From 675391d07f50d0067e7bab983433c6d86f5f8256 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:03:03 -0400 Subject: remove glm --- glm-master/doc/api/a00350.html | 149 ----------------------------------------- 1 file changed, 149 deletions(-) delete mode 100644 glm-master/doc/api/a00350.html (limited to 'glm-master/doc/api/a00350.html') diff --git a/glm-master/doc/api/a00350.html b/glm-master/doc/api/a00350.html deleted file mode 100644 index 88f40de..0000000 --- a/glm-master/doc/api/a00350.html +++ /dev/null @@ -1,149 +0,0 @@ - - - - - - -0.9.9 API documentation: GLM_GTX_polar_coordinates - - - - - - - - - - -
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GLM_GTX_polar_coordinates
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Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension. -More...

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-Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > euclidean (vec< 2, T, Q > const &polar)
 Convert Polar to Euclidean coordinates. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > polar (vec< 3, T, Q > const &euclidean)
 Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. More...
 
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Detailed Description

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Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.

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Conversion from Euclidean space to polar space and revert.

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Function Documentation

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GLM_FUNC_DECL vec<3, T, Q> glm::euclidean (vec< 2, T, Q > const & polar)
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Convert Polar to Euclidean coordinates.

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See also
GLM_GTX_polar_coordinates
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GLM_FUNC_DECL vec<3, T, Q> glm::polar (vec< 3, T, Q > const & euclidean)
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Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.

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GLM_GTX_polar_coordinates
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