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-/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/kdtree.h -/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/rgba.h -/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/myqtconcurrent.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/illuminate.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/main.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/intersect/intersect.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/reflect.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/raytracer/raytracescene.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/mainwindow.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/settings.h +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/shadow.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/sceneparser.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/settings.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/kdtree.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/raytracer/raytracer.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/raytracerutils.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/texture/texture.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/vec4ops/rotations4d.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/aliasing/filter.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/physics/physics.h +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/vec4ops/transform4d.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/intersect/normals.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/physics/physics.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/scenefilereader.cpp diff --git a/cmake-build-release/Testing/Temporary/LastTest.log b/cmake-build-release/Testing/Temporary/LastTest.log index 1e77404..7be9ecb 100644 --- a/cmake-build-release/Testing/Temporary/LastTest.log +++ b/cmake-build-release/Testing/Temporary/LastTest.log @@ -1,3 +1,3 @@ -Start testing: Dec 13 13:46 EST +Start testing: Dec 13 14:24 EST ---------------------------------------------------------- -End testing: Dec 13 13:46 EST +End testing: Dec 13 14:24 EST diff --git a/cmake-build-release/projects_ray b/cmake-build-release/projects_ray index 291d5a2..9d000d8 100755 Binary files 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a/cmake-build-release/t/video.mp4 and b/cmake-build-release/t/video.mp4 differ diff --git a/src/physics/physics.cpp b/src/physics/physics.cpp index 111c25a..31b2cc7 100644 --- a/src/physics/physics.cpp +++ b/src/physics/physics.cpp @@ -4,19 +4,19 @@ #include #include "physics.h" -bool sphereCube(RenderShapeData &sphere, RenderShapeData &cube) +bool sphereCube(RenderShapeData *sphere, RenderShapeData *cube) { // get center of cube - glm::vec4 cubeCenter = cube.translation4d; + glm::vec4 cubeCenter = cube->translation4d; // get the width, height, depth, & yawl of cube's box - glm::vec4 cubeScales = glm::vec4(cube.ctm[0][0], cube.ctm[1][1], cube.ctm[2][2], cube.ctm[3][3]); + glm::vec4 cubeScales = glm::vec4(cube->ctm[0][0], cube->ctm[1][1], cube->ctm[2][2], cube->ctm[3][3]); // note: assumption that cube is axis aligned glm::vec4 maxes = cubeCenter + cubeScales / 2.f; glm::vec4 mins = cubeCenter - cubeScales / 2.f; // get the center of sphere - glm::vec4 sphereCenter = sphere.translation4d; + glm::vec4 sphereCenter = sphere->translation4d; // get radius of sphere // note: assumption that sphere is not scaled (TODO: make radius adaptive) float radius = .5f; @@ -35,26 +35,26 @@ bool sphereCube(RenderShapeData &sphere, RenderShapeData &cube) if (distSquared > 0) { std::cout << "distanceSquared: " << distSquared << std::endl; - // update velocity of the objects, based on math, assuming the objects are the same mass - sphere.velocity *= -1.f; - cube.velocity *= -1.f; + // update velocity of the objects + sphere->velocity *= -1.f; + cube->velocity *= -1.f; // move the objects in new dir so they don't collide again - sphere.translation4d += sphere.velocity; - cube.translation4d += cube.velocity; + sphere->translation4d += sphere->velocity * (1.1f); + cube->translation4d += cube->velocity * (1.1f); } return distSquared > 0; } -bool cubeCube(RenderShapeData &c1, RenderShapeData &c2) { +bool cubeCube(RenderShapeData *c1, RenderShapeData *c2) { // get the width, height, depth, & yawl of cubes boxes - glm::vec4 cube1Scales = glm::vec4(c1.ctm[0][0], c1.ctm[1][1], c1.ctm[2][2], c1.ctm[3][3]); - glm::vec4 cube2Scales = glm::vec4(c2.ctm[0][0], c2.ctm[1][1], c2.ctm[2][2], c2.ctm[3][3]); + glm::vec4 cube1Scales = glm::vec4(c1->ctm[0][0], c1->ctm[1][1], c1->ctm[2][2], c1->ctm[3][3]); + glm::vec4 cube2Scales = glm::vec4(c2->ctm[0][0], c2->ctm[1][1], c2->ctm[2][2], c2->ctm[3][3]); // get the center of cubes - glm::vec4 cube1Center = c1.translation4d; - glm::vec4 cube2Center = c2.translation4d; + glm::vec4 cube1Center = c1->translation4d; + glm::vec4 cube2Center = c2->translation4d; // note: assumption that cube is axis aligned glm::vec4 cube1Maxes = cube1Center + cube1Scales / 2.f; @@ -77,21 +77,21 @@ bool cubeCube(RenderShapeData &c1, RenderShapeData &c2) { std::cout << "intersect: " << intersect << std::endl; // update velocity of the objects, based on math, assuming the objects are the same mass - c1.velocity *= -1.f; - c1.velocity *= -1.f; + c1->velocity *= -1.f; + c2->velocity *= -1.f; // move the objects in new dir so they don't collide again - c1.translation4d += c2.velocity; - c1.translation4d += c2.velocity; + c1->translation4d += c1->velocity * (1.1f); + c2->translation4d += c2->velocity * (1.1f); } return intersect; } -bool sphereSphere(RenderShapeData &s1, RenderShapeData &s2) +bool sphereSphere(RenderShapeData *s1, RenderShapeData *s2) { - glm::vec4 currentCenter = s1.translation4d; - glm::vec4 shapeCenter = s2.translation4d; + glm::vec4 currentCenter = s1->translation4d; + glm::vec4 shapeCenter = s2->translation4d; // define a radius vector float radius = .5; float distance = glm::distance(currentCenter, shapeCenter); @@ -102,20 +102,24 @@ bool sphereSphere(RenderShapeData &s1, RenderShapeData &s2) if (distance <= radius + radius) { std::cout << "distance: " << distance << std::endl; - s1.velocity *= -1.f; - s2.velocity *= -1.f; + s1->velocity *= -1.f; + s2->velocity *= -1.f; + + // print the new velocity + std::cout << "s1 velocity: " << s1->velocity.x << ", " << s1->velocity.y << ", " << s1->velocity.z << ", " << s1->velocity.w << std::endl; + std::cout << "s2 velocity: " << s2->velocity.x << ", " << s2->velocity.y << ", " << s2->velocity.z << ", " << s2->velocity.w << std::endl; // move the objects in new dir so they don't collide again - s1.translation4d += s1.velocity; - s2.translation4d += s2.velocity; + s1->translation4d += s1->velocity * (1.1f); + s2->translation4d += s2->velocity * (1.1f); } return distance <= radius + radius; } -bool Physics::checkForSphereCollision(RenderShapeData ¤tShape, RenderShapeData &otherShape) +bool Physics::checkForSphereCollision(RenderShapeData *currentShape, RenderShapeData *otherShape) { - switch (otherShape.primitive.type) + switch (otherShape->primitive.type) { case PrimitiveType::PRIMITIVE_CUBE: return sphereCube(currentShape, otherShape); @@ -128,19 +132,19 @@ bool Physics::checkForSphereCollision(RenderShapeData ¤tShape, RenderShape return false; } -bool Physics::checkForConeCollision(RenderShapeData ¤tShape, RenderShapeData &shape) +bool Physics::checkForConeCollision(RenderShapeData *currentShape, RenderShapeData *otherShape) { return false; } -bool Physics::checkForCylinderCollision(RenderShapeData ¤tShape, RenderShapeData &shape) +bool Physics::checkForCylinderCollision(RenderShapeData *currentShape, RenderShapeData *otherShape) { return false; } -bool Physics::checkForCubeCollision(RenderShapeData ¤tShape, RenderShapeData &otherShape) +bool Physics::checkForCubeCollision(RenderShapeData *currentShape, RenderShapeData *otherShape) { - switch (otherShape.primitive.type) + switch (otherShape->primitive.type) { case PrimitiveType::PRIMITIVE_CUBE: return cubeCube(currentShape, otherShape); @@ -154,12 +158,12 @@ bool Physics::checkForCubeCollision(RenderShapeData ¤tShape, RenderShapeDa void Physics::handleCollisions(std::vector &shapes) { for (int