From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00310.html | 147 ----------------------------------------- 1 file changed, 147 deletions(-) delete mode 100644 glm-master/doc/api/a00310.html (limited to 'glm-master/doc/api/a00310.html') diff --git a/glm-master/doc/api/a00310.html b/glm-master/doc/api/a00310.html deleted file mode 100644 index 7209490..0000000 --- a/glm-master/doc/api/a00310.html +++ /dev/null @@ -1,147 +0,0 @@ - - - - - - -0.9.9 API documentation: GLM_GTX_closest_point - - - - - - - - - - -
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GLM_GTX_closest_point
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Include <glm/gtx/closest_point.hpp> to use the features of this extension. -More...

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-Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > closestPointOnLine (vec< 3, T, Q > const &point, vec< 3, T, Q > const &a, vec< 3, T, Q > const &b)
 Find the point on a straight line which is the closet of a point. More...
 
-template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 2, T, Q > closestPointOnLine (vec< 2, T, Q > const &point, vec< 2, T, Q > const &a, vec< 2, T, Q > const &b)
 2d lines work as well
 
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Detailed Description

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Include <glm/gtx/closest_point.hpp> to use the features of this extension.

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Find the point on a straight line which is the closet of a point.

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Function Documentation

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GLM_FUNC_DECL vec<3, T, Q> glm::closestPointOnLine (vec< 3, T, Q > const & point,
vec< 3, T, Q > const & a,
vec< 3, T, Q > const & b 
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Find the point on a straight line which is the closet of a point.

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See also
GLM_GTX_closest_point
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