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<title>raytracer-4d.git/cmake-build-release/projects_ray_autogen, branch main</title>
<subtitle>A 4d raytracer written in C++
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<updated>2023-12-14T00:43:30Z</updated>
<entry>
<title>new cyl</title>
<updated>2023-12-14T00:43:30Z</updated>
<author>
<name>Fate Bussey</name>
<email>lafayette_bussey@brown.edu</email>
</author>
<published>2023-12-14T00:43:30Z</published>
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<entry>
<title>debug</title>
<updated>2023-12-13T10:27:12Z</updated>
<author>
<name>sotech117</name>
<email>michael_foiani@brown.edu</email>
</author>
<published>2023-12-13T10:26:53Z</published>
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<entry>
<title>add new scene file</title>
<updated>2023-12-13T07:32:10Z</updated>
<author>
<name>sotech117</name>
<email>michael_foiani@brown.edu</email>
</author>
<published>2023-12-13T07:32:10Z</published>
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<entry>
<title>small changes</title>
<updated>2023-12-13T07:27:52Z</updated>
<author>
<name>sotech117</name>
<email>michael_foiani@brown.edu</email>
</author>
<published>2023-12-13T07:09:18Z</published>
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<entry>
<title>fixing rays directions 4d</title>
<updated>2023-12-13T05:51:26Z</updated>
<author>
<name>sotech117</name>
<email>michael_foiani@brown.edu</email>
</author>
<published>2023-12-13T05:51:26Z</published>
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