i = 0; i < shapes.size(); i++) { - auto shape = shapes[i]; + auto shape = &shapes[i]; for (int j = i + 1; j < shapes.size(); j++) { - auto otherShape = shapes[j]; - switch (shape.primitive.type) + auto otherShape = &shapes[j]; + switch (shape->primitive.type) { case PrimitiveType::PRIMITIVE_CONE: checkForConeCollision(shape, otherShape); diff --git a/src/physics/physics.h b/src/physics/physics.h index 6410d74..b33778f 100644 --- a/src/physics/physics.h +++ b/src/physics/physics.h @@ -10,17 +10,18 @@ class Physics { public: - static bool checkForSphereCollision(RenderShapeData ¤tShape, RenderShapeData &shape); - static bool checkForConeCollision(RenderShapeData ¤tShape, RenderShapeData &shape); + static void updateShapePositions(std::vector &shapes); - static bool checkForCylinderCollision(RenderShapeData ¤tShape, RenderShapeData &shape); + static void handleCollisions(std::vector &shapes); - static bool checkForCubeCollision(RenderShapeData ¤tShape, RenderShapeData &shape); + static bool checkForSphereCollision(RenderShapeData *currentShape, RenderShapeData *otherShape); - static void updateShapePositions(std::vector &shapes); + static bool checkForConeCollision(RenderShapeData *currentShape, RenderShapeData *otherShape); - static void handleCollisions(std::vector &shapes); + static bool checkForCylinderCollision(RenderShapeData *currentShape, RenderShapeData *otherShape); + + static bool checkForCubeCollision(RenderShapeData *currentShape, RenderShapeData *otherShape); }; #endif //PROJECTS_RAY_PHYSICS_H -- cgit v1.2.3-70-g09d2 From e118c821460043c97e856eb780bd60f17570f278 Mon Sep 17 00:00:00 2001 From: sotech117 Date: Wed, 13 Dec 2023 14:41:20 -0500 Subject: ensure refract works --- cmake-build-release/.ninja_deps | Bin 407260 -> 416344 bytes cmake-build-release/.ninja_log | 13 +++++++++++++ cmake-build-release/Testing/Temporary/LastTest.log | 4 ++-- cmake-build-release/t/0000.png | Bin 2930 -> 5001 bytes cmake-build-release/t/0001.png | Bin 2930 -> 5001 bytes cmake-build-release/t/0002.png | Bin 2930 -> 5001 bytes 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/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/cmake-build-release/projects_ray_autogen/mocs_compilation.cpp 55fca76aac650d2f +38 1246 1702497127896359680 CMakeFiles/projects_ray.dir/src/raytracer/raytracer.cpp.o 19b4d88ef40a6db1 +1247 1353 1702497128006536270 projects_ray 3c6678764a94cd8d diff --git a/cmake-build-release/Testing/Temporary/LastTest.log b/cmake-build-release/Testing/Temporary/LastTest.log index 01f6a24..c17d7a1 100644 --- a/cmake-build-release/Testing/Temporary/LastTest.log +++ b/cmake-build-release/Testing/Temporary/LastTest.log @@ -1,3 +1,3 @@ -Start testing: Dec 13 14:40 EST +Start testing: Dec 13 14:52 EST ---------------------------------------------------------- -End testing: Dec 13 14:40 EST +End testing: Dec 13 14:52 EST diff --git a/cmake-build-release/projects_ray b/cmake-build-release/projects_ray index 9d000d8..9c0da34 100755 Binary files a/cmake-build-release/projects_ray and b/cmake-build-release/projects_ray differ diff --git a/src/camera/camera.cpp b/src/camera/camera.cpp index 704be7e..fb63d77 100644 --- a/src/camera/camera.cpp +++ b/src/camera/camera.cpp @@ -5,28 +5,32 @@ #include #include // Include this header for glm::rotate +void Camera::updateViewMatrix(SceneCameraData cameraData) { + m_viewMatrix = Vec4Ops::getViewMatrix4(cameraData.look, cameraData.up, cameraData.over); + // add settings.xy rotation + m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xy), glm::vec3(0.f, 1.f, 0.f)); + m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.yz), glm::vec3(1.f, 0.f, 0.f)); + m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xz), glm::vec3(0.f, 0.f, 1.f)); + + m_translationVector = -cameraData.pos; + + m_inverseViewMatrix = glm::inverse(m_viewMatrix); + m_inverseTranslationVector = -m_translationVector; + m_controlPoints = { + {cameraData.pos[0], cameraData.pos[1], cameraData.pos[2]}, + {cameraData.pos[0], cameraData.pos[1] - 2.f, cameraData.pos[2] - 2.f}, + {cameraData.pos[0] + 2.f, cameraData.pos[1] + 