diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
---|---|---|
committer | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
commit | a556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch) | |
tree | bc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Game/Systems/AI/Actions/walkaction.h | |
parent | cd7c76017a12bb548036571c1ff13e551369d06d (diff) |
add engine version
Diffstat (limited to 'engine-ocean/Game/Systems/AI/Actions/walkaction.h')
-rw-r--r-- | engine-ocean/Game/Systems/AI/Actions/walkaction.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/AI/Actions/walkaction.h b/engine-ocean/Game/Systems/AI/Actions/walkaction.h new file mode 100644 index 0000000..2e24864 --- /dev/null +++ b/engine-ocean/Game/Systems/AI/Actions/walkaction.h @@ -0,0 +1,29 @@ +#ifndef WALKACTION_H +#define WALKACTION_H +#include "Game/Components/TransformComponent.h" +#include "Game/GameObjects/GameObject.h" +#include "Game/Systems/AI/btnode.h" +#include "glm/fwd.hpp" +#include <memory> +#include "btaction.h" + +class WalkAction : public BTNode +{ +public: + WalkAction(std::string entity_id, std::map<std::string, BlackboardData>& global_blackboard); + Status update(float seconds) override; + void reset() override; + void setPath(glm::vec3 entity_pos); + void addChildren(BTNode *node) override; + + + +private: + std::vector<glm::vec3> m_path; + glm::vec3 m_destination; + std::map<std::string, BlackboardData>& m_global_blackboard; + std::string m_entity_id; +}; + + +#endif // WALKACTION_H |