diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/index.ts | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/server/index.ts b/src/server/index.ts index 72ddb5bd7..2101de1d2 100644 --- a/src/server/index.ts +++ b/src/server/index.ts @@ -121,51 +121,6 @@ function routeSetter({ isRelease, addSupervisedRoute, logRegistrationOutcome }: WebSocket.start(isRelease); } -// Utils.AddServerHandler(socket, MessageStore.NotifyRoommates, message => HandleRoommateNotification(socket, message)); -// // Utils.AddServerHandler(socket, MessageStore.HangUpCall, message => HandleHangUp(socket, message)); -// // Utils.AddRoomHandler(socket, "create or join", HandleCreateOrJoin); - -// function HandleRoommateNotification(socket: Socket, message: RoomMessage) { -// //socket.broadcast.emit('message', message); -// console.log("The room that sent this: ", message.room, " and message is : ", message.message); -// server.sockets.in(message.room).emit('message', message); - -// } - -// function HandleCreateOrJoin(socket: io.Socket, room: string) { -// console.log("Received request to create or join room " + room); - - -// let clientsInRoom = server.sockets.adapter.rooms[room]; -// let numClients = clientsInRoom ? Object.keys(clientsInRoom.sockets).length : 0; -// console.log('Room ' + room + ' now has ' + numClients + ' client(s)'); - - -// if (numClients === 0) { -// socket.join(room); -// console.log('Client ID ' + socket.id + ' created room ' + room); -// socket.emit('created', room, socket.id); - -// } else if (numClients === 1) { -// console.log('Client ID ' + socket.id + ' joined room ' + room); -// server.sockets.in(room).emit('join', room); -// socket.join(room); -// socket.emit('joined', room, socket.id); -// server.sockets.in(room).emit('ready'); - -// } else { -// socket.emit('full', room); -// } - - - - - -// } - -// function HandleHangUp(socket: io.Socket, message: string) { -// console.log("Receive bye from someone"); -// } /** * This function can be used in two different ways. If not in release mode, |