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author | Stanley Yip <stanley_yip@brown.edu> | 2019-11-23 17:29:18 -0500 |
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committer | Stanley Yip <stanley_yip@brown.edu> | 2019-11-23 17:29:18 -0500 |
commit | 22472e278c5616ba86c75ed29cd5846d0cf35ff5 (patch) | |
tree | d4be5e18814c8491161caf5d858f8879fcfc2798 /src/client/views/Touchable.tsx | |
parent | 92491285a0b394f433a018810606bc6a543e7e93 (diff) |
auto pen !
Diffstat (limited to 'src/client/views/Touchable.tsx')
-rw-r--r-- | src/client/views/Touchable.tsx | 34 |
1 files changed, 20 insertions, 14 deletions
diff --git a/src/client/views/Touchable.tsx b/src/client/views/Touchable.tsx index 326e8e578..dbadc27ea 100644 --- a/src/client/views/Touchable.tsx +++ b/src/client/views/Touchable.tsx @@ -17,22 +17,28 @@ export abstract class Touchable<T = {}> extends React.Component<T> { @action protected onTouchStart = (e: React.TouchEvent): void => { for (let i = 0; i < e.targetTouches.length; i++) { - let pt = e.targetTouches.item(i); - this.prevPoints.set(pt.identifier, pt); + let pt: any = e.targetTouches.item(i); + // pen is also a touch, but with a radius of 0.5 (at least with the surface pens). i doubt anyone's fingers are 2 pixels wide, + // and this seems to be the only way of differentiating pen and touch on touch events + if (pt.radiusX > 2 && pt.radiusY > 2) { + this.prevPoints.set(pt.identifier, pt); + } } - switch (e.targetTouches.length) { - case 1: - this.handle1PointerDown(e); - break; - case 2: - this.handle2PointersDown(e); - } + if (this.prevPoints.size) { + switch (e.targetTouches.length) { + case 1: + this.handle1PointerDown(e); + break; + case 2: + this.handle2PointersDown(e); + } - document.removeEventListener("touchmove", this.onTouch); - document.addEventListener("touchmove", this.onTouch); - document.removeEventListener("touchend", this.onTouchEnd); - document.addEventListener("touchend", this.onTouchEnd); + document.removeEventListener("touchmove", this.onTouch); + document.addEventListener("touchmove", this.onTouch); + document.removeEventListener("touchend", this.onTouchEnd); + document.addEventListener("touchend", this.onTouchEnd); + } } /** @@ -45,7 +51,7 @@ export abstract class Touchable<T = {}> extends React.Component<T> { this._touchDrag = true; switch (e.targetTouches.length) { case 1: - this.handle1PointerMove(e) + this.handle1PointerMove(e); break; case 2: this.handle2PointersMove(e); |