#include "core.h" Core::Core() { } Core::~Core(){ } void Core::update(double deltaTime){ m_app.update(deltaTime); } void Core::draw(){ m_app.draw(); } void Core::keyEvent(int key, int action){ m_app.keyEvent(key, action); } void Core::mousePosEvent(double xpos, double ypos){ m_app.mousePosEvent(xpos,ypos); } void Core::mouseButtonEvent(int button, int action){ m_app.mouseButtonEvent(button, action); } void Core::scrollEvent(double distance){ m_app.scrollEvent(distance); } void Core::framebufferResizeEvent(int width, int height){ m_app.framebufferResizeEvent(width, height); } void Core::windowResizeEvent(int width, int height){ m_app.windowResizeEvent(width, height); }