diff options
| author | bobzel <zzzman@gmail.com> | 2023-10-24 13:46:36 -0400 |
|---|---|---|
| committer | bobzel <zzzman@gmail.com> | 2023-10-24 13:46:36 -0400 |
| commit | a91d5f3bdf1daf9b10a3f02acc79db7a0174a1d8 (patch) | |
| tree | 0102b90aaa01ec3f1100cd34d46153e752c9fa7b /src/client/views/InkStrokeProperties.ts | |
| parent | 3141c62397071efee60510ef90df69ff04701757 (diff) | |
fixed hide before/after in trails. move ink mask to developer. fixed tangent dragging on some curves that have no initial tangent. fixed tree view highlights when dragging.
Diffstat (limited to 'src/client/views/InkStrokeProperties.ts')
| -rw-r--r-- | src/client/views/InkStrokeProperties.ts | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/client/views/InkStrokeProperties.ts b/src/client/views/InkStrokeProperties.ts index abc4381a6..13bd12361 100644 --- a/src/client/views/InkStrokeProperties.ts +++ b/src/client/views/InkStrokeProperties.ts @@ -12,6 +12,7 @@ import { DocumentManager } from '../util/DocumentManager'; import { undoBatch } from '../util/UndoManager'; import { InkingStroke } from './InkingStroke'; import { DocumentView } from './nodes/DocumentView'; +import _ = require('lodash'); export class InkStrokeProperties { static _Instance: InkStrokeProperties | undefined; @@ -262,7 +263,7 @@ export class InkStrokeProperties { var endDir = { x: 0, y: 0 }; for (var i = 0; i < nearestSeg / 4 + 1; i++) { const bez = new Bezier(splicedPoints.slice(i * 4, i * 4 + 4).map(p => ({ x: p.X, y: p.Y }))); - if (i === 0) startDir = bez.derivative(0); + if (i === 0) startDir = bez.derivative(_.isEqual(bez.derivative(0), { x: 0, y: 0, t: 0 }) ? 1e-8 : 0); if (i === nearestSeg / 4) endDir = bez.derivative(nearestT); for (var t = 0; t < (i === nearestSeg / 4 ? nearestT + 0.05 : 1); t += 0.05) { const pt = bez.compute(i !== nearestSeg / 4 ? t : Math.min(nearestT, t)); @@ -273,7 +274,7 @@ export class InkStrokeProperties { for (var i = nearestSeg / 4; i < splicedPoints.length / 4; i++) { const bez = new Bezier(splicedPoints.slice(i * 4, i * 4 + 4).map(p => ({ x: p.X, y: p.Y }))); if (i === nearestSeg / 4) startDir = bez.derivative(nearestT); - if (i === splicedPoints.length / 4 - 1) endDir = bez.derivative(1); + if (i === splicedPoints.length / 4 - 1) endDir = bez.derivative(_.isEqual(bez.derivative(1), { x: 0, y: 0, t: 1 }) ? 1 - 1e-8 : 1); for (var t = i === nearestSeg / 4 ? nearestT : 0; t < (i === nearestSeg / 4 ? 1 + 0.05 + 1e-7 : 1 + 1e-7); t += 0.05) { const pt = bez.compute(Math.min(1, t)); samplesRight.push(new Point(pt.x, pt.y)); |
