From 480c22ce9b50caad259e254d0127e99294b4c6ab Mon Sep 17 00:00:00 2001 From: sotech117 Date: Fri, 8 Dec 2023 15:03:20 -0500 Subject: rename src directory for vec4ops --- src/4dvecops/rotations4d.cpp | 74 -------------------------------------------- 1 file changed, 74 deletions(-) delete mode 100644 src/4dvecops/rotations4d.cpp (limited to 'src/4dvecops/rotations4d.cpp') diff --git a/src/4dvecops/rotations4d.cpp b/src/4dvecops/rotations4d.cpp deleted file mode 100644 index 4943c7f..0000000 --- a/src/4dvecops/rotations4d.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include "raytracer/raytracer.h" -#include "4dvecops/vec4ops.h" - -glm::mat4 Vec4Ops::getRotationMatrix4XY( - float angleRadians) { - glm::mat4 result; - result[0][0] = cos(angleRadians); - result[0][1] = -sin(angleRadians); - result[1][0] = sin(angleRadians); - result[1][1] = cos(angleRadians); - result[2][2] = 1; - result[3][3] = 1; - return result; -} - -glm::mat4 Vec4Ops::getRotationMatrix4YZ( - float angleRadians) { - glm::mat4 result; - result[1][1] = cos(angleRadians); - result[1][2] = -sin(angleRadians); - result[2][1] = sin(angleRadians); - result[2][2] = cos(angleRadians); - result[0][0] = 1; - result[3][3] = 1; - return result; -} - -glm::mat4 Vec4Ops::getRotationMatrix4ZX( - float angleRadians) { - glm::mat4 result; - result[2][2] = cos(angleRadians); - result[2][0] = -sin(angleRadians); - result[0][2] = sin(angleRadians); - result[0][0] = cos(angleRadians); - result[1][1] = 1; - result[3][3] = 1; - return result; -} - -glm::mat4 Vec4Ops::getRotationMatrix4XW( - float angleRadians) { - glm::mat4 result; - result[0][0] = cos(angleRadians); - result[0][3] = -sin(angleRadians); - result[3][0] = sin(angleRadians); - result[3][3] = cos(angleRadians); - result[1][1] = 1; - result[2][2] = 1; - return result; -} - -glm::mat4 Vec4Ops::getRotationMatrix4YW( - float angleRadians) { - glm::mat4 result; - result[1][1] = cos(angleRadians); - result[1][3] = -sin(angleRadians); - result[3][1] = sin(angleRadians); - result[3][3] = cos(angleRadians); - result[0][0] = 1; - result[2][2] = 1; - return result; -} - -glm::mat4 Vec4Ops::getRotationMatrix4ZW( - float angleRadians) { - glm::mat4 result; - result[2][2] = cos(angleRadians); - result[2][3] = -sin(angleRadians); - result[3][2] = sin(angleRadians); - result[3][3] = cos(angleRadians); - result[0][0] = 1; - result[1][1] = 1; - return result; -} \ No newline at end of file -- cgit v1.2.3-70-g09d2