From a556b45abf18f1bd509daaf63b66b7d55e9fd291 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Mon, 22 Apr 2024 21:56:26 -0400 Subject: add engine version --- .../External/glm-master/doc/api/a00101.html | 132 +++++++++++++++++++++ 1 file changed, 132 insertions(+) create mode 100644 engine-ocean/External/glm-master/doc/api/a00101.html (limited to 'engine-ocean/External/glm-master/doc/api/a00101.html') diff --git a/engine-ocean/External/glm-master/doc/api/a00101.html b/engine-ocean/External/glm-master/doc/api/a00101.html new file mode 100644 index 0000000..b19e56e --- /dev/null +++ b/engine-ocean/External/glm-master/doc/api/a00101.html @@ -0,0 +1,132 @@ + + + + + + +0.9.9 API documentation: matrix_interpolation.hpp File Reference + + + + + + + + + + +
+
+ + + + + + + +
+
0.9.9 API documentation +
+
+
+ + + + + + +
+
+ + +
+ +
+ + +
+
+ +
+
matrix_interpolation.hpp File Reference
+
+
+ +

GLM_GTX_matrix_interpolation +More...

+ +

Go to the source code of this file.

+ + + + + + + + + + + + + + + + + + +

+Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL void axisAngle (mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle)
 Get the axis and angle of the rotation from a matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix (vec< 3, T, Q > const &Axis, T const Angle)
 Build a matrix from axis and angle. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation (mat< 4, 4, T, Q > const &Mat)
 Extracts the rotation part of a matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > interpolate (mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta)
 Build a interpolation of 4 * 4 matrixes. More...
 
+

Detailed Description

+
+ + + + -- cgit v1.2.3-70-g09d2