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authoreleanor-park <eleanor_park@brown.edu>2024-07-26 00:48:40 -0400
committereleanor-park <eleanor_park@brown.edu>2024-07-26 00:48:40 -0400
commitdecbefe23a1da35c838222bafe8a2c029c6ea794 (patch)
tree799e3f6de81bfa98d3e5d85e91779a986b3bb8d8 /src/client/views/GestureOverlay.tsx
parent8ca26551622d36b7856f5c1865498fa9e5d888b5 (diff)
parentac06e2affd615b926e240a2b15279d3c60360bd4 (diff)
Merge branch 'master' into eleanor-gptdraw
Diffstat (limited to 'src/client/views/GestureOverlay.tsx')
-rw-r--r--src/client/views/GestureOverlay.tsx28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx
index 649208989..e961bc031 100644
--- a/src/client/views/GestureOverlay.tsx
+++ b/src/client/views/GestureOverlay.tsx
@@ -248,15 +248,15 @@ export class GestureOverlay extends ObservableReactComponent<React.PropsWithChil
this._points.length = 0;
switch (shape) {
case Gestures.Rectangle:
- this._points.push({ X: left, Y: top }); // curr pt
- this._points.push({ X: left, Y: top }); // curr first ctrl pt
- this._points.push({ X: right, Y: top }); // next ctrl pt
- this._points.push({ X: right, Y: top }); // next pt
+ this._points.push({ X: left, Y: top });
+ this._points.push({ X: left, Y: top });
+ this._points.push({ X: right, Y: top });
+ this._points.push({ X: right, Y: top });
- this._points.push({ X: right, Y: top }); // next pt
- this._points.push({ X: right, Y: top }); // next first ctrl pt
- this._points.push({ X: right, Y: bottom }); // next next ctrl pt
- this._points.push({ X: right, Y: bottom }); // next next pt
+ this._points.push({ X: right, Y: top });
+ this._points.push({ X: right, Y: top });
+ this._points.push({ X: right, Y: bottom });
+ this._points.push({ X: right, Y: bottom });
this._points.push({ X: right, Y: bottom });
this._points.push({ X: right, Y: bottom });
@@ -299,13 +299,13 @@ export class GestureOverlay extends ObservableReactComponent<React.PropsWithChil
const radius = Math.max(centerX - Math.min(left, right), centerY - Math.min(top, bottom));
// Dividing the circle into four equal sections, and fitting each section to a cubic Bézier curve.
- this._points.push({ X: centerX, Y: centerY + radius }); // curr pt
- this._points.push({ X: centerX + c * radius, Y: centerY + radius }); // curr first ctrl pt
- this._points.push({ X: centerX + radius, Y: centerY + c * radius }); // next pt ctrl pt
- this._points.push({ X: centerX + radius, Y: centerY }); // next pt
+ this._points.push({ X: centerX, Y: centerY + radius });
+ this._points.push({ X: centerX + c * radius, Y: centerY + radius });
+ this._points.push({ X: centerX + radius, Y: centerY + c * radius });
+ this._points.push({ X: centerX + radius, Y: centerY });
- this._points.push({ X: centerX + radius, Y: centerY }); // next pt
- this._points.push({ X: centerX + radius, Y: centerY - c * radius }); // next first ctrl pt
+ this._points.push({ X: centerX + radius, Y: centerY });
+ this._points.push({ X: centerX + radius, Y: centerY - c * radius });
this._points.push({ X: centerX + c * radius, Y: centerY - radius });
this._points.push({ X: centerX, Y: centerY - radius });