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authorAndy Rickert <andrew_rickert@brown.edu>2020-07-31 19:04:32 -0400
committerAndy Rickert <andrew_rickert@brown.edu>2020-07-31 19:04:32 -0400
commitcfa39673564b6cd12d61ebbf3778cea8c3d0eff2 (patch)
treefd43d10a62c5d8f15057af7f1d788f263194ee0d /src/client/util/InteractionUtils.tsx
parenta1950ec49c56f5f9e2612da7e60a1e2615209386 (diff)
parentc71d7fa4f84149bcb62246d50e06bfd1481365bc (diff)
merge
Diffstat (limited to 'src/client/util/InteractionUtils.tsx')
-rw-r--r--src/client/util/InteractionUtils.tsx75
1 files changed, 50 insertions, 25 deletions
diff --git a/src/client/util/InteractionUtils.tsx b/src/client/util/InteractionUtils.tsx
index edeb461e0..04a750f93 100644
--- a/src/client/util/InteractionUtils.tsx
+++ b/src/client/util/InteractionUtils.tsx
@@ -27,7 +27,7 @@ export namespace InteractionUtils {
export interface MultiTouchEventDisposer { (): void; }
/**
- *
+ *
* @param element - element to turn into a touch target
* @param startFunc - event handler, typically Touchable.onTouchStart (classes that inherit touchable can pass in this.onTouchStart)
*/
@@ -94,10 +94,20 @@ export namespace InteractionUtils {
export function CreatePolyline(points: { X: number, Y: number }[], left: number, top: number,
color: string, width: number, strokeWidth: number, bezier: string, fill: string, arrowStart: string, arrowEnd: string,
dash: string, scalex: number, scaley: number, shape: string, pevents: string, drawHalo: boolean, nodefs: boolean) {
+
let pts: { X: number; Y: number; }[] = [];
if (shape) { //if any of the shape are true
pts = makePolygon(shape, points);
}
+ else if (points.length >= 5 && points[3].X === points[4].X) {
+ for (var i = 0; i < points.length - 3; i += 4) {
+ const array = [[points[i].X, points[i].Y], [points[i + 1].X, points[i + 1].Y], [points[i + 2].X, points[i + 2].Y], [points[i + 3].X, points[i + 3].Y]];
+ for (var t = 0; t < 1; t += 0.01) {
+ const point = beziercurve(t, array);
+ pts.push({ X: point[0], Y: point[1] });
+ }
+ }
+ }
else if (points.length > 1 && points[points.length - 1].X === points[0].X && points[points.length - 1].Y === points[0].Y) {
//pointer is up (first and last points are the same)
const newPoints = points.reduce((p, pts) => { p.push([pts.X, pts.Y]); return p; }, [] as number[][]);
@@ -111,7 +121,17 @@ export namespace InteractionUtils {
}
}
} else {
- pts = points;
+ pts = points.slice();
+ // bcz: Ugh... this is ugly, but shapes apprently have an extra point added that is = (p[0].x,p[0].y+1) as some sort of flag. need to remove it here.
+ if (pts.length > 2 && pts[pts.length - 2].X === pts[0].X && pts[pts.length - 2].Y === pts[0].Y) {
+ pts.pop();
+ }
+ }
+ if (isNaN(scalex)) {
+ scalex = 1;
+ }
+ if (isNaN(scaley)) {
+ scaley = 1;
}
const strpts = pts.reduce((acc: string, pt: { X: number, Y: number }) => acc +
`${(pt.X - left - width / 2) * scalex + width / 2},
@@ -119,24 +139,23 @@ export namespace InteractionUtils {
const dashArray = String(Number(width) * Number(dash));
const defGuid = Utils.GenerateGuid();
const arrowDim = Math.max(0.5, 8 / Math.log(Math.max(2, strokeWidth)));
- return (<svg fill={fill === "none" ? color : fill}> {/* setting the svg fill sets the arrowhead fill */}
+ return (<svg fill={color}> {/* setting the svg fill sets the arrowStart fill */}
{nodefs ? (null) : <defs>
{arrowStart !== "dot" && arrowEnd !== "dot" ? (null) : <marker id={`dot${defGuid}`} orient="auto" overflow="visible">
<circle r={1} fill="context-stroke" />
</marker>}
- {arrowStart !== "arrowHead" && arrowEnd !== "arrowHead" ? (null) : <marker id={`arrowHead${defGuid}`} orient="auto" overflow="visible" refX="1.6" refY="0" markerWidth="10" markerHeight="7">
+ {arrowStart !== "arrow" && arrowEnd !== "arrow" ? (null) : <marker id={`arrowStart${defGuid}`} orient="auto" overflow="visible" refX="1.6" refY="0" markerWidth="10" markerHeight="7">
