From 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:02:29 -0400 Subject: rotating skyboxgit add -A --- glm-master/doc/api/a00310.html | 147 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 147 insertions(+) create mode 100644 glm-master/doc/api/a00310.html (limited to 'glm-master/doc/api/a00310.html') diff --git a/glm-master/doc/api/a00310.html b/glm-master/doc/api/a00310.html new file mode 100644 index 0000000..7209490 --- /dev/null +++ b/glm-master/doc/api/a00310.html @@ -0,0 +1,147 @@ + + + + + + +0.9.9 API documentation: GLM_GTX_closest_point + + + + + + + + + + +
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0.9.9 API documentation +
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GLM_GTX_closest_point
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Include <glm/gtx/closest_point.hpp> to use the features of this extension. +More...

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+Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > closestPointOnLine (vec< 3, T, Q > const &point, vec< 3, T, Q > const &a, vec< 3, T, Q > const &b)
 Find the point on a straight line which is the closet of a point. More...
 
+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 2, T, Q > closestPointOnLine (vec< 2, T, Q > const &point, vec< 2, T, Q > const &a, vec< 2, T, Q > const &b)
 2d lines work as well
 
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Detailed Description

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Include <glm/gtx/closest_point.hpp> to use the features of this extension.

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Find the point on a straight line which is the closet of a point.

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Function Documentation

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GLM_FUNC_DECL vec<3, T, Q> glm::closestPointOnLine (vec< 3, T, Q > const & point,
vec< 3, T, Q > const & a,
vec< 3, T, Q > const & b 
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Find the point on a straight line which is the closet of a point.

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See also
GLM_GTX_closest_point
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+ + + + -- cgit v1.2.3-70-g09d2