diff options
Diffstat (limited to 'src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts')
-rw-r--r-- | src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts | 116 |
1 files changed, 37 insertions, 79 deletions
diff --git a/src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts b/src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts index c2716e083..f84f04190 100644 --- a/src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts +++ b/src/client/views/nodes/generativeFill/generativeFillUtils/BrushHandler.ts @@ -1,87 +1,45 @@ -import { GenerativeFillMathHelpers } from "./GenerativeFillMathHelpers"; -import { eraserColor } from "./generativeFillConstants"; -import { Point } from "./generativeFillInterfaces"; +import { GenerativeFillMathHelpers } from './GenerativeFillMathHelpers'; +import { eraserColor } from './generativeFillConstants'; +import { Point } from './generativeFillInterfaces'; export class BrushHandler { - static brushCircle = ( - x: number, - y: number, - brushRadius: number, - ctx: CanvasRenderingContext2D - ) => { - ctx.globalCompositeOperation = "destination-out"; - ctx.shadowColor = "#ffffffeb"; - ctx.shadowBlur = 5; - ctx.beginPath(); - ctx.arc(x, y, brushRadius, 0, 2 * Math.PI); - ctx.fill(); - ctx.closePath(); - }; + static brushCircle = (x: number, y: number, brushRadius: number, ctx: CanvasRenderingContext2D) => { + ctx.globalCompositeOperation = 'destination-out'; + ctx.shadowColor = '#ffffffeb'; + ctx.shadowBlur = 5; + ctx.beginPath(); + ctx.arc(x, y, brushRadius, 0, 2 * Math.PI); + ctx.fill(); + ctx.closePath(); + }; - static brushCircleOverlay = ( - x: number, - y: number, - brushRadius: number, - ctx: CanvasRenderingContext2D, - fillColor: string, - erase: boolean - ) => { - ctx.globalCompositeOperation = "destination-out"; - // ctx.globalCompositeOperation = erase ? "destination-out" : "source-over"; - ctx.fillStyle = fillColor; - ctx.shadowColor = eraserColor; - ctx.shadowBlur = 5; - ctx.beginPath(); - ctx.arc(x, y, brushRadius, 0, 2 * Math.PI); - ctx.fill(); - ctx.closePath(); - }; + static brushCircleOverlay = (x: number, y: number, brushRadius: number, ctx: CanvasRenderingContext2D, fillColor: string, erase: boolean) => { + ctx.globalCompositeOperation = 'destination-out'; + // ctx.globalCompositeOperation = erase ? "destination-out" : "source-over"; + ctx.fillStyle = fillColor; + ctx.shadowColor = eraserColor; + ctx.shadowBlur = 5; + ctx.beginPath(); + ctx.arc(x, y, brushRadius, 0, 2 * Math.PI); + ctx.fill(); + ctx.closePath(); + }; - static createBrushPath = ( - startPoint: Point, - endPoint: Point, - brushRadius: number, - ctx: CanvasRenderingContext2D - ) => { - const dist = GenerativeFillMathHelpers.distanceBetween( - startPoint, - endPoint - ); + static createBrushPath = (startPoint: Point, endPoint: Point, brushRadius: number, ctx: CanvasRenderingContext2D) => { + const dist = GenerativeFillMathHelpers.distanceBetween(startPoint, endPoint); - for (let i = 0; i < dist; i += 5) { - const s = i / dist; - BrushHandler.brushCircle( - startPoint.x * (1 - s) + endPoint.x * s, - startPoint.y * (1 - s) + endPoint.y * s, - brushRadius, - ctx - ); - } - }; + for (let i = 0; i < dist; i += 5) { + const s = i / dist; + BrushHandler.brushCircle(startPoint.x * (1 - s) + endPoint.x * s, startPoint.y * (1 - s) + endPoint.y * s, brushRadius, ctx); + } + }; - static createBrushPathOverlay = ( - startPoint: Point, - endPoint: Point, - brushRadius: number, - ctx: CanvasRenderingContext2D, - fillColor: string, - erase: boolean - ) => { - const dist = GenerativeFillMathHelpers.distanceBetween( - startPoint, - endPoint - ); + static createBrushPathOverlay = (startPoint: Point, endPoint: Point, brushRadius: number, ctx: CanvasRenderingContext2D, fillColor: string, erase: boolean) => { + const dist = GenerativeFillMathHelpers.distanceBetween(startPoint, endPoint); - for (let i = 0; i < dist; i += 5) { - const s = i / dist; - BrushHandler.brushCircleOverlay( - startPoint.x * (1 - s) + endPoint.x * s, - startPoint.y * (1 - s) + endPoint.y * s, - brushRadius, - ctx, - fillColor, - erase - ); - } - }; + for (let i = 0; i < dist; i += 5) { + const s = i / dist; + BrushHandler.brushCircleOverlay(startPoint.x * (1 - s) + endPoint.x * s, startPoint.y * (1 - s) + endPoint.y * s, brushRadius, ctx, fillColor, erase); + } + }; } |