2.f, cameraData.pos[2] -2.f}, + {cameraData.pos[0] + 2.f, cameraData.pos[1], cameraData.pos[2]} + }; +} + Camera::Camera(SceneCameraData cameraData) : m_pos(cameraData.pos), m_heightAngle(cameraData.heightAngle), m_focalLength(cameraData.focalLength), m_aperture(cameraData.aperture) { - m_viewMatrix = Vec4Ops::getViewMatrix4(cameraData.look, cameraData.up, cameraData.over); - // add settings.xy rotation - m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xy), glm::vec3(0.f, 1.f, 0.f)); - m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.yz), glm::vec3(1.f, 0.f, 0.f)); - m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xz), glm::vec3(0.f, 0.f, 1.f)); - - m_translationVector = -cameraData.pos; - - m_inverseViewMatrix = glm::inverse(m_viewMatrix); - m_inverseTranslationVector = -m_translationVector; - m_controlPoints = { - {cameraData.pos[0], cameraData.pos[1], cameraData.pos[2]}, - {cameraData.pos[0], cameraData.pos[1] - 2.f, cameraData.pos[2] - 2.f}, - {cameraData.pos[0] + 2.f, cameraData.pos[1] + 2.f, cameraData.pos[2] -2.f}, - {cameraData.pos[0] + 2.f, cameraData.pos[1], cameraData.pos[2]} - }; + updateViewMatrix(cameraData); } glm::mat4 Camera::getViewMatrix() const { diff --git a/src/camera/camera.h b/src/camera/camera.h index 08750fb..37314c5 100644 --- a/src/camera/camera.h +++ b/src/camera/camera.h @@ -40,6 +40,8 @@ public: float cameraDepth = -1.f; std::vector m_controlPoints; + void updateViewMatrix(SceneCameraData cameraData); + private: glm::mat4 m_viewMatrix{}; glm::mat4 m_inverseViewMatrix{}; @@ -51,5 +53,6 @@ private: glm::vec4 m_translationVector{}; glm::vec4 m_inverseTranslationVector{}; + }; diff --git a/src/raytracer/raytracer.cpp b/src/raytracer/raytracer.cpp index 71a1c7f..b5e8986 100644 --- a/src/raytracer/raytracer.cpp +++ b/src/raytracer/raytracer.cpp @@ -54,9 +54,10 @@ void RayTracer::render(RGBA *imageData, const RayTraceScene &scene) { settings.currentTime++; // settings.w++; - // update physics + // update physics for moving objects Physics::updateShapePositions(m_metaData.shapes); Physics::handleCollisions(m_metaData.shapes); + } else { // done rendering // assemble the video saveFFMPEGVideo(settings.bulkOutputFolderPath); @@ -173,7 +174,8 @@ void RayTracer::sceneChanged(QLabel* imageLabel) { m_imageData = reinterpret_cast(image.bits()); RayTraceScene rtScene{ m_width, m_height, m_metaData, m_depth }; - + // update the camera position + rtScene.m_camera.updateViewMatrix(m_metaData.cameraData); this->render(m_imageData, rtScene); QImage flippedImage = image.mirrored(false, false); diff --git a/src/raytracer/raytracescene.cpp b/src/raytracer/raytracescene.cpp index 77541e3..a81d535 100644 --- a/src/raytracer/raytracescene.cpp +++ b/src/raytracer/raytracescene.cpp @@ -57,7 +57,7 @@ const std::vector RayTraceScene::getLights() const { return m_lights; } -const Camera& RayTraceScene::getCamera() const { +const Camera RayTraceScene::getCamera() const { // Optional TODO: implement the getter or make your own design return m_camera; } diff --git a/src/raytracer/raytracescene.h b/src/raytracer/raytracescene.h index 35e4fb4..b608918 100644 --- a/src/raytracer/raytracescene.h +++ b/src/raytracer/raytracescene.h @@ -28,18 +28,18 @@ public: const std::vector getLights() const; // The getter of the shared pointer to the camera instance of the scene - const Camera& getCamera() const; + const Camera getCamera() const; KdTree *m_kdTree; bvh *m_bvh; const int &depth() const; + Camera& m_camera; private: int m_width; int m_height; SceneGlobalData m_sceneGlobalData; - Camera& m_camera; std::vectorm_shapes; std::vectorm_lights; int m_depth; -- cgit v1.2.3-70-g09d2 From 77e90896ad847482d3ab7b91046bae9c19ba4cb3 Mon Sep 17 00:00:00 2001 From: David Doan Date: Wed, 13 Dec 2023 15:01:35 -0500 Subject: bring back button functionality --- .../.ninja_deps | Bin 1618168 -> 1762692 bytes .../.ninja_log | 75 +- 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mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray_autogen/moc_predefs.h mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/glm/common.hpp mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/glm/detail/_fixes.hpp mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/glm/detail/_swizzle_func.hpp @@ -8923,7 +4018,6 @@ mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/camera/camera.h mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/raytracer/raytracer.h mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/raytracer/raytracescene.h - mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/utils/aspectratiowidget/aspectratiowidget.hpp mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/utils/rgba.h 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mdp:/Users/daviddoan/Qt/6.5.2/macos/lib/QtWidgets.framework/Versions/A/Headers/qwidget.h +/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/aliasing/supersample.cpp +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/mainwindow.cpp +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/raytracer/raytracer.h + mmc:Q_OBJECT mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/raytracer/raytracer.h mdp:/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray_autogen/moc_predefs.h mdp:/Library/Developer/CommandLineTools/SDKs/MacOSX13.3.sdk/usr/include/Availability.h @@ -10904,16 +10913,9 @@ mdp:/Users/lafayette_bussey/Qt/6.5.2/macos/lib/QtWidgets.framework/Versions/A/Headers/qtwidgetsexports.h mdp:/Users/lafayette_bussey/Qt/6.5.2/macos/lib/QtWidgets.framework/Versions/A/Headers/qtwidgetsglobal.h 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-/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/utils/aspectratiowidget/aspectratiowidget.hpp -/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/settings.h -/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/utils/sceneparser.cpp -/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/settings.cpp +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/settings.h +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/aliasing/supersample.cpp +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/vec4ops/rotations4d.cpp +/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/raytracer/raytracescene.cpp +/Users/lafayette_bussey/Desktop/cs1230/the-all-americans-in-cs1230/src/accelerate/kdtree.h +/Users/daviddoan/Desktop/Graphics/the-all-americans-in-cs1230/src/settings.cpp diff --git a/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray b/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray index 9e87520..8267223 100755 Binary files a/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray and b/build/build-the-all-americans-in-cs1230-Qt_6_5_2_for_macOS-Release/projects_ray differ diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index 334d6ae..ac65c1f 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -410,84 +410,84 @@ void MainWindow::onValChangexySlider(int newValue) { //wSlider->setValue(newValue); xyBox->setValue(newValue/100.f); settings.xy = xyBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangexyBox(double newValue) { xySlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.xy = xyBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangexzSlider(int newValue) { //wSlider->setValue(newValue); xzBox->setValue(newValue/100.f); settings.xz = xzBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangexzBox(double newValue) { xzSlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.xz = xzBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangexwSlider(int newValue) { //wSlider->setValue(newValue); xwBox->setValue(newValue/100.f); settings.xw = xwBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangexwBox(double newValue) { xwSlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.xw = xwBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangeyzSlider(int newValue) { //wSlider->setValue(newValue); yzBox->setValue(newValue/100.f); settings.yz = yzBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangeyzBox(double newValue) { yzSlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.yz = yzBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangeywSlider(int newValue) { //wSlider->setValue(newValue); ywBox->setValue(newValue/100.f); settings.yw = ywBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangeywBox(double newValue) { ywSlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.yw = ywBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangezwSlider(int newValue) { //wSlider->setValue(newValue); zwBox->setValue(newValue/100.f); settings.zw = zwBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangezwBox(double newValue) { zwSlider->setValue(int(newValue*100.f)); //wBox->setValue(newValue); settings.zw = zwBox->value(); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::onValChangeMaxTimeSlider(int newValue) { @@ -509,7 +509,6 @@ void MainWindow::onValChangeWSlider(int newValue) { wBox->setValue(newValue/100.f); settings.w = wBox->value(); rayTracer->settingsChanged(imageLabel); - // ray->wSliderChanged(imageLabel); } void MainWindow::onValChangeWBox(double newValue) { @@ -517,7 +516,6 @@ void MainWindow::onValChangeWBox(double newValue) { //wBox->setValue(newValue); settings.w = wBox->value(); rayTracer->settingsChanged(imageLabel); - // ray->wSliderChanged(imageLabel); } void MainWindow::onRotateNegative() { @@ -528,37 +526,37 @@ void MainWindow::onRotateNegative() { void MainWindow::updateXySlider(double value) { xySlider->setValue(int(value*100.f)); xyBox->setValue(value); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::updateXzSlider(double value) { xzSlider->setValue(int(value*100.f)); xzBox->setValue(value); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::updateXwSlider(double value) { xwSlider->setValue(int(value*100.f)); xwBox->setValue(value); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::updateYzSlider(double value) { yzSlider->setValue(int(value*100.f)); yzBox->setValue(value); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void MainWindow::updateYwSlider(double value) { ywSlider->setValue(int(value*100.f)); ywBox->setValue(value); - // rayTracer->settingsChanged(imageLabel); + rayTracer->settingsChanged(imageLabel); } void 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a/cmake-build-release/.ninja_deps and b/cmake-build-release/.ninja_deps differ diff --git a/cmake-build-release/.ninja_log b/cmake-build-release/.ninja_log index 99c02bb..548c32d 100644 --- a/cmake-build-release/.ninja_log +++ b/cmake-build-release/.ninja_log @@ -36,3 +36,10 @@ 6 35 1702497126689510841 /Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/cmake-build-release/projects_ray_autogen/mocs_compilation.cpp 55fca76aac650d2f 38 1246 1702497127896359680 CMakeFiles/projects_ray.dir/src/raytracer/raytracer.cpp.o 19b4d88ef40a6db1 1247 1353 1702497128006536270 projects_ray 3c6678764a94cd8d +6 33 1702497755451113416 projects_ray_autogen/timestamp 55fca76aac650d2f +6 33 1702497755451113416 projects_ray_autogen/mocs_compilation.cpp 55fca76aac650d2f +6 33 1702497755451113416 /Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/cmake-build-release/projects_ray_autogen/timestamp 55fca76aac650d2f +6 33 1702497755451113416 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-/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/kdtree.h -/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/rgba.h -/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/myqtconcurrent.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/illuminate.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/main.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/intersect/intersect.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/reflect.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/raytracer/raytracescene.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/mainwindow.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/settings.h +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/illuminate/shadow.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/sceneparser.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/settings.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/accelerate/kdtree.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/raytracer/raytracer.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/raytracerutils.