From 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:02:29 -0400 Subject: rotating skyboxgit add -A --- glm-master/doc/api/a00010.html | 124 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 glm-master/doc/api/a00010.html (limited to 'glm-master/doc/api/a00010.html') diff --git a/glm-master/doc/api/a00010.html b/glm-master/doc/api/a00010.html new file mode 100644 index 0000000..427c3ad --- /dev/null +++ b/glm-master/doc/api/a00010.html @@ -0,0 +1,124 @@ + + + + + + +0.9.9 API documentation: closest_point.hpp File Reference + + + + + + + + + + +
+
+ + + + + + + +
+
0.9.9 API documentation +
+
+
+ + + + + + +
+
+ + +
+ +
+ + +
+
+ +
+
closest_point.hpp File Reference
+
+
+ +

GLM_GTX_closest_point +More...

+ +

Go to the source code of this file.

+ + + + + + + + + + +

+Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > closestPointOnLine (vec< 3, T, Q > const &point, vec< 3, T, Q > const &a, vec< 3, T, Q > const &b)
 Find the point on a straight line which is the closet of a point. More...
 
+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 2, T, Q > closestPointOnLine (vec< 2, T, Q > const &point, vec< 2, T, Q > const &a, vec< 2, T, Q > const &b)
 2d lines work as well
 
+

Detailed Description

+

GLM_GTX_closest_point

+
See also
Core features (dependence)
+ +

Definition in file closest_point.hpp.

+
+ + + + -- cgit v1.2.3-70-g09d2