From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00341.html | 298 ----------------------------------------- 1 file changed, 298 deletions(-) delete mode 100644 glm-master/doc/api/a00341.html (limited to 'glm-master/doc/api/a00341.html') diff --git a/glm-master/doc/api/a00341.html b/glm-master/doc/api/a00341.html deleted file mode 100644 index c108f3f..0000000 --- a/glm-master/doc/api/a00341.html +++ /dev/null @@ -1,298 +0,0 @@ - - - - - - -0.9.9 API documentation: GLM_GTX_matrix_transform_2d - - - - - - - - - - -
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GLM_GTX_matrix_transform_2d
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Include <glm/gtx/matrix_transform_2d.hpp> to use the features of this extension. -More...

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-Functions

template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > rotate (mat< 3, 3, T, Q > const &m, T angle)
 Builds a rotation 3 * 3 matrix created from an angle. More...
 
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > scale (mat< 3, 3, T, Q > const &m, vec< 2, T, Q > const &v)
 Builds a scale 3 * 3 matrix created from a vector of 2 components. More...
 
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > shearX (mat< 3, 3, T, Q > const &m, T y)
 Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > shearY (mat< 3, 3, T, Q > const &m, T x)
 Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > translate (mat< 3, 3, T, Q > const &m, vec< 2, T, Q > const &v)
 Builds a translation 3 * 3 matrix created from a vector of 2 components. More...
 
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Detailed Description

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Include <glm/gtx/matrix_transform_2d.hpp> to use the features of this extension.

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Defines functions that generate common 2d transformation matrices.

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Function Documentation

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GLM_FUNC_QUALIFIER mat<3, 3, T, Q> glm::rotate (mat< 3, 3, T, Q > const & m,
angle 
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Builds a rotation 3 * 3 matrix created from an angle.

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mInput matrix multiplied by this translation matrix.
angleRotation angle expressed in radians.
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GLM_FUNC_QUALIFIER mat<3, 3, T, Q> glm::scale (mat< 3, 3, T, Q > const & m,
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Builds a scale 3 * 3 matrix created from a vector of 2 components.

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mInput matrix multiplied by this translation matrix.
vCoordinates of a scale vector.
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GLM_FUNC_QUALIFIER mat<3, 3, T, Q> glm::shearX (mat< 3, 3, T, Q > const & m,
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Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.

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mInput matrix multiplied by this translation matrix.
yShear factor.
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GLM_FUNC_QUALIFIER mat<3, 3, T, Q> glm::shearY (mat< 3, 3, T, Q > const & m,
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Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.

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mInput matrix multiplied by this translation matrix.
xShear factor.
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GLM_FUNC_QUALIFIER mat<3, 3, T, Q> glm::translate (mat< 3, 3, T, Q > const & m,
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Builds a translation 3 * 3 matrix created from a vector of 2 components.

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mInput matrix multiplied by this translation matrix.
vCoordinates of a translation vector.
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