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/texture/texture.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/vec4ops/rotations4d.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/aliasing/filter.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/physics/physics.h +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/vec4ops/transform4d.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/intersect/normals.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/physics/physics.cpp +/Users/sotech117/Documents/master/graphics/the-all-americans-in-cs1230/src/utils/scenefilereader.cpp diff --git a/cmake-build-release/Testing/Temporary/LastTest.log b/cmake-build-release/Testing/Temporary/LastTest.log index c9315f8..836e679 100644 --- a/cmake-build-release/Testing/Temporary/LastTest.log +++ b/cmake-build-release/Testing/Temporary/LastTest.log @@ -1,3 +1,3 @@ -Start testing: Dec 13 15:08 EST +Start testing: Dec 13 15:35 EST ---------------------------------------------------------- -End testing: Dec 13 15:08 EST +End testing: Dec 13 15:35 EST diff --git a/cmake-build-release/projects_ray b/cmake-build-release/projects_ray index 0c9a055..6dcac1b 100755 Binary files a/cmake-build-release/projects_ray and b/cmake-build-release/projects_ray differ diff --git a/src/camera/camera.cpp b/src/camera/camera.cpp index fb63d77..69f2787 100644 --- a/src/camera/camera.cpp +++ b/src/camera/camera.cpp @@ -7,12 +7,14 @@ void Camera::updateViewMatrix(SceneCameraData cameraData) { m_viewMatrix = Vec4Ops::getViewMatrix4(cameraData.look, cameraData.up, cameraData.over); - // add settings.xy rotation m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xy), glm::vec3(0.f, 1.f, 0.f)); m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.yz), glm::vec3(1.f, 0.f, 0.f)); m_viewMatrix = glm::rotate(m_viewMatrix, glm::radians(settings.xz), glm::vec3(0.f, 0.f, 1.f)); - m_translationVector = -cameraData.pos; + + // TODO: link sliders here. make them smaller changes since our objects are so small + glm::vec4 uiTranslation = glm::vec4(settings.xw, settings.yw, 0.f, settings.zw); + m_translationVector = -cameraData.pos + uiTranslation; m_inverseViewMatrix = glm::inverse(m_viewMatrix); m_inverseTranslationVector = -m_translationVector; diff --git a/src/vec4ops/rotations4d.cpp b/src/vec4ops/rotations4d.cpp index 37997de..1ff43a7 100644 --- a/src/vec4ops/rotations4d.cpp +++ b/src/vec4ops/rotations4d.cpp @@ -72,3 +72,46 @@ glm::mat4 Vec4Ops::getRotationMatrix4ZW( result[1][1] = 1; return result; } + +glm::mat4 Vec4Ops::getRotationMatrix4( + std::vector anglesRadians) +{ + // make the identity + glm::mat4 result = glm::mat4(0.f); + result[0][0] = 1.f; + result[1][1] = 1.f; + result[2][2] = 1.f; + result[3][3] = 1.f; + + // apply the rotations, starting with the last angle, which corresponds to ZW + if (anglesRadians.size() != 6) { + throw std::runtime_error("invalid rotation angle array"); + } + for (int i = 5; i >= 0; i--) { + switch (i) { + case 0: + result *= getRotationMatrix4XY(anglesRadians[i]) * result; + break; + case 1: + result *= getRotationMatrix4ZX(anglesRadians[i]) * result; + break; + case 2: + result *= getRotationMatrix4YZ(anglesRadians[i]) * result; + break; + case 3: + result *= getRotationMatrix4XW(anglesRadians[i]) * result; + break; + case 4: + result *= getRotationMatrix4YW(anglesRadians[i]) * result; + break; + case 5: + result *= getRotationMatrix4ZW(anglesRadians[i]) * result; + break; + default: + throw std::runtime_error("invalid rotation matrix"); + } + } + + return result; +} + diff --git a/src/vec4ops/vec4ops.h b/src/vec4ops/vec4ops.h index 796722a..f4f62f1 100644 --- a/src/vec4ops/vec4ops.h +++ b/src/vec4ops/vec4ops.h @@ -6,6 +6,7 @@ #define PROJECTS_RAY_VEC4OPS_H #include +#include class Vec4Ops { public: @@ -36,6 +37,8 @@ public: static glm::vec4 inverseTransformDir4(glm::vec4 dir4, glm::mat4 inverseTransformDirectionMatrix); static glm::mat4 getViewMatrix4(glm::vec4 upVector, glm::vec4 lookVector, glm::vec4 overVector); + + static glm::mat4 getRotationMatrix4(std::vector anglesRadians); }; #endif //PROJECTS_RAY_VEC4OPS_H -- cgit v1.2.3-70-g09d2