From a556b45abf18f1bd509daaf63b66b7d55e9fd291 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Mon, 22 Apr 2024 21:56:26 -0400 Subject: add engine version --- .../External/glm-master/doc/api/a00296.html | 96 ++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 engine-ocean/External/glm-master/doc/api/a00296.html (limited to 'engine-ocean/External/glm-master/doc/api/a00296.html') diff --git a/engine-ocean/External/glm-master/doc/api/a00296.html b/engine-ocean/External/glm-master/doc/api/a00296.html new file mode 100644 index 0000000..67240af --- /dev/null +++ b/engine-ocean/External/glm-master/doc/api/a00296.html @@ -0,0 +1,96 @@ + + + + + + +0.9.9 API documentation: GLM_GTC_matrix_transform + + + + + + + + + + +
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GLM_GTC_matrix_transform
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Include <glm/gtc/matrix_transform.hpp> to use the features of this extension. +More...

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Include <glm/gtc/matrix_transform.hpp> to use the features of this extension.

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Defines functions that generate common transformation matrices.

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The matrices generated by this extension use standard OpenGL fixed-function conventions. For example, the lookAt function generates a transform from world space into the specific eye space that the projective matrix functions (perspective, ortho, etc) are designed to expect. The OpenGL compatibility specifications defines the particular layout of this eye space.

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