From 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 06:02:29 -0400 Subject: rotating skyboxgit add -A --- glm-master/doc/api/a00350.html | 149 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) create mode 100644 glm-master/doc/api/a00350.html (limited to 'glm-master/doc/api/a00350.html') diff --git a/glm-master/doc/api/a00350.html b/glm-master/doc/api/a00350.html new file mode 100644 index 0000000..88f40de --- /dev/null +++ b/glm-master/doc/api/a00350.html @@ -0,0 +1,149 @@ + + + + + + +0.9.9 API documentation: GLM_GTX_polar_coordinates + + + + + + + + + + +
+
+ + + + + + + +
+
0.9.9 API documentation +
+
+
+ + + + +
+ +
+
+ + +
+ +
+ +
+ +
+
GLM_GTX_polar_coordinates
+
+
+ +

Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension. +More...

+ + + + + + + + + + +

+Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > euclidean (vec< 2, T, Q > const &polar)
 Convert Polar to Euclidean coordinates. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > polar (vec< 3, T, Q > const &euclidean)
 Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. More...
 
+

Detailed Description

+

Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.

+

Conversion from Euclidean space to polar space and revert.

+

Function Documentation

+ +
+
+ + + + + + + + +
GLM_FUNC_DECL vec<3, T, Q> glm::euclidean (vec< 2, T, Q > const & polar)
+
+ +

Convert Polar to Euclidean coordinates.

+
See also
GLM_GTX_polar_coordinates
+ +
+
+ +
+
+ + + + + + + + +
GLM_FUNC_DECL vec<3, T, Q> glm::polar (vec< 3, T, Q > const & euclidean)
+
+ +

Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.

+
See also
GLM_GTX_polar_coordinates
+ +
+
+
+ + + + -- cgit v1.2.3-70-g09d2