/* ** client.c -- a stream socket client demo */ #include #include #include #include #include #include #include #include #include #include #define PORT "3490" // the port client will be connecting to #define MAXDATASIZE 100 // max number of bytes we can get at once // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(int argc, char *argv[]) { int sockfd, numbytesrecv, numbytessent; char buf[MAXDATASIZE]; struct addrinfo hints, *servinfo, *p; int rv; char s[INET6_ADDRSTRLEN]; if (argc != 3) { fprintf(stderr,"usage: client hostname\n"); exit(1); } memset(&hints, 0, sizeof hints); hints.ai_family = AF_INET; // only IPv4 hints.ai_socktype = SOCK_STREAM; if ((rv = getaddrinfo(argv[2], PORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and connect to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("client: socket"); continue; } if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("client: connect"); continue; } break; } if (p == NULL) { fprintf(stderr, "client: failed to connect\n"); return 2; } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s); printf("client: connecting to %s\n", s); freeaddrinfo(servinfo); // all done with this structure if ((numbytesrecv = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) { perror("recv"); exit(1); } buf[numbytesrecv] = '\0'; printf("client: received '%s'\n",buf); if ((numbytessent = send(sockfd, "Welcome", 7, 0)) == -1) { perror("send"); exit(1); } buf[numbytessent] = '\0'; close(sockfd); return 0; }