From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00101_source.html | 140 ---------------------------------- 1 file changed, 140 deletions(-) delete mode 100644 glm-master/doc/api/a00101_source.html (limited to 'glm-master/doc/api/a00101_source.html') diff --git a/glm-master/doc/api/a00101_source.html b/glm-master/doc/api/a00101_source.html deleted file mode 100644 index a7d92b0..0000000 --- a/glm-master/doc/api/a00101_source.html +++ /dev/null @@ -1,140 +0,0 @@ - - - - - - -0.9.9 API documentation: matrix_interpolation.hpp Source File - - - - - - - - - - -
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0.9.9 API documentation -
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matrix_interpolation.hpp
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14 #pragma once
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15 
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16 // Dependency:
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17 #include "../glm.hpp"
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18 
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19 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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20 # ifndef GLM_ENABLE_EXPERIMENTAL
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21 # pragma message("GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
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22 # else
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23 # pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
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24 # endif
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25 #endif
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26 
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27 namespace glm
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28 {
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31 
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34  template<typename T, qualifier Q>
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35  GLM_FUNC_DECL void axisAngle(
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36  mat<4, 4, T, Q> const& Mat, vec<3, T, Q> & Axis, T & Angle);
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37 
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40  template<typename T, qualifier Q>
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41  GLM_FUNC_DECL mat<4, 4, T, Q> axisAngleMatrix(
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42  vec<3, T, Q> const& Axis, T const Angle);
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43 
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46  template<typename T, qualifier Q>
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47  GLM_FUNC_DECL mat<4, 4, T, Q> extractMatrixRotation(
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48  mat<4, 4, T, Q> const& Mat);
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49 
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53  template<typename T, qualifier Q>
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54  GLM_FUNC_DECL mat<4, 4, T, Q> interpolate(
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55  mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2, T const Delta);
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56 
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58 }//namespace glm
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59 
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60 #include "matrix_interpolation.inl"
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GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation(mat< 4, 4, T, Q > const &Mat)
Extracts the rotation part of a matrix.
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GLM_FUNC_DECL mat< 4, 4, T, Q > interpolate(mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta)
Build a interpolation of 4 * 4 matrixes.
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GLM_FUNC_DECL void axisAngle(mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle)
Get the axis and angle of the rotation from a matrix.
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GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix(vec< 3, T, Q > const &Axis, T const Angle)
Build a matrix from axis and angle.
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Definition: common.hpp:20
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