diff options
author | brynnchernosky <56202540+brynnchernosky@users.noreply.github.com> | 2023-05-02 20:39:02 -0400 |
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committer | brynnchernosky <56202540+brynnchernosky@users.noreply.github.com> | 2023-05-02 20:39:02 -0400 |
commit | 617d008889a6b9640bc9cf8a87d24a5ed24cb660 (patch) | |
tree | 200a8f82b290b610c09969ed42eb4e4083b49543 /src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx | |
parent | 232773a787fc619c9b23a6bd96da492837fea743 (diff) |
debug
Diffstat (limited to 'src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx')
-rw-r--r-- | src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx | 58 |
1 files changed, 19 insertions, 39 deletions
diff --git a/src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx b/src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx index 368f35f3c..f78f14704 100644 --- a/src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx +++ b/src/client/views/nodes/PhysicsBox/PhysicsSimulationWeight.tsx @@ -179,7 +179,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { componentDidUpdate(prevProps: Readonly<IWeightProps>, prevState: Readonly<IState>, snapshot?: any): void { // Change pendulum angle from input field if (prevProps.adjustPendulumAngle != this.props.adjustPendulumAngle) { - console.log('pendulum angle') let length = this.props.adjustPendulumAngle.length; const x = length * Math.cos(((90 - this.props.adjustPendulumAngle.angle) * Math.PI) / 180); @@ -197,7 +196,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { // When display values updated by user, update real values if (prevProps.updateDisplay != this.props.updateDisplay) { - console.log('update display') if (this.props.updateDisplay.xDisplay != this.state.xPosition) { let x = this.props.updateDisplay.xDisplay; x = Math.max(0, x); @@ -232,26 +230,25 @@ export default class Weight extends React.Component<IWeightProps, IState> { // Prevent bug when switching between sims if (prevProps.startForces != this.props.startForces) { - console.log('switch sims') this.setState({xVelocity: this.props.startVelX}) this.setState({yVelocity: this.props.startVelY}) this.setDisplayValues(); } - // Make sure weight doesn't go above max height - if (prevState.updatedStartPosY != this.state.updatedStartPosY || prevProps.startVelY != this.props.startVelY) { - console.log('max height check') - if (this.props.dataDoc['simulationType'] == "One Weight") { - let maxYPos = this.state.updatedStartPosY; - if (this.props.startVelY != 0) { - maxYPos -= (this.props.startVelY * this.props.startVelY) / (2 * Math.abs(this.props.gravity)); - } - if (maxYPos < 0) { - maxYPos = 0; - } - this.setState({maxPosYConservation: maxYPos}) - } - } + // // Make sure weight doesn't go above max height + // if (prevState.updatedStartPosY != this.state.updatedStartPosY || prevProps.startVelY != this.props.startVelY) { + // console.log('max height check') + // if (this.props.dataDoc['simulationType'] == "One Weight") { + // let maxYPos = this.state.updatedStartPosY; + // if (this.props.startVelY != 0) { + // maxYPos -= (this.props.startVelY * this.props.startVelY) / (2 * Math.abs(this.props.gravity)); + // } + // if (maxYPos < 0) { + // maxYPos = 0; + // } + // this.setState({maxPosYConservation: maxYPos}) + // } + // } // Check for collisions and update if (prevState.timer != this.state.timer) { @@ -416,8 +413,7 @@ export default class Weight extends React.Component<IWeightProps, IState> { // Update x position when start pos x changes if (prevProps.startPosX != this.props.startPosX) { - console.log('xpos') - if (this.props.paused) { + if (this.props.paused && !isNaN(this.props.startPosX)) { this.setState({xPosition: this.props.startPosX}) this.setState({updatedStartPosX: this.props.startPosX}) this.setXPosDisplay(this.props.startPosX) @@ -426,11 +422,10 @@ export default class Weight extends React.Component<IWeightProps, IState> { // Update y position when start pos y changes TODO debug if (prevProps.startPosY != this.props.startPosY) { - console.log('ypos') - if (this.props.paused) { - // this.setState({yPosition: this.props.startPosY}) - this.setState({updatedStartPosY: this.props.startPosY}) - this.setYPosDisplay(this.props.startPosY) + if (this.props.paused && !isNaN(this.props.startPosY)) { + this.setState({yPosition: this.props.startPosY}) + this.setState({updatedStartPosY: this.props.startPosY ?? 0}) + this.setYPosDisplay(this.props.startPosY ?? 0) } } @@ -1110,7 +1105,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: 0, top: 0, - zIndex: -2, }} > <svg width={this.props.xMax + "px"} height={this.props.layoutDoc._height + "px"}> @@ -1133,7 +1127,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: 0, top: 0, - zIndex: -2, }} > <svg width={this.props.xMax + "px"} height={this.props.layoutDoc._height + "px"}> @@ -1149,7 +1142,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { <p style={{ position: "absolute", - zIndex: 10, left: (this.props.xMax + this.props.xMin) / 2 - this.props.radius - this.props.yMin - 200 + 80 + "px", top: 10 + "px", backgroundColor: this.labelBackgroundColor, @@ -1178,7 +1170,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: 0, top: 0, - zIndex: -2, }} > <svg width={this.props.xMax + "px"} height={this.props.layoutDoc._height + "px"}> @@ -1195,7 +1186,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { <p style={{ position: "absolute", - zIndex: 10, left: (this.props.xMax + this.props.xMin) / 2 + this.props.yMin + 200 + this.props.radius - 80 + "px", top: 10 + "px", backgroundColor: this.labelBackgroundColor, @@ -1226,7 +1216,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: 0, top: 0, - zIndex: -2, }} > <svg width={this.props.xMax + "px"} height={this.props.layoutDoc._height + "px"}> @@ -1249,7 +1238,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: 0, top: 0, - zIndex: -2, }} > <svg width={this.props.xMax + "px"} height={this.props.layoutDoc._height + "px"}> @@ -1278,7 +1266,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { <p style={{ position: "absolute", - zIndex: -1, left: this.props.xMax / 2 + "px", top: 30 + "px", backgroundColor: this.labelBackgroundColor, @@ -1320,7 +1307,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { style={{ pointerEvents: "none", position: "absolute", - zIndex: -1, left: 0, top: 0, }} @@ -1355,7 +1341,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: this.state.xPosition + this.props.radius + this.state.xAccel * 3 + 25 + "px", top: this.state.yPosition + this.props.radius + this.state.yAccel * 3 + 70 + "px", - zIndex: -1, lineHeight: 0.5, }} > @@ -1376,7 +1361,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { style={{ pointerEvents: "none", position: "absolute", - zIndex: -1, left: 0, top: 0, }} @@ -1411,7 +1395,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: this.state.xPosition + this.props.radius + this.state.xVelocity * 3 + 25 + "px", top: this.state.yPosition + this.props.radius + this.state.yVelocity * 3 + "px", - zIndex: -1, lineHeight: 0.5, }} > @@ -1473,7 +1456,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { style={{ pointerEvents: "none", position: "absolute", - zIndex: -1, left: this.props.xMin, top: this.props.yMin, }} @@ -1526,7 +1508,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { position: "absolute", left: labelLeft + "px", top: labelTop + "px", - // zIndex: -1, lineHeight: 0.5, backgroundColor: this.labelBackgroundColor, }} @@ -1584,7 +1565,6 @@ export default class Weight extends React.Component<IWeightProps, IState> { style={{ pointerEvents: "none", position: "absolute", - zIndex: -1, left: this.props.xMin, top: this.props.yMin, }} |