aboutsummaryrefslogtreecommitdiff
path: root/src/client/views/GestureOverlay.tsx
diff options
context:
space:
mode:
Diffstat (limited to 'src/client/views/GestureOverlay.tsx')
-rw-r--r--src/client/views/GestureOverlay.tsx66
1 files changed, 55 insertions, 11 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx
index c25ebbf11..2d41343b3 100644
--- a/src/client/views/GestureOverlay.tsx
+++ b/src/client/views/GestureOverlay.tsx
@@ -754,20 +754,64 @@ export default class GestureOverlay extends Touchable {
break;
case "circle":
+ // const centerX = (right + left) / 2;
+ // const centerY = (bottom + top) / 2;
+ // const radius = bottom - centerY;
+
+
+ // for (var y = top; y < bottom; y++) {
+ // const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
+ // this._points.push({ X: x, Y: y });
+ // }
+ // for (var y = bottom; y > top; y--) {
+ // const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
+ // const newX = centerX - (x - centerX);
+ // this._points.push({ X: newX, Y: y });
+ // }
+ // this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top });
+ // this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top - 1 });
+
const centerX = (right + left) / 2;
const centerY = (bottom + top) / 2;
- const radius = bottom - centerY;
- for (var y = top; y < bottom; y++) {
- const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
- this._points.push({ X: x, Y: y });
- }
- for (var y = bottom; y > top; y--) {
- const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
- const newX = centerX - (x - centerX);
- this._points.push({ X: newX, Y: y });
+ if ((bottom - centerY) < (right - centerX)) {
+ const radius = bottom - centerY;
+ for (var y = top; y < bottom; y++) {
+ const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
+ this._points.push({ X: x, Y: y });
+ }
+ for (var y = bottom; y > top; y--) {
+ const x = Math.sqrt(Math.pow(radius, 2) - (Math.pow((y - centerY), 2))) + centerX;
+ const newX = centerX - (x - centerX);
+ this._points.push({ X: newX, Y: y });
+ }
+ this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top });
+ this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top - 1 });
+
+ } else {
+ //right = bottom
+ //left = top
+ const radius = right - centerX;
+ for (var x = left; x < right; x++) {
+ const y = Math.sqrt(Math.pow(radius, 2) - (Math.pow((x - centerX), 2))) + centerY;
+ this._points.push({ X: x, Y: y });
+ }
+ for (var x = right; x > left; x--) {
+ const y = Math.sqrt(Math.pow(radius, 2) - (Math.pow((x - centerX), 2))) + centerY;
+ const newY = centerY - (y - centerY);
+ this._points.push({ X: x, Y: newY });
+ }
+ this._points.push({ X: left, Y: Math.sqrt(Math.pow(radius, 2) - (Math.pow((left - centerX), 2))) + centerY });
+ this._points.push({ X: left, Y: (Math.sqrt(Math.pow(radius, 2) - (Math.pow((left - centerX), 2))) + centerY) - 1 });
+
+
}
- this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top });
- this._points.push({ X: Math.sqrt(Math.pow(radius, 2) - (Math.pow((top - centerY), 2))) + centerX, Y: top - 1 });
+
+
+
+
+
+
+
break;
case "line":