<polygon points={`${arrowDim} ${-Math.max(1, arrowDim / 2)}, ${arrowDim} ${Math.max(1, arrowDim / 2)}, -1 0`} />
</marker>}
- {arrowStart !== "arrowEnd" && arrowEnd !== "arrowEnd" ? (null) : <marker id={`arrowEnd${defGuid}`} orient="auto" overflow="visible" refX="1.6" refY="0" markerWidth="10" markerHeight="7">
+ {arrowStart !== "arrow" && arrowEnd !== "arrow" ? (null) : <marker id={`arrowEnd${defGuid}`} orient="auto" overflow="visible" refX="1.6" refY="0" markerWidth="10" markerHeight="7">
<polygon points={`${2 - arrowDim} ${-Math.max(1, arrowDim / 2)}, ${2 - arrowDim} ${Math.max(1, arrowDim / 2)}, 3 0`} />
</marker>}
</defs>}
-
<polyline
points={strpts}
style={{
filter: drawHalo ? "url(#inkSelectionHalo)" : undefined,
- fill,
+ fill: fill ? fill : "transparent",
opacity: strokeWidth !== width ? 0.5 : undefined,
pointerEvents: pevents as any,
stroke: color ?? "rgb(0, 0, 0)",
@@ -145,25 +164,13 @@ export namespace InteractionUtils {
strokeLinecap: "round",
strokeDasharray: dashArray
}}
- markerStart={`url(#${arrowStart + defGuid})`}
- markerEnd={`url(#${arrowEnd + defGuid})`}
+ markerStart={`url(#${arrowStart + "Start" + defGuid})`}
+ markerEnd={`url(#${arrowEnd + "End" + defGuid})`}
/>
</svg>);
}
- // export function makeArrow() {
- // return (
- // InkOptionsMenu.Instance.getColors().map(color => {
- // const id1 = "arrowHeadTest" + color;
- // console.log(color);
- // <marker id={id1} orient="auto" overflow="visible" refX="0" refY="1" markerWidth="10" markerHeight="7">
- // <polygon points="0 0, 3 1, 0 2" fill={"#" + color} />
- // </marker>;
- // })
- // );
- // }
-
export function makePolygon(shape: string, points: { X: number, Y: number }[]) {
if (points.length > 1 && points[points.length - 1].X === points[0].X && points[points.length - 1].Y + 1 === points[0].Y) {
//pointer is up (first and last points are the same)
@@ -213,10 +220,28 @@ export namespace InteractionUtils {
points.push({ X: left, Y: top });
return points;
case "triangle":
+ // points.push({ X: left, Y: bottom });
+ // points.push({ X: right, Y: bottom });
+ // points.push({ X: (right + left) / 2, Y: top });
+ // points.push({ X: left, Y: bottom });
+
+ points.push({ X: left, Y: bottom });
points.push({ X: left, Y: bottom });
+
+ points.push({ X: right, Y: bottom });
+ points.push({ X: right, Y: bottom });
+ points.push({ X: right, Y: bottom });
points.push({ X: right, Y: bottom });
+
+ points.push({ X: (right + left) / 2, Y: top });
+ points.push({ X: (right + left) / 2, Y: top });
points.push({ X: (right + left) / 2, Y: top });
+ points.push({ X: (right + left) / 2, Y: top });
+
+ points.push({ X: left, Y: bottom });
points.push({ X: left, Y: bottom });
+
+
return points;
case "circle":
const centerX = (right + left) / 2;
@@ -252,6 +277,7 @@ export namespace InteractionUtils {
// points.push({ X: x2, Y: y2 });
// return points;
case "line":
+
points.push({ X: left, Y: top });
points.push({ X: right, Y: bottom });
return points;
@@ -278,8 +304,8 @@ export namespace InteractionUtils {
/**
* Returns euclidean distance between two points
- * @param pt1
- * @param pt2
+ * @param pt1
+ * @param pt2
*/
export function TwoPointEuclidist(pt1: React.Touch, pt2: React.Touch): number {
return Math.sqrt(Math.pow(pt1.clientX - pt2.clientX, 2) + Math.pow(pt1.clientY - pt2.clientY, 2));
@@ -378,7 +404,6 @@ export namespace InteractionUtils {
// let dist12 = TwoPointEuclidist(pt1, pt2);
// let dist23 = TwoPointEuclidist(pt2, pt3);
// let dist13 = TwoPointEuclidist(pt1, pt3);
- // console.log(`distances: ${dist12}, ${dist23}, ${dist13}`);
// let dist12close = dist12 < leniency;
// let dist23close = dist23 < leniency;
// let dist13close = dist13 < leniency;
@@ -410,4 +435,4 @@ export namespace InteractionUtils {
// }
// }
}
-} \ No newline at end of file
+}