diff options
| author | vkalev <vjk1883@gmail.com> | 2021-07-28 13:14:10 -0400 |
|---|---|---|
| committer | vkalev <vjk1883@gmail.com> | 2021-07-28 13:14:10 -0400 |
| commit | ea6000690022d43b6bc8e1a546d28729a59faf7b (patch) | |
| tree | 5b3877022051c0ce82542bed875dbb06ab5e0e2c /src/client/views/InkStrokeProperties.ts | |
| parent | 16c2a900e9116474caa67e4d5de15e2c51477292 (diff) | |
snapping broken tangency added
Diffstat (limited to 'src/client/views/InkStrokeProperties.ts')
| -rw-r--r-- | src/client/views/InkStrokeProperties.ts | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/client/views/InkStrokeProperties.ts b/src/client/views/InkStrokeProperties.ts index de8cf80bd..76ca5b5ec 100644 --- a/src/client/views/InkStrokeProperties.ts +++ b/src/client/views/InkStrokeProperties.ts @@ -257,6 +257,11 @@ export class InkStrokeProperties { return newPoints; }) + /** + * Snaps a control point with broken tangency back to synced rotation. + * @param handleIndexA The handle point that retains its current position. + * @param handleIndexB The handle point that is rotated to be 180 degrees from its opposite. + */ snapHandleTangent = (controlIndex: number, handleIndexA: number, handleIndexB: number) => { this.applyFunction((doc: Doc, ink: InkData) => { const brokenIndices = Cast(doc.brokenInkIndices, listSpec("number")); @@ -278,13 +283,12 @@ export class InkStrokeProperties { */ @action rotatePoint = (target: PointData, origin: PointData, angle: number) => { - target.X -= origin.X; - target.Y -= origin.Y; - const newX = Math.cos(angle) * target.X - Math.sin(angle) * target.Y; - const newY = Math.sin(angle) * target.X + Math.cos(angle) * target.Y; - target.X = newX + origin.X; - target.Y = newY + origin.Y; - return target; + let rotatedTarget = { X: target.X - origin.X, Y: target.Y - origin.Y }; + const newX = Math.cos(angle) * rotatedTarget.X - Math.sin(angle) * rotatedTarget.Y; + const newY = Math.sin(angle) * rotatedTarget.X + Math.cos(angle) * rotatedTarget.Y; + rotatedTarget.X = newX + origin.X; + rotatedTarget.Y = newY + origin.Y; + return rotatedTarget; } /** |
