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<title>raytracer-4d.git/.gitignore, branch main</title>
<subtitle>A 4d raytracer written in C++
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<updated>2023-12-13T07:02:15Z</updated>
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<title>Add bulk rendering functionality</title>
<updated>2023-12-13T07:02:15Z</updated>
<author>
<name>Nicholas Bottone</name>
<email>nick@bottone.io</email>
</author>
<published>2023-12-13T07:02:13Z</published>
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<entry>
<title>Fix cameraData position and up arrays to allow for 3-4 elements</title>
<updated>2023-12-08T20:03:09Z</updated>
<author>
<name>Nicholas Bottone</name>
<email>nick@bottone.io</email>
</author>
<published>2023-12-08T20:03:09Z</published>
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<entry>
<title>Update translation and scaling in SceneTransformation struct</title>
<updated>2023-12-08T18:52:22Z</updated>
<author>
<name>Nicholas Bottone</name>
<email>nick@bottone.io</email>
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<published>2023-12-08T18:52:22Z</published>
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<title>Initial commit</title>
<updated>2023-11-21T19:40:14Z</updated>
<author>
<name>Nick Bottone</name>
<email>nicholasbottone@gmail.com</email>
</author>
<published>2023-11-21T19:40:14Z</published>
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