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authorsotech117 <michael_foiani@brown.edu>2024-02-07 00:57:19 -0500
committersotech117 <michael_foiani@brown.edu>2024-02-07 00:57:19 -0500
commit1b2da80b101f0490b38d6e32a1120642f8a1fad1 (patch)
tree0af0dd3151b21a4aec5c021e2d5df00e07389897 /hw2/2-9.jl
parent56e0959b294a2d7c7eff1ee072bb9b349fe34225 (diff)
do hw2
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1 files changed, 136 insertions, 0 deletions
diff --git a/hw2/2-9.jl b/hw2/2-9.jl
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+using Plots # for plotting trajectory
+
+# simulation parameters
+Δt = 0.01 # time step
+y_min = 0.0
+θ_to_use = [45, 35] # in degrees
+v_0 = 700.0 # in m/s
+
+# constants
+B_ref_over_m = 4.0 * 10^(-5) # in m-1, at 300K
+T_ref = 300.0 # in kelvin
+T_0 = 300.0 # in kelvin
+g = 9.8 # in m/s^2
+
+# isothermic parameters
+y_o = 10 * 10^4 # k_BT/mg in meter
+
+# adiabatic parameters
+α = 2.5 # for air
+a = 6.5 * 10^(-3) # in kelvin/meter
+
+function adiabatic!(
+ x::Vector{Float64}, y::Vector{Float64},
+ v_y::Vector{Float64}, v_x::Vector{Float64},
+ t::Vector{Float64})
+ while y[end] >= y_min
+ # decompose previous positions and velocities
+ x_i = x[end]
+ y_i = y[end]
+ v_x_i = v_x[end]
+ v_y_i = v_y[end]
+
+ # calculate new positions
+ x_new = x_i + v_x_i * Δt
+ y_new = y_i + v_y_i * Δt
+
+ # calculate drag force
+ v_i = sqrt(v_x_i^2 + v_y_i^2)
+ F_drag = - B_ref_over_m * (T_0 / T_ref)^α * # temperature variation
+ (1 - ((a * y_i) / T_0))^α # density/altitude variation
+ F_drag_x = F_drag * v_x_i * v_i
+ F_drag_y = F_drag * v_y_i * v_i
+
+ # calculate new velocities
+ v_x_new = v_x_i + F_drag_x * Δt
+ v_y_new = v_y_i + F_drag_y * Δt - g * Δt
+
+ # store new positions and velocities
+ push!(x, x_new)
+ push!(y, y_new)
+ push!(v_x, v_x_new)
+ push!(v_y, v_y_new)
+ push!(t, t[end] + Δt)
+ end
+end
+
+function nodensity!(
+ x::Vector{Float64}, y::Vector{Float64},
+ v_y::Vector{Float64}, v_x::Vector{Float64},
+ t::Vector{Float64})
+ while y[end] >= y_min
+ # decompose previous positions and velocities
+ x_i = x[end]
+ y_i = y[end]
+ v_x_i = v_x[end]
+ v_y_i = v_y[end]
+
+ # calculate new positions
+ x_new = x_i + v_x_i * Δt
+ y_new = y_i + v_y_i * Δt
+
+ # calculate drag force
+ v_i = sqrt(v_x_i^2 + v_y_i^2)
+ F_drag = - B_ref_over_m # coefficient of drag alone
+ F_drag_x = F_drag * v_x_i * v_i
+ F_drag_y = F_drag * v_y_i * v_i
+
+ # calculate new velocities
+ v_x_new = v_x_i + F_drag_x * Δt
+ v_y_new = v_y_i + F_drag_y * Δt - g * Δt
+
+ # store new positions and velocities
+ push!(x, x_new)
+ push!(y, y_new)
+ push!(v_x, v_x_new)
+ push!(v_y, v_y_new)
+ push!(t, t[end] + Δt)
+ end
+end
+
+# interpolate the last point that's underground
+function interpolate!(x::Vector{Float64}, y::Vector{Float64})
+ if y[end] == 0
+ return # no nothing if y is perfectly on 0
+ end
+
+ # calculate x_l, the interpolated x value at y=0
+ r = -y[end-1] / y[end]
+ x_l = (x[end-1] + r * x[end]) / (1 + r)
+
+ # set final values in the array to interpolated point on ground (y=0 )
+ x[end] = x_l
+ y[end] = 0.0
+end
+
+# setup empty plot to add to
+p = plot(xlabel="x (m)", ylabel="y (m)", title="Cannon Shell Trajectory", xlim=(0, 30000), xticks=0:5000:30000, legend=:topright, lw=2)
+for θ in θ_to_use
+ # arrays to store the trajectory
+ x = [0.0]
+ y = [0.0]
+ v_x = [v_0 * cosd(θ)]
+ v_y = [v_0 * sind(θ)]
+ t = [0.0]
+
+ # run the simulation
+ adiabatic!(x, y, v_y, v_x, t)
+ interpolate!(x, y)
+ plot_label = "adiabatic, θ = $θ"
+ plot!(x, y, label=plot_label, lw=2)
+
+ # reset arrays
+ x = [0.0]
+ y = [0.0]
+ v_x = [v_0 * cosd(θ)]
+ v_y = [v_0 * sind(θ)]
+ t = [0.0]
+
+ nodensity!(x, y, v_y, v_x, t)
+ interpolate!(x, y)
+ plot_label = "nodensity, θ = $θ"
+ plot!(x, y, label=plot_label, lw=2, linestyle=:dash)
+end
+
+# display the plot
+display(p)