_COLORSPACE, and the + corresponding attribute values, are supported only if the + EGL version is 1.2 or greater. +

+

+ If the value of config attribute + EGL_TEXTURE_FORMAT is not + EGL_NO_TEXTURE, then the pbuffer width + and height specify the size of the level zero texture image +

+

+ If EGL_LARGEST_PBUFFER is specified and + if the pbuffer will be used as a texture (i.e. the value of + EGL_TEXTURE_TARGET is + EGL_TEXTURE_2D, and the value of + EGL_TEXTURE FORMAT is + EGL_TEXTURE_RGB or + EGL_TEXTURE_RGBA), then the aspect + ratio will be preserved and the new width and height will be + valid sizes for the texture target (e.g. if the underlying + OpenGL ES implementation does not support non-power-of-two + textures, both the width and height will be a power of 2). +

+

+ The contents of the depth and stencil buffers may not be + preserved when rendering a texture to the pbuffer and + switching which image of the texture is rendered to (e.g., + switching from rendering one mipmap level to rendering + another). +

+
+
+

Errors

+

+ EGL_NO_SURFACE is returned if creation of + the context fails. +

+

+ EGL_BAD_DISPLAY is generated if + display is not an EGL display connection. +

+

+ EGL_NOT_INITIALIZED is generated if + display has not been initialized. +

+

+ EGL_BAD_CONFIG is generated if + config is not an EGL frame buffer configuration. +

+

+ EGL_BAD_ATTRIBUTE is generated if + attrib_list contains an invalid pixel + buffer attribute or if an attribute value is not recognized + or out of range. +

+

+ EGL_BAD_ATTRIBUTE is generated if + attrib_list contains any of the + attributes EGL_MIPMAP_TEXTURE, + EGL_TEXTURE_FORMAT, or + EGL_TEXTURE_TARGET, and + config does not support OpenGL ES + rendering (e.g. the EGL version is 1.2 or later, and the + EGL_RENDERABLE_TYPE attribute of + config does not include at least one + of EGL_OPENGL_ES_BIT, + EGL_OPENGL_ES2_BIT, or + EGL_OPENGL_ES3_BIT), +

+

+ EGL_BAD_ALLOC is generated if there are not + enough resources to allocate the new surface. +

+

+ EGL_BAD_MATCH is generated if + config does not support rendering to pixel buffers + (the EGL_SURFACE_TYPE attribute does not contain + EGL_PBUFFER_BIT). +

+

+ EGL_BAD_MATCH is generated if the + EGL_TEXTURE_FORMAT attribute is not + EGL_NO_TEXTURE, and + EGL_WIDTH and/or + EGL_HEIGHT specify an invalid size + (e.g., the texture size is not a power of 2, and the + underlying OpenGL ES implementation does not support + non-power-of-two textures). +

+

+ EGL_BAD_MATCH is generated if + the EGL_TEXTURE_FORMAT attribute is + EGL_NO_TEXTURE, and + EGL_TEXTURE_TARGET is something other + than EGL_NO_TEXTURE; or, + EGL_TEXTURE_FORMAT is something other + than EGL_NO_TEXTURE, and + EGL_TEXTURE_TARGET is + EGL_NO_TEXTURE. +

+

+ EGL_BAD_MATCH is generated if + config does not support the specified + OpenVG alpha format attribute (the value of + EGL_VG_ALPHA_FORMAT is + EGL_VG_ALPHA_FORMAT_PRE and the + EGL_VG_ALPHA_FORMAT_PRE_BIT is not set + in the EGL_SURFACE_TYPE attribute of + config) or colorspace attribute (the + value of EGL_VG_COLORSPACE is + EGL_VG_COLORSPACE_LINEAR and the + EGL_VG_COLORSPACE_LINEAR_IT is not set + in the EGL_SURFACE_TYPE attribute of + config). +

+
+ +

+

+ +

+

+
+