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authorStanley Yip <stanley_yip@brown.edu>2020-01-08 13:47:29 -0500
committerStanley Yip <stanley_yip@brown.edu>2020-01-08 13:47:29 -0500
commitabfa42b6f2cf863deee19aac19328a23687464cb (patch)
treeb481f23ffa7bccbde7a31de34f50d765b6b73162 /src/client/views/Touchable.tsx
parentd8fc218f3481728f221ceacc60ac4bc553f8e295 (diff)
parent19a71cb2788b9c1c8d8ced4af285bf91033ba626 (diff)
Merge branch 'master' of https://github.com/browngraphicslab/Dash-Web into pen
Diffstat (limited to 'src/client/views/Touchable.tsx')
-rw-r--r--src/client/views/Touchable.tsx19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/client/views/Touchable.tsx b/src/client/views/Touchable.tsx
index 7b0581376..b19984327 100644
--- a/src/client/views/Touchable.tsx
+++ b/src/client/views/Touchable.tsx
@@ -17,8 +17,8 @@ export abstract class Touchable<T = {}> extends React.Component<T> {
@action
protected onTouchStart = (e: React.TouchEvent): void => {
for (let i = 0; i < e.targetTouches.length; i++) {
- let pt: any = e.targetTouches.item(i);
- // pen is also a touch, but with a radius of 0.5 (at least with the surface pens).
+ const pt: any = e.targetTouches.item(i);
+ // pen is also a touch, but with a radius of 0.5 (at least with the surface pens)
// and this seems to be the only way of differentiating pen and touch on touch events
if (pt.radiusX > 0.5 && pt.radiusY > 0.5) {
this.prevPoints.set(pt.identifier, pt);
@@ -42,10 +42,11 @@ export abstract class Touchable<T = {}> extends React.Component<T> {
*/
@action
protected onTouch = (e: TouchEvent): void => {
- let myTouches = InteractionUtils.GetMyTargetTouches(e, this.prevPoints);
+ const myTouches = InteractionUtils.GetMyTargetTouches(e, this.prevPoints);
// if we're not actually moving a lot, don't consider it as dragging yet
- // if (!InteractionUtils.IsDragging(this.prevPoints, e.targetTouches, 5) && !this._touchDrag) return;
+ // if (!InteractionUtils.IsDragging(this.prevPoints, myTouches, 5) && !this._touchDrag) return;
+ console.log(myTouches.length)
this._touchDrag = true;
switch (myTouches.length) {
case 1:
@@ -57,7 +58,7 @@ export abstract class Touchable<T = {}> extends React.Component<T> {
}
for (let i = 0; i < e.targetTouches.length; i++) {
- let pt = e.targetTouches.item(i);
+ const pt = e.targetTouches.item(i);
if (pt) {
if (this.prevPoints.has(pt.identifier)) {
this.prevPoints.set(pt.identifier, pt);
@@ -71,9 +72,11 @@ export abstract class Touchable<T = {}> extends React.Component<T> {
// console.log(InteractionUtils.GetMyTargetTouches(e, this.prevPoints).length + " up");
// remove all the touches associated with the event
for (let i = 0; i < e.changedTouches.length; i++) {
- let pt = e.changedTouches.item(i);
- if (pt && this.prevPoints.has(pt.identifier)) {
- this.prevPoints.delete(pt.identifier);
+ const pt = e.changedTouches.item(i);
+ if (pt) {
+ if (this.prevPoints.has(pt.identifier)) {
+ this.prevPoints.delete(pt.identifier);
+ }
}
}
this._touchDrag = false;