From a556b45abf18f1bd509daaf63b66b7d55e9fd291 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Mon, 22 Apr 2024 21:56:26 -0400 Subject: add engine version --- .../sdk/docs/man/html/eglWaitClient.xhtml | 114 +++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 engine-ocean/External/glew/auto/EGL-Registry/sdk/docs/man/html/eglWaitClient.xhtml (limited to 'engine-ocean/External/glew/auto/EGL-Registry/sdk/docs/man/html/eglWaitClient.xhtml') diff --git a/engine-ocean/External/glew/auto/EGL-Registry/sdk/docs/man/html/eglWaitClient.xhtml b/engine-ocean/External/glew/auto/EGL-Registry/sdk/docs/man/html/eglWaitClient.xhtml new file mode 100644 index 0000000..5f88491 --- /dev/null +++ b/engine-ocean/External/glew/auto/EGL-Registry/sdk/docs/man/html/eglWaitClient.xhtml @@ -0,0 +1,114 @@ + + + + eglWaitClient - EGL Reference Pages + + + + +
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Name

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eglWaitClient — + Complete client API execution prior to subsequent native + rendering calls +

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C Specification

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+ EGLBoolean eglWaitClient( + void); 
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Description

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+ All rendering calls for the currently bound context, for the + current rendering API, made prior to + eglWaitClient are guaranteed to be + executed before native rendering calls made after + eglWaitClient. The same result can be + achieved using client API-specific commands such as + glFinish + or + vgFinish. +

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+ eglWaitClient is ignored if there is no + current EGL rendering context for the current rendering API. +

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Errors

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+ EGL_FALSE is returned if + eglWaitClient fails, + EGL_TRUE otherwise. +

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+ If there is no current context for the current rendering + API, the function has no effect but still returns + EGL_TRUE. +

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+ EGL_BAD_CURRENT_SURFACE is generated if + the surface associated with the current context has a native + window or pixmap, and that window or pixmap is no longer + valid. +

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Notes

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+ eglWaitClient is supported only if the + EGL version is 1.2 or greater. +

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+ eglWaitClient is a generalized version + of eglWaitGL, supporting multiple + client APIs. +

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See Also

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+ glFinish, + glFlush, + eglWaitGL, + eglWaitNative, + vgFinish +

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