From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00248.html | 402 ----------------------------------------- 1 file changed, 402 deletions(-) delete mode 100644 glm-master/doc/api/a00248.html (limited to 'glm-master/doc/api/a00248.html') diff --git a/glm-master/doc/api/a00248.html b/glm-master/doc/api/a00248.html deleted file mode 100644 index 99cec01..0000000 --- a/glm-master/doc/api/a00248.html +++ /dev/null @@ -1,402 +0,0 @@ - - - - - - -0.9.9 API documentation: GLM_EXT_quaternion_common - - - - - - - - - - -
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GLM_EXT_quaternion_common
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Provides common functions for quaternion types. -More...

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-Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > conjugate (qua< T, Q > const &q)
 Returns the q conjugate. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > inverse (qua< T, Q > const &q)
 Returns the q inverse. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 4, bool, Q > isinf (qua< T, Q > const &x)
 Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 4, bool, Q > isnan (qua< T, Q > const &x)
 Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > lerp (qua< T, Q > const &x, qua< T, Q > const &y, T a)
 Linear interpolation of two quaternions. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > mix (qua< T, Q > const &x, qua< T, Q > const &y, T a)
 Spherical linear interpolation of two quaternions. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL qua< T, Q > slerp (qua< T, Q > const &x, qua< T, Q > const &y, T a)
 Spherical linear interpolation of two quaternions. More...
 
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Detailed Description

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Provides common functions for quaternion types.

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Include <glm/ext/quaternion_common.hpp> to use the features of this extension.

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See also
GLM_EXT_scalar_common
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-GLM_EXT_quaternion_float
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-GLM_EXT_quaternion_double
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-GLM_EXT_quaternion_exponential
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-GLM_EXT_quaternion_geometric
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-GLM_EXT_quaternion_trigonometric
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-GLM_EXT_quaternion_transform
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Function Documentation

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GLM_FUNC_DECL qua<T, Q> glm::conjugate (qua< T, Q > const & q)
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Returns the q conjugate.

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TA floating-point scalar type
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GLM_FUNC_DECL qua<T, Q> glm::inverse (qua< T, Q > const & q)
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Returns the q inverse.

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GLM_FUNC_DECL vec<4, bool, Q> glm::isinf (qua< T, Q > const & x)
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Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations.

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Returns false otherwise, including for implementations with no infinity representations.

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GLM_FUNC_DECL vec<4, bool, Q> glm::isnan (qua< T, Q > const & x)
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Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations.

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Returns false otherwise, including for implementations with no NaN representations.

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/!\ When using compiler fast math, this function may fail.

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GLM_FUNC_DECL qua<T, Q> glm::lerp (qua< T, Q > const & x,
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Linear interpolation of two quaternions.

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The interpolation is oriented.

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aInterpolation factor. The interpolation is defined in the range [0, 1].
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GLM_FUNC_DECL qua<T, Q> glm::mix (qua< T, Q > const & x,
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Spherical linear interpolation of two quaternions.

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The interpolation is oriented and the rotation is performed at constant speed. For short path spherical linear interpolation, use the slerp function.

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aInterpolation factor. The interpolation is defined beyond the range [0, 1].
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- slerp(qua<T, Q> const& x, qua<T, Q> const& y, T const& a)
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GLM_FUNC_DECL qua<T, Q> glm::slerp (qua< T, Q > const & x,
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Spherical linear interpolation of two quaternions.

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The interpolation always take the short path and the rotation is performed at constant speed.

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aInterpolation factor. The interpolation is defined beyond the range [0, 1].
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