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authorLionel Han <47760119+IGoByJoe@users.noreply.github.com>2020-06-27 21:46:17 -0700
committerLionel Han <47760119+IGoByJoe@users.noreply.github.com>2020-06-27 21:46:17 -0700
commitecd3c3b0a713a594d4d0f4295bad017af1ba47ba (patch)
treef4c1f81509eefe42025a1f2d99b353faf8af881a /src/client
parenta7c1aaa0600a01d25b6525d4ae17f1a5086847d0 (diff)
some changes
Diffstat (limited to 'src/client')
-rw-r--r--src/client/views/GestureOverlay.tsx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx
index 98777a92c..e82609e7e 100644
--- a/src/client/views/GestureOverlay.tsx
+++ b/src/client/views/GestureOverlay.tsx
@@ -260,7 +260,7 @@ export default class GestureOverlay extends Touchable {
handleHandDown = async (e: React.TouchEvent) => {
this._holdTimer && clearTimeout(this._holdTimer);
- // this chunk of code helps us keep track of which touch events are associated with a hand event
+ // this chunk of code helps us keep track of which touch events ar e associated with a hand event
// so that if a hand is held down, but a second hand is interacting with dash, the second hand's events
// won't interfere with the first hand's events.
const fingers = new Array<React.Touch>();