diff options
Diffstat (limited to 'src/client/views/GestureOverlay.tsx')
-rw-r--r-- | src/client/views/GestureOverlay.tsx | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx index e961bc031..649208989 100644 --- a/src/client/views/GestureOverlay.tsx +++ b/src/client/views/GestureOverlay.tsx @@ -248,15 +248,15 @@ export class GestureOverlay extends ObservableReactComponent<React.PropsWithChil this._points.length = 0; switch (shape) { case Gestures.Rectangle: - this._points.push({ X: left, Y: top }); - this._points.push({ X: left, Y: top }); - this._points.push({ X: right, Y: top }); - this._points.push({ X: right, Y: top }); + this._points.push({ X: left, Y: top }); // curr pt + this._points.push({ X: left, Y: top }); // curr first ctrl pt + this._points.push({ X: right, Y: top }); // next ctrl pt + this._points.push({ X: right, Y: top }); // next pt - this._points.push({ X: right, Y: top }); - this._points.push({ X: right, Y: top }); - this._points.push({ X: right, Y: bottom }); - this._points.push({ X: right, Y: bottom }); + this._points.push({ X: right, Y: top }); // next pt + this._points.push({ X: right, Y: top }); // next first ctrl pt + this._points.push({ X: right, Y: bottom }); // next next ctrl pt + this._points.push({ X: right, Y: bottom }); // next next pt this._points.push({ X: right, Y: bottom }); this._points.push({ X: right, Y: bottom }); @@ -299,13 +299,13 @@ export class GestureOverlay extends ObservableReactComponent<React.PropsWithChil const radius = Math.max(centerX - Math.min(left, right), centerY - Math.min(top, bottom)); // Dividing the circle into four equal sections, and fitting each section to a cubic Bézier curve. - this._points.push({ X: centerX, Y: centerY + radius }); - this._points.push({ X: centerX + c * radius, Y: centerY + radius }); - this._points.push({ X: centerX + radius, Y: centerY + c * radius }); - this._points.push({ X: centerX + radius, Y: centerY }); + this._points.push({ X: centerX, Y: centerY + radius }); // curr pt + this._points.push({ X: centerX + c * radius, Y: centerY + radius }); // curr first ctrl pt + this._points.push({ X: centerX + radius, Y: centerY + c * radius }); // next pt ctrl pt + this._points.push({ X: centerX + radius, Y: centerY }); // next pt - this._points.push({ X: centerX + radius, Y: centerY }); - this._points.push({ X: centerX + radius, Y: centerY - c * radius }); + this._points.push({ X: centerX + radius, Y: centerY }); // next pt + this._points.push({ X: centerX + radius, Y: centerY - c * radius }); // next first ctrl pt this._points.push({ X: centerX + c * radius, Y: centerY - radius }); this._points.push({ X: centerX, Y: centerY - radius }); |