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import { observable, action } from "mobx";
function propertyDecorator(target: any, key: string | symbol) {
Object.defineProperty(target, key, {
configurable: true,
enumerable: false,
get: function () {
return 5;
},
set: function (value: any) {
Object.defineProperty(this, key, {
enumerable: false,
writable: true,
configurable: true,
value: function (...args: any[]) {
try {
UndoManager.StartBatch();
return value.apply(this, args);
} finally {
UndoManager.EndBatch();
}
}
})
}
})
}
export function undoBatch(target: any, key: string | symbol, descriptor?: TypedPropertyDescriptor<any>): any {
if (!descriptor) {
propertyDecorator(target, key);
return;
}
const oldFunction = descriptor.value;
descriptor.value = function (...args: any[]) {
try {
UndoManager.StartBatch()
return oldFunction.apply(this, args)
} finally {
UndoManager.EndBatch()
}
}
return descriptor;
}
export namespace UndoManager {
export interface UndoEvent {
undo: () => void;
redo: () => void;
}
type UndoBatch = UndoEvent[];
let undoStack: UndoBatch[] = observable([]);
let redoStack: UndoBatch[] = observable([]);
let currentBatch: UndoBatch | undefined;
let batchCounter = 0;
let undoing = false;
export function AddEvent(event: UndoEvent): void {
if (currentBatch && batchCounter && !undoing) {
currentBatch.push(event);
}
}
export function CanUndo(): boolean {
return undoStack.length > 0;
}
export function CanRedo(): boolean {
return redoStack.length > 0;
}
export function StartBatch(): void {
batchCounter++;
if (batchCounter > 0) {
currentBatch = [];
}
}
export const EndBatch = action(() => {
batchCounter--;
if (batchCounter === 0 && currentBatch && currentBatch.length) {
undoStack.push(currentBatch);
redoStack.length = 0;
currentBatch = undefined;
}
})
export function RunInBatch(fn: () => void) {
StartBatch();
fn();
EndBatch();
}
export const Undo = action(() => {
if (undoStack.length === 0) {
return;
}
let commands = undoStack.pop();
if (!commands) {
return;
}
undoing = true;
for (let i = commands.length - 1; i >= 0; i--) {
commands[i].undo();
}
undoing = false;
redoStack.push(commands);
})
export const Redo = action(() => {
if (redoStack.length === 0) {
return;
}
let commands = redoStack.pop();
if (!commands) {
return;
}
undoing = true;
for (let i = 0; i < commands.length; i++) {
commands[i].redo();
}
undoing = false;
undoStack.push(commands);
})
}
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