From 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:02:29 -0400 Subject: rotating skyboxgit add -A --- glm-master/doc/api/a00311.html | 122 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 122 insertions(+) create mode 100644 glm-master/doc/api/a00311.html (limited to 'glm-master/doc/api/a00311.html') diff --git a/glm-master/doc/api/a00311.html b/glm-master/doc/api/a00311.html new file mode 100644 index 0000000..89a09c7 --- /dev/null +++ b/glm-master/doc/api/a00311.html @@ -0,0 +1,122 @@ + + + + + + +0.9.9 API documentation: GLM_GTX_color_encoding + + + + + + + + + + +
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0.9.9 API documentation +
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GLM_GTX_color_encoding
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Include <glm/gtx/color_encoding.hpp> to use the features of this extension. +More...

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+Functions

+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ)
 Convert a D65 YUV color to D50 YUV.
 
+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ)
 Convert a D65 YUV color to linear sRGB.
 
+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB)
 Convert a linear sRGB color to D50 YUV.
 
+template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB)
 Convert a linear sRGB color to D65 YUV.
 
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Detailed Description

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Include <glm/gtx/color_encoding.hpp> to use the features of this extension.

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Allow to perform bit operations on integer values

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