| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-05-08 | Do some scuffed caustics. | Sebastian Park | |
| 2024-05-04 | use normals from faces | sotech117 | |
| 2024-05-04 | further testing at higher params | sotech117 | |
| 2024-05-04 | fix err | sotech117 | |
| 2024-05-04 | add points | sotech117 | |
| 2024-05-04 | cpu implementation of fast fft. 40ms to 8ms | sotech117 | |
| 2024-04-25 | Michael Normal fixes and change reflection distances. | Sebastian Park | |
| 2024-04-23 | small negative sign fix and wind fix | sotech117 | |
| 2024-04-23 | saving | jjesswan | |
| 2024-04-17 | Do realtime refraction kinda. | Sebastian Park | |
| 2024-04-09 | fix small bugs, remove vertices points for demo rendering | sotech117 | |
| 2024-04-09 | fix off by one bug | sotech117 | |
| 2024-04-09 | add update loop | jjesswan | |
| 2024-04-09 | first draft to generate waves | sotech117 | |
