eglGetDisplay — return an EGL display connection
EGLDisplay eglGetDisplay(
|
NativeDisplayType native_display); |
native_display
Specifies the display to connect to.
EGL_DEFAULT_DISPLAY indicates the default display.
eglGetDisplay obtains the
EGL display connection for the native
display native_display.
The behavior of eglGetDisplay is similar to
that of
eglGetPlatformDisplay,
but is specified in terms of implementation-specific behavior
rather than platform-specific extensions. As for
eglGetPlatformDisplay,
EGL considers the returned EGLDisplay as belonging
to the same platform as display_id.
However, the set of platforms to which
display_id is permitted to belong, as
well as the actual type of display_id,
are implementation-specific. If
display_id is
EGL_DEFAULT_DISPLAY, a default
display is returned. Multiple calls made to
eglGetDisplay with the same
display_id will return the same
EGLDisplay handle.
If display_id is
EGL_DEFAULT_DISPLAY, a default display connection is returned.
If no display connection matching native_display is
available, EGL_NO_DISPLAY is returned. No
error is generated.
Use eglInitialize to initialize the display connection.
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