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+import React = require("react");
+import { observable, action } from "mobx";
+import { observer } from "mobx-react";
+import { InkStrokeProperties } from "./InkStrokeProperties";
+import { setupMoveUpEvents, emptyFunction } from "../../Utils";
+import { UndoManager } from "../util/UndoManager";
+import { InkData, HandlePoint, HandleLine } from "../../fields/InkField";
+import { Transform } from "../util/Transform";
+import { Doc } from "../../fields/Doc";
+import { listSpec } from "../../fields/Schema";
+import { List } from "../../fields/List";
+import { Cast } from "../../fields/Types";
+import { Colors } from "./global/globalEnums";
+import { GestureOverlay } from "./GestureOverlay";
+
+export interface InkHandlesProps {
+ inkDoc: Doc;
+ data: InkData;
+ shape?: string;
+ format: number[];
+ ScreenToLocalTransform: () => Transform;
+}
+
+@observer
+export class InkHandles extends React.Component<InkHandlesProps> {
+ /**
+ * Handles the movement of a selected handle point when the user clicks and drags.
+ * @param handleNum The index of the currently selected handle point.
+ */
+ onHandleDown = (e: React.PointerEvent, handleIndex: number): void => {
+ if (InkStrokeProperties.Instance) {
+ InkStrokeProperties.Instance.moveControl(0, 0, 1);
+ const controlUndo = UndoManager.StartBatch("DocDecs set radius");
+ const screenScale = this.props.ScreenToLocalTransform().Scale;
+ const order = handleIndex % 4;
+ const oppositeHandleIndex = order === 1 ? handleIndex - 3 : handleIndex + 3;
+ const controlIndex = order === 1 ? handleIndex - 1 : handleIndex + 2;
+ document.addEventListener("keydown", (e: KeyboardEvent) => this.onBreakTangent(e, controlIndex), true);
+ setupMoveUpEvents(this, e, (e: PointerEvent, down: number[], delta: number[]) => {
+ InkStrokeProperties.Instance?.moveHandle(-delta[0] * screenScale, -delta[1] * screenScale, handleIndex, oppositeHandleIndex, controlIndex);
+ return false;
+ }, () => controlUndo?.end(), emptyFunction
+ );
+ }
+ }
+
+ /**
+ * Breaks tangent handle movement when ‘Alt’ key is held down. Adds the current handle index and
+ * its matching (opposite) handle to a list of broken handle indices.
+ * @param handleNum The index of the currently selected handle point.
+ */
+ @action
+ onBreakTangent = (e: KeyboardEvent, controlIndex: number) => {
+ const doc: Doc = this.props.inkDoc;
+ if (["Alt"].includes(e.key)) {
+ e.stopPropagation();
+ if (doc) {
+ const brokenIndices = Cast(doc.brokenInkIndices, listSpec("number")) || new List;
+ if (brokenIndices && !brokenIndices.includes(controlIndex)) {
+ brokenIndices.push(controlIndex);
+ }
+ doc.brokenInkIndices = brokenIndices;
+ }
+ }
+ }
+
+ render() {
+ const formatInstance = InkStrokeProperties.Instance;
+ if (!formatInstance) return (null);
+
+ // Accessing the current ink's data and extracting all handle points and handle lines.
+ const data = this.props.data;
+ const shape = this.props.shape;
+ const handlePoints: HandlePoint[] = [];
+ const handleLines: HandleLine[] = [];
+ if (data.length >= 4) {
+ for (let i = 0; i <= data.length - 4; i += 4) {
+ handlePoints.push({ X: data[i + 1].X, Y: data[i + 1].Y, I: i + 1, dot1: i, dot2: i === 0 ? i : i - 1 });
+ handlePoints.push({ X: data[i + 2].X, Y: data[i + 2].Y, I: i + 2, dot1: i + 3, dot2: i === data.length ? i + 3 : i + 4 });
+ }
+ // Adding first and last (single) handle lines.
+ handleLines.push({ X1: data[0].X, Y1: data[0].Y, X2: data[0].X, Y2: data[0].Y, X3: data[1].X, Y3: data[1].Y, dot1: 0, dot2: 0 });
+ handleLines.push({ X1: data[data.length - 2].X, Y1: data[data.length - 2].Y, X2: data[data.length - 1].X, Y2: data[data.length - 1].Y, X3: data[data.length - 1].X, Y3: data[data.length - 1].Y, dot1: data.length - 1, dot2: data.length - 1 });
+ for (let i = 2; i < data.length - 4; i += 4) {
+ handleLines.push({ X1: data[i].X, Y1: data[i].Y, X2: data[i + 1].X, Y2: data[i + 1].Y, X3: data[i + 3].X, Y3: data[i + 3].Y, dot1: i + 1, dot2: i + 2 });
+ }
+ }
+ const [left, top, scaleX, scaleY, strokeWidth] = this.props.format;
+
+ return (
+ <>
+ {handlePoints.map((pts, i) =>
+ <svg height="10" width="10" key={`hdl${i}`}>
+ <circle
+ cx={(pts.X - left - strokeWidth / 2) * scaleX + strokeWidth / 2}
+ cy={(pts.Y - top - strokeWidth / 2) * scaleY + strokeWidth / 2}
+ r={strokeWidth / 2}
+ strokeWidth={0}
+ fill={Colors.MEDIUM_BLUE}
+ onPointerDown={(e) => this.onHandleDown(e, pts.I)}
+ pointerEvents="all"
+ cursor="default"
+ display={(pts.dot1 === formatInstance._currentPoint || pts.dot2 === formatInstance._currentPoint) ? "inherit" : "none"} />
+ </svg>)}
+ {handleLines.map((pts, i) =>
+ <svg height="100" width="100" key={`line${i}`}>
+ <line
+ x1={(pts.X1 - left - strokeWidth / 2) * scaleX + strokeWidth / 2}
+ y1={(pts.Y1 - top - strokeWidth / 2) * scaleY + strokeWidth / 2}
+ x2={(pts.X2 - left - strokeWidth / 2) * scaleX + strokeWidth / 2}
+ y2={(pts.Y2 - top - strokeWidth / 2) * scaleY + strokeWidth / 2}
+ stroke={Colors.MEDIUM_BLUE}
+ strokeWidth={strokeWidth / 4}
+ display={(pts.dot1 === formatInstance._currentPoint || pts.dot2 === formatInstance._currentPoint) ? "inherit" : "none"} />
+ <line
+ x1={(pts.X2 - left - strokeWidth / 2) * scaleX + strokeWidth / 2}
+ y1={(pts.Y2 - top - strokeWidth / 2) * scaleY + strokeWidth / 2}
+ x2={(pts.X3 - left - strokeWidth / 2) * scaleX + strokeWidth / 2}
+ y2={(pts.Y3 - top - strokeWidth / 2) * scaleY + strokeWidth / 2}
+ stroke={Colors.MEDIUM_BLUE}
+ strokeWidth={strokeWidth / 4}
+ display={(pts.dot1 === formatInstance._currentPoint || pts.dot2 === formatInstance._currentPoint) ? "inherit" : "none"} />
+ </svg>)}
+ </>
+ );
+ }
+} \ No newline at end of file