From 298a7f8e68ae0aa1cbe6729c6f5f4ddb6d5b5650 Mon Sep 17 00:00:00 2001 From: Nicholas Bottone Date: Fri, 8 Dec 2023 14:50:05 -0500 Subject: Fix struct initialization in sceneparser.cpp --- src/utils/sceneparser.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/utils/sceneparser.cpp b/src/utils/sceneparser.cpp index 12f83bc..2fa1953 100644 --- a/src/utils/sceneparser.cpp +++ b/src/utils/sceneparser.cpp @@ -62,11 +62,11 @@ void initTree(SceneNode* currentNode, std::vector *shapes, std: for(auto primitive : currentNode->primitives) { // primitive->material.textureData = loadTextureFromFile(QString::fromStdString(primitive->material.textureMap.filename)); RenderShapeData rsd = { - primitive: *primitive, - ctm: currentCTM, - translation4d: currentTranslation4d, - inverseCTM: glm::inverse(currentCTM), - inverseTranslation4d: -currentTranslation4d, + .primitive = *primitive, + .ctm = currentCTM, + .translation4d = currentTranslation4d, + .inverseCTM = glm::inverse(currentCTM), + .inverseTranslation4d = -currentTranslation4d, }; shapes->push_back(rsd); } -- cgit v1.2.3-70-g09d2