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path: root/src/client/util/InteractionUtils.tsx
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-rw-r--r--src/client/util/InteractionUtils.tsx23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/client/util/InteractionUtils.tsx b/src/client/util/InteractionUtils.tsx
index 1d7655748..31b2a56e6 100644
--- a/src/client/util/InteractionUtils.tsx
+++ b/src/client/util/InteractionUtils.tsx
@@ -99,8 +99,8 @@ export namespace InteractionUtils {
if (shape) { //if any of the shape are true
pts = makePolygon(shape, points);
}
- else if (points.length > 9 && points[3].X === points[4].X && points[7].X === points[8].X) {
- for (var i = 0; i < points.length; i += 4) {
+ else if (points.length >= 5 && points[3].X === points[4].X) {
+ for (var i = 0; i < points.length - 3; i += 4) {
const array = [[points[i].X, points[i].Y], [points[i + 1].X, points[i + 1].Y], [points[i + 2].X, points[i + 2].Y], [points[i + 3].X, points[i + 3].Y]];
for (var t = 0; t < 1; t += 0.01) {
const point = beziercurve(t, array);
@@ -223,10 +223,28 @@ export namespace InteractionUtils {
points.push({ X: left, Y: top });
return points;
case "triangle":
+ // points.push({ X: left, Y: bottom });
+ // points.push({ X: right, Y: bottom });
+ // points.push({ X: (right + left) / 2, Y: top });
+ // points.push({ X: left, Y: bottom });
+
+ points.push({ X: left, Y: bottom });
points.push({ X: left, Y: bottom });
+
+ points.push({ X: right, Y: bottom });
points.push({ X: right, Y: bottom });
+ points.push({ X: right, Y: bottom });
+ points.push({ X: right, Y: bottom });
+
+ points.push({ X: (right + left) / 2, Y: top });
points.push({ X: (right + left) / 2, Y: top });
+ points.push({ X: (right + left) / 2, Y: top });
+ points.push({ X: (right + left) / 2, Y: top });
+
+ points.push({ X: left, Y: bottom });
points.push({ X: left, Y: bottom });
+
+
return points;
case "circle":
const centerX = (right + left) / 2;
@@ -262,6 +280,7 @@ export namespace InteractionUtils {
// points.push({ X: x2, Y: y2 });
// return points;
case "line":
+
points.push({ X: left, Y: top });
points.push({ X: right, Y: bottom });
return points;