From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00011.html | 137 ----------------------------------------- 1 file changed, 137 deletions(-) delete mode 100644 glm-master/doc/api/a00011.html (limited to 'glm-master/doc/api/a00011.html') diff --git a/glm-master/doc/api/a00011.html b/glm-master/doc/api/a00011.html deleted file mode 100644 index fc81397..0000000 --- a/glm-master/doc/api/a00011.html +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - -0.9.9 API documentation: color_encoding.hpp File Reference - - - - - - - - - - -
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color_encoding.hpp File Reference
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GLM_GTX_color_encoding -More...

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Go to the source code of this file.

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-Functions

-template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ)
 Convert a D65 YUV color to D50 YUV.
 
-template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ)
 Convert a D65 YUV color to linear sRGB.
 
-template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB)
 Convert a linear sRGB color to D50 YUV.
 
-template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB)
 Convert a linear sRGB color to D65 YUV.
 
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Detailed Description

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GLM_GTX_color_encoding

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See also
Core features (dependence)
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-GLM_GTX_color_encoding (dependence)
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Definition in file color_encoding.hpp.

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