From cb868acadcae4e3f497ecdabeca507f3e73e01c7 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Tue, 7 May 2024 01:32:02 -0400 Subject: add more accurate foam height saturation, poppping bubble effect --- src/glwidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glwidget.cpp') diff --git a/src/glwidget.cpp b/src/glwidget.cpp index 230eb3c..c3c525b 100755 --- a/src/glwidget.cpp +++ b/src/glwidget.cpp @@ -86,7 +86,7 @@ void GLWidget::initializeGL() m_foamShader = new Shader(":resources/shaders/foam.vert", ":resources/shaders/foam.frag"); m_halftone_tex = loadTextureFromFile("/Users/jesswan/Desktop/cs2240/ocean-simulation/resources/images/halftone.png").textureID; - m_foam_tex = loadTextureFromFile("/Users/jesswan/Desktop/cs2240/ocean-simulation/resources/images/foam4.png").textureID; + m_foam_tex = loadTextureFromFile("/Users/jesswan/Desktop/cs2240/ocean-simulation/resources/images/foam3.png").textureID; -- cgit v1.2.3-70-